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Mike23Ua posted a topic in [Don't Starve Together] General DiscussionOkay so with no exciting news about the game since Woodies Refresh and the Salty Dog Beta the forums are pretty quite, I recall not to long ago that Klei was looking to hire people for Story Narrative and Art Direction. So I have decided that who better to write a story for Don’t Starve Together then the DST Community themselves! Here is how it works- every forum member (including the actual game dev’s if they wanna get in on the fun and have the time) get to write an actual DST story.. but TOGETHER, to do this and to make it fun for everyone- your only allowed to post one sentence and then before you can post again 3-5 other forum members (depending on how much activity this thread gets) have to add to the story first. I want to take the time here to say that this is meant to be FUN so please don’t be a jerk and post things that derail the entire story with stuff like Wilbur decided to stick a Banana in his Butt because he is a Monkey. To participate you copy the story up to its current point & then post your sentence. I’ll go first- Wilson awakens after being drug into a strange new world full of mystery Magic & Science!
Superwolfkid posted a topic in [Don't Starve Together] General Discussionbefore we start: (Be warned I'm really bad at writing in general so I hope you have a better understanding of this and if it feels I've worded things wrong please let me know and I'll try my best to fix it!) who am I and my backstory with Don't starve: before I start this, I've been a fan of dont starve for a really long time I've seen a youtuber play it in around 2013 and in 2014 I bought it on ps vita having a small memory of the game, I played and loved it ever since learning and experimenting with the game, I shrieked and bounced around with excitement of the year dont starve together got released, ever since then whenever dont starve got an update, I would always watch the PC videos and spend my time just sitting and waiting for the updates to come! I'm even excited about salty dogs for as a person who knows a few about history and how people historically traveled out to gain spices,(which is salt) and riches, I think whatever we gain from any update no matter how small it is, I will still be excited to view and see it while squealing my head off over something silly such as a goose walking on water. I want you all to know my backstory so we can all feel related as a community and a group who will give our love and support to a team who rightfully earned our love and respect through the years! The average player expectation: Hello! Thank you for putting your time here to talk about a big problem between the dont starve community with the idea the game needs to be more challenging and hardcore, that it's only sucking up to new players, that people that are like Edgy Rick is the only people that should tell Klei what to do just because they can raid a boss with in 10 days and most new players/ experienced ones feel the need to make up for it but feel bad for not being able to walk out of their comfort zone and stay low sanity or somehow fight a boss within 3 days of entering a world. And after reading a post that came out (not saying what it is) and seeing the community turn on eachother, I couldnt help but make this, learn your own way: Dont starve is a game of experience! you learn how things work from dying and it should motivate you from trying harder to overpass your previous experiences to get better.why do you think there are so many different items in the game that you probably will never need, get to make in one playthrough of the game? Think about the dlc the original dont starve has, there solution to seeing the same thing over and over is basically making a whole new experience for people to enjoy and learn all over again. Shipwreck being harder for its resources spread out, and hamlet for having you to rely on the pigs, for a world where you are deprived of from your normal resources you take advantage of. Dont starve together being more forgiving: Now hear me out for saying this but I think that Dont starve together is more calm on punishing the characters from it being a story point of view then it being game wise! Notice the new difference in the atmosphere of dont starve and dont starve together for my first point the music! Notice how in dont starve together the autumn work music and combat has changed. The new one gives a more serious but catchy, and playful orchestra music. While the old one was sort of eerie, and unknown but still playful experience. Well I say from a view point of the story the characters have finally finished learning mistakes from the original dont starve where you were alone knowing nothing of the world and fearing your life in every corner, to now, the characters expecting what they can out on the constant and getting used to it. Evolving and building a civilization. To help my point Willow a poor girl who was mentally Ill enough to light stuff on fire, even at her own life, now has bernie as a coping mechanism for her troubles life has given her! events: Dont starve together the characters seem to put tradition in their lifestyle, even enough to make and wear costumes and hats of the creatures they once feared and fought, meaning their is a culture in their world. Nobody and I seriously mean nobody would be trapped in a wilderness land and just go, "oh! Hey, Halloween is almost here! Better put on my costume of my internal nightmares." Now the survivors are celebrating winters feast sleeping under trees, and celebrating the Chinese new year even playing a friendly match against the pig king and his guards. Meaning the game now sees us as a species of the world. A creature, just like everything else. character interactions in the newest trailers: let's see the trailers from dont starve hamlet and turn of tides. Look at wilson in the hamlet one, he is scared and constantly getting harrassed by everything coming his way even when things are finally coming his way, even a point of shipwrecked at the end of the teaser when wilson lands back on shore he gives the face of lost hope as he returns on the island he thought he escaped from. In dont starve we sort of get new things but more as of an approach of something brand new, we the player were here before these things came. Including the feel of the turn of tides trailer when we see the horror hound and moon pengull, with the music's creepy, and shocking tone giving a "this is new" then dont starves original "Oh god! Everything wants to kill me!" Vibe I'm going to make this short since my actual talk ( a kinda crappy one )was one the review which inspired me to make this one. What I'm saying Is maybe there is a reason to things that we truly dont know yet or maybe we haven't seen the whole side of the story yet, I fear that the community arguing what is right for the game will be so enflamed that the devs might just quit the game or be disappointed in all of us, so please let's all join together as a community and cherish this game we all know and love, and thank you for viewing.