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Dathrick posted a topic in [Don't Starve] VideosHey guys! So with season 2 coming to an abrupt end and my needing to take a break from Don't Starve for nearly a month, I would like to announce the start of season 3 of my family friendly let's play of the fabulous game, Don't Starve. Please feel free to watch, like, comment, and provide me with feedback so that I can make my videos better in the future! Thanks for watching and have a great day!Dath~ I would really appreciate feedback and reactions posted on this thread!
I like the fact that the Pigmen are personalized by having their own names, so I thought why not make it a step further and give them families. Pig houses in the wild come with a Pigman with pants and a Pigwoman with a skirt and a red ribbon on her tail. During the day the Pigman will be wandering about looking for food and the the Pigwoman will be inside the home. When dusk comes the Pigwoman will emerge out of the house and call out to her Pigman that its home time. If the Pigman has died and does not come home, the pigwoman will be sad and will from that day on mope around her house. She will lose her skirt due to neglect. But if both the husband and wife survives, after a few days a Pigbaby will be born. This time during the day the Pigwife will be out of the house caring for the baby. She will act like a Tall bird around their nested egg and if the baby is killed by a creature, she will pursue them to the ends of the earth till one of them dies. If the PigWife dies the husband will also be sad and mope around the house and lose his pants due to neglect. Some time later the Pigbaby will grow to an adult either a Pigman or a Pigwoman neither having pants or skirts. The Pig family will not spawn another baby until their child has found its own home. The new adults will wait around and they will create their own clothing over a period of time but a player can give them the items to speed the process. A Pigman must have pants and a Pigwoman must have a skirt before they are eligible to be a family and only one of them must have a home. When the Pigman has pants he will then go straight to the nearest skirted Pig widow and start a family. Otherwise he will go to the nearest unoccupied house claim it then go straight to the nearest single skirted Pigwoman, bring her back to his house and the cycle begins again. I think this seems more natural than a pig spawning out of a house. There is more meat available but there is also the guilt of breaking a family apart to get some sweet bacon. And their will be more loot types from these three creatures and cosmetic options with clothes. Also it gives the game life as you can come across a Pig couple on their way to a new home to start a family, do you slaughter them for the loot or let them on their way?
PaladinHeart posted a topic in [Don't Starve] Suggestions and Feedback(thread disappeared or something, did it get auto-censored due to the house suggestion?...) A house! Or, more accurately, a cabin of some sort. I mean, seriously, all that wood and you can't make a house? I haven't read about the future plans of Don't Starve, but I seriously hope a cabin of some sort is in there somewhere. A cabin would solve the end-game problem pretty quick. The night monsters getting too dumb? Why not let them start tearing down the trees the player planted? Or just let em go through them. Then the player has to keep their cabin door repaired or risk a house invasion. Let em start tearing down the science equipment and other stuff too. Force the player to retreat indoors at night. Not sure whether the cabin should either load another area or if it should require a large plot of land. Also, some people might want to furnish their houses with those spiffy chests, a bed, etc.. A house (well, cabin) could certainly keep players busy in a longer running game and add extra challenges that weren't there before. It should also be a necessity during the Winter period. Another thing that a lot of players might want is an area to display trophies, unique items, etc.. in their home. Like that gnome you just dug up, and have no use for aside from spending it on your tech score (and you've already researched everything). Maybe you could display it in a trophy room and get a bonus based on the item's science score? Like a place where your character can sit, relax, and restore some sanity... at least until night comes and the banging on the door starts up again. x] Honestly if you can add in some kind of house, then this would be my dream game. Well almost. Finding a mate and having kids (that could work as an alternative to the "save me from death!" craftable items) would be nice but I can't possibly hope for every last item I'd want in a game. xP