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posted a topic in [Don't Starve] Suggestions and Feedback对于气候的依赖贯穿整个人类文明， 同样，这一点可以大大丰满生存的“乐趣”----危险即机遇 季节的变换：可以是雨季或旱季，也可以是四季更替。 而气候或季节的最佳表现方式即天气。 不同的天气（无外乎雨雪风雷雾等）将会带来不同的“惊喜”， 雨季为作物带来充足的雨水，飞禽走兽迁徙而来，但下雨时难以烧火。相对的，旱季时玩家不得不为淡水挣扎，还要力图克服可怕的火灾及蝗灾。 雷暴时站在空旷处会遭殃，当然砍大树也不明智。但如何利用闪电将是更大的挑战。 同时一场龙卷风可以把你数月的经营掠夺的一干二净。 下雪不仅意味着保暖的重要性，也意味着食物的搜集将异常困难。甚至会出现连续数天的极夜加暴风雪——海洋冻结，出现各种极地生物或精灵乃至失落的冰雪之城... 大雾时会出现什么？雾气里影藏着无限的联想：《the mist》《silent hill》《the fog》 气候变化的规律可以以一定的方式展现，如何预知或驾驭才是更加高端的玩法。
Combat Ideas-hunger, monster speed
posted a topic in [Don't Starve] Suggestions and FeedbackIve been playing a lot of don't starve in the past two days and I almost starved many times while being chased around my monsters. I'm wondering if you could add some way to heal yourself or quickly eat food while in combat. This isn't so much of a problem with slower monsters where you can just run away and eat some food. im talking about when you have a faster enemy that you can't run away from (beefalo, tallbirds ,dogs and some other monsters i havent seen yet) I was wondering if you could put in an attack that does some sort of stun for a few seconds. like hitting the ground with a weapon would stun nearby monsters or making your character do a kick which stuns a monster. this would give the player enough time to run away or quickly eat some food to heal or regain some hunger. One con baout it would be that players could simply spam the stun, so you could make it so that you can only stun when you are low on health or hunger, and there is a decent cool down on the attack. (it could also possibly damage your weapon a lot more) My other idea was to have a food item that you could make out of a common food item which you can use without stopping to eat. it would only give you a little bit of food and very little health, but you could prevent yourself from getting killed due to starvation. Sorry if i write too much ._.