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Showing results for tags 'bugs'.
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Let me tell you a story, where i spent a good 25 days or so, traveling around the world with boat, just to find a gap that seemingly should have been fine it was basically the size of the boat, and apparently it wasnt, so we had spent all of this time trying to get to a gap that had just stopped us in our tracks, its a real shame. Please just let the land to ocean ratio be big enough all around for world gen, waterfalls look nice, but dont work nice!
Every time I try to start creating something for the test, I get a complete camera control lock. Please, fix it Тестовая песочница.sav And why is the temperature in Kelvin always in the sandbox and debug mode, even if Celsius is selected in the game settings? It’s inconvenient to constantly work with the calculator when you are testing something
Please choose a category *Pick the option that fits the issue the most. Ideally use this in your thread title aswell* [Gameplay] Platform * Pick your platform. For instance, standalone on Mac is also possible.* [*]Steam Do you use mods? yes, but only mods that add new characters and doesn't modify vanilla ones, and I wasn't using a mod character Version Number 83854 Issue title Lucy stuck floating in the ar after Woodie transformation. Steps to reproduce I have a feeling this is just somthing with a chance to happen or that happened due to a coincidence and will be hard to reproduce, but here's what I did. Enter Maxwell's door as Woodie, and transform on the first day. Spend two days as a beaver, and transform back. Return to Lucy. When I did so, she was floating above the floor and I couldn't pick her up. Describe your issue I discovered Maxwell's Door as Woodie. On the first day, I chopped enough tree to transform. I went around the land for a couple of days, gnawing up some resources to collect later. I didn't notice if she was floating when I was transformed. When I transformed back, I went a little bit south back to where I transformed at, to find my items laying about as they should be, and Lucy floating higher than Woodie's head. Clicking on her and holding space near her both just left Woodie's sprite twitching furiously under her. She gave occassional dialogue clips as though she were laying about per usual, (and wow some of those are heartbreaking, especially when you're physically inable to pick her up.)
When I press spacebar while next to a finished crockpot, it does not harvest said crockpot. During combat, my character often starts to pick a bush or sapling instead of swinging my spear at the spider RIGHT BEHIND ME. I don't know how my girlfriend can play the game on her laptop. All these problems AND MORE!!! can be yours if you don't fix the buggy unintuitive control scheme you've established. How in the HECK did Wilson know that GOSH DARN tentacle was there ANYWAY?? HUH? HUH CLAY INTERACTIVE?? TELL ME THAT DANG IT!!Anywayz, Please do not rush into some separate control system for the ps4 right off the bat, fix the PC version's control scheme first so the mouse is more optional and spacebar acts smarter (I don;t care how you figure out ranged target selection without a mouse JUST DO IT). I know I'm not gonna get an overhaul to the control system, but if the interface/controls are better on ps4 I will try to return my game. Not because I plan to switch to the ps4 version, but because pc gamers are always getting the short end of the developer after paying him. We made you the success you are, don't hand a better game to someone who payed you a lot less money just because you've already tapped out the PC market. Don't do my like that klei, don't do me like that.