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Oxygen Not Included

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  1. I present to you my latest approach on the ore deposition problem: Simple Access To Unlimited Repository As The Element Dump. (for the lack of a better term). In my games i often find myself building tons and tons of compactors for the same elements over and over again. This is tedious and blocks alot of my base space. I have now fiddled around and created a 5x4 room, which allows me to dump unlimited (game engine limited ofc) resources inside of it and quickly access the contents by conveyor mechanics over 8 conveyor receptacles. How it works? Dupes drop the resources into the conveyor loader. The loader conveys them to the ore chute, which drops them in front of a sweeper. The sweeper will pick up the resources and place it in one of the appropriate conveyor loaders, which will again convey it outside towards the conveyor receptacles. From there dupes can pick up the resources if needed. Once the receptacles are full, all other resources will be left on the ground until the receptacles are used. Proposed Configuration: The dupe-access conveyor loader should allow 8 different elements. Each of the 8 conveyor loader inside of the room should allow one of these elements. Notes: All conveyor elements on the right are manual access. The door is locked. Improvement: The dupe-access conveyor loader has only 1t capactity, which is easily filled up and will throttle the efficiency of your dupes storing in. Therefore i have added the storage compactor to act as a buffer, which is filling the conveyor loader more efficiently with the use of a second sweeper. unlimited storage element sink solition Priorities Conveyor Overlay