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Oxygen Not Included

Found 2 results

  1. Some characters should gain a bonus towards eating certain foods, if their hunger level is normal. If it's low, there should be a universal bonus to food. There should also be certain allergic reactions to foods, or at the very least, have the character simply refuse to eat a type of food unless that character is starving. This could lead to further create variations in characters. Or not. or have different metabolism rate. i.e. one character's hunger level decreases faster, but has increased hp or hp regen, and others have decreased hp regen, but hunger decreases at a slower rate. Of course, this would be unbalanced, as I see having a slower hunger rate would be more beneficial than hp regen. So, maybe introduce a stamina bar, for [daily] actions, similar to harvest moon?
  2. Bug Submission Please choose a category [Exploit] Platform Steam Issue title Rebuildable Meat Effigy Steps to reproduce I tryed to hammer a already used/broken meat effigy and it went back to normal. Describe your issue Hi, I just found a really weird exploit in the game. I got killed by werepigs but thankfully I had a meat effigy build. The next morning in the game I had the idea of using a hammer on the used up/broken meat effigy and maybe get some boards back. Instead when I hit it once, it went back to normal. I'm not really the scientific type to test out if it can be used to revive yourself again but I'm pretty sure its not supposed to happen (if it does then thats kinda unfair). It's either an exploit or just a graphical glitch.