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like say, a character has a set of wings, how would you compensate that? there's a tail file in the extended sample character mod, and considering that it's a separate appendage i thought of overwriting it w/ wings? don't know if that'd really work though. i think i'd end up having to move stuff around in the spriter. another issue, i don't believe this requires a whole separate file. their horns that don't quite fit the headbase file of course. would it be safe to increase the width of pngs somewhat?