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Showing results for tags 'heat'.
say i'm using this code to prevent my self from getting attacked by charlie due giving my self faint light also to keep the peeps whom super close to me safe so i was thinking is it possible to make him not only making light but making him self warm like a camp fire ? with a really short radius just like the one above like to keep others warm when their close to him is such thing possible x_x; ? for example making him like a living thermal stone hope you understand what i mean Dx the code above is for light i'm looking for one that produce head like a thermal stone and make anyone around the character feel warm *i plan to make a fire character so i need that* the heat is only to make them warm not burning o-o
I want my char have 20% resistance against heat status and cold status (I mean, have 20% resistance until take damage from cold and heat, or their temperature takes 20% more time to up or down, etc). My full idea is, in times to times, change this value: sometimes get 20% resistance, sometimes get -20% resistance. I try read other mods and search in forum, but I get confused. I find this codes: inst.components.temperature.inherentinsulation = 100 -- How much insulation from cold, default is 0 inst.components.temperature.inherentsummerinsulation = 100 -- How much insulation from heat, default is 0 But I have no idea of how it work or how much it affect. So, can someone help me in this? (and if possible, explain or give a good link to understand how to work with temperatures) (sorry for my bad english)