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Showing results for tags 'full moon'.
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11 downloadsBug Fixes: Fixes the transition to and from full moons while playing Always Night. You will no longer need to save/reload or enter/exit an area to get the correct moon lighting. Tweaks: (disabled by default) Cavelight: By default, cavelight is not affected by worldgen daylight settings (such as Always Night). "Like Outside" will make cavelight match the outdoor lighting, including full moons. Changing this setting while in an active game may require you to enter/exit the cave to update your lighting.
If you enter the caves during a full moon (at least the 1st of the pair) and remain down there throughout the cycle (although it may be just till that night is completed) all flowers of the world turn evil and remain so even after saving and quitting.