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Oxygen Not Included

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  1. https://toolsnotincluded.net/map-tools/map-browser/map/121939 I used this map to do this, but I'm sure there are better maps. I was also trying to work towards super sustainable so I didn't use coal or natural gas that was nearby. I didn't have plastic, so I held off on the hot steam geyser nearby, as I wanted to tap that for power once plastic was a thing. It was all hamster wheels. The worst part is I didn't notice till too late that one of my starting dupes was anemic. I also accidentally picked an anemic dupe as my 4th as well. *shudders* At first, it was more difficult than I realized. It was a rime map, so starting crops for the most part were too cold to grow naturally, and no pips to replant. I barely got any sustenance from them. Instead I dug around and got all the muck roots, and every single hexafruit I could. This kept me going long enough to get meat on the menu. Due to lack of food, I didn't pick up a 4th dupe till around 40 cycles in. The lack of labor made it slow going, and I gathered as much water into one spot as I could before it all froze. I didn't even have the labor to run on more than one treadmill at once for a long time, so no heating until later. As soon as I could, I got a stables set up, and started crushing copper to make incubators, and timers. I set my timers so that there were 4 sections to a day, and an incubator would only be on during 6 slices. At this point I started grabbing more dupes and expanding my hamster power. The base was a mess with polluted O2 everywhere, but it was cold, so at least it was germ free. As I got more eggs, I expanded my incubators till eventually I hit 16 of them and 4 stables full of 8 hatches each. This provided enough food for about 16 dupes. I stopped growing population at 10 around week 60. By week 60 I had 3 stables full, and 12 incubators, and thought this would be enough, but meat wasn't being produced fast enough yet to eat constantly. In a flash of insight, I added another stables and incubators till the above numbers, but I also noticed I was falling behind on where I should be with 10 dupes. I had ~30 MCal eaten by day 65. This was when I just started grabbing any mouth to feed till I hit 15 dupes. Slowly but surely I started catching back up. By cycle 95, I had finished the challenge. My base is a mess, but now at least I can focus on collecting the pieces and using the labor to improve things. I've got 60 MCals saved up, which is 4 days worth of food, and I just got 3 drecko eggs, so I can start getting cloth, and later, plastic for suits and advanced machines. I had to skip 3 slickster eggs though. I had no way to keep them warm at the time, and I'm still not close to super sustainable at only 10% of the require power used. Still, I'm relieved that I did it