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Found 5 results

  1. Download: Domo's Don't Starve Character Creator Hey friends, I've got a brand new Don't Starve modding tool to share with all of you! It's a character creation script that allows you to draw your character in-pose, and then easily export the .scml file and all its assets directly to your mod folder. This method doesn't require adapting a template mod, and allows you to create assets without any size restrictions. There is a SMALL catch - this tool is an extension for Adobe Flash. Hear me out! Wilson and all his friends were originally drawn in Flash by Klei themselves, and it works quite well with Don't Starve's aesthetic. If you still prefer to use alternative software, you can import your character's assets into Flash and use the tool to create an .scml file. Here's how it works: Step 1: Open a new document. Open Window > Other Panels > DSCC. In the DSCC window, enter your character's name and click 'New'. Your character's assets will be created and appear in the document's library. Step 2: Click your character's name in the list and click 'Load'. Your character's assets will be loaded into the document. Once there, you can open each one and draw the appropriate body part. Alternatively, you can import external images if you'd prefer not to draw in Flash. Step 3: Once your character is finished, click its name in the list and click 'Export'. Navigate to your mod's 'exported' folder and click 'Okay'. Flash will process your character for about a minute, and after that, you're done! Once you start Don't Starve, it will automatically be compiled into an anim file for your character. My hope is for this tool to streamline the character creation process and make it easier for modders to publish their work. Please post here with any feedback you have about DSCC, as I plan to keep it updated and add some new features and fixes. If there are any questions about these instructions, please post them, as well. With your help, I can make this a real asset to you and the Don't Starve modding community. Thanks everyone! Also be on the lookout for Domo's Don't Starve Speech File Creator in the future!
  2. I mean adding new parts to custom character sprite like ears or something other, it looks ok in spriter but doesnt changing after export.
  3. Version 1.0.0

    2326 downloads

    This is the download page for Domo's Don't Starve Character Creator tool. It is a plugin for Adobe Flash, and requires that you have Adobe Extension Manager installed. Instructions on its use can be found here. Enjoy!
  4. Hello, my name is Mercy. I'm starting work on the Spekkle mod for updating it to be feature complete. I am having issues accessing the exported files for the graphics as I'm not familiar with graphic design and am commissioning someone else to do so for myself. But they are having issues accessing those files using the Krane editor. (Otherwise known as, ktools) I'm looking for an efficient way of attaining the exported character graphics. Or someone capable of helping to do so! I'll upload the files below for your convenience. Below will be the most recent revision of the files as of now and will include other code I am working on. workshop-739427018.zip
  5. Hello. I've been struggling with this, and also made a thread on the Don't Starve section (Which I realize is the wrong section). I'm trying to create a swap_object animation for my custom tool. I've already made an idle animation for when it is lying on the ground. I followed this tutorial, and got everything done. The .scml file gets exported and I get my .zip file with all the right files. Problem is that when I equip the item, it isn't showing. My character stands there with an empty hand. I have not rotated the object. I have simply placed it in spriter (And renamed the things that needed renamings) and then saved. The script looks like this: Do you have any idea what I could be doing wrong? I have tested with multiple custom weapons, and they're all doing not showing, so I must be doing something wrong. swap_axe_gem.zip swap_axe_gem.scml
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