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Found 3 results

  1. Hello, I've been looking for a code to make a character's perk where they are able to have a very small chance of dropping gems from any types of boulders. if any one can help me with this code, it'll be very appreciated !!
  2. I'm just curious, if I give Miner Hat to my Pig amigo - will it work on Pig forever or not?
  3. Boulders are typically not plentiful, making rocks a frustratingly rare resource. It's frustrating because a rock is something you'd think would be plentiful. The obvious and easiest solution is to just add more boulders around the game, but I also have some slightly more creative ideas 1. Add the ability to chisel a Rock into Flint with another rock (combine 2x Rock for 1x Flint) 2. Add in an obtainable form of sand and a machine to compress it into rocks... a machine of this sort would fit in perfectly with the game's theme. 3. Add a "Rock Farm" that uses Pebbles as seeds. Pebbles should be a refined material like Cut Stone made out of rocks. 4. Chiselable mountains. 5. Add in a Rock Golem/Rock Monster that can be defeated for large quantities of rocks, flint, and potentially other minerals like gold. Addendum: Another issue is that rocks are a finite resource. Suggestion 3 and 5 in that list could make it a renewable resource.
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