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Oxygen Not Included

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  1. I'm very impressed with what Klei has dished out in this first segment Turn of tides of the beta branch Return of them,but i kept thinking about whats to come. O_O It left me thinking of a Lunar biome specific arena Boss that'd hopefully drop another useful blueprint like BeeQueen drops the Bundling Wrap. However im left stuck thinking 1. What 2 species it would be made up of The idea of a Mama Saladmander mixed with Undead elements or a Huge Lunar Energy Infused Moth has crossed my mind so far but id love to hear what others can possibly come up with 2. What could it possibly drop that's useful, unique, worth the journey, but not overpowered? • Id recommend some kind of super boat upgrade but the issue of just copying ideas from SW comes to light... •People have said that bridges would be insanely useful compared to the makeshift raft bridges to make it better than the makeshift raft bridges i think these actual bridges should give a massive speed boost to incentivize using them instead of the raft bridge. Maybe the Mama Saladmander would drop some incredible moon glass pickaxe Blueprint plus 10 dragonfruits just cause xD On the other hand the Moth Boss idea would drop an enlightenment amulet that lets you Defeat Gestalts for mass Nightmare fuel drops? Or maybe its head which you can mount on a Pike that generates a "full moon" aura around a small area to make your Werepig farm a constant thing? It'd be a dream if we as a community through these little brainstorm sessions help Klei out with future content Anyways I'm really interested to see what we can come up with in terms of balance, utility, uniqueness, but also worth the journey there something that affects the end game on the "mainland" for sure TY for reading
  2. I was thinking they increase drop rate of whatever creature they relate to or have some bonus related to the favorite food, Varglings give more hound teeth from Hounds. /// Giblet gives chance for more eggs from birdcage or maybe makes Turkeys passive or make Tall birds friendly?? /// The Broodling would net you maybe a couple extra dragonfly scales or passive fire resistance /// Ewelet would increases Ewecus spawn rate or rarely sheds a piece of steel wool /// Kitty kit gives u RNG resources like a tumbleweed, or you could sacrifice it to respawn another 9 lives from a cat den /// MY BOY Glom glom would naturally have a smaller or equal sanity aura to Glommer its natural happiness would despawn a shadow creature 3 times a day or something? or it could drop glommer goop for fire fueling * ^ * /// The Mothling ended up inspiring this hypothetical critters refresh since they added some utility to one pet is it possible to code all that? ^^^ Do you guys think this route is balanced? unbalanced? let me know open to new ideas n changes pls no booli