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Others have gone into better detail than I have but Plz give us some room and base blueprinting systems so the hours we put into this feel like it's been worth it and not always a retrograde struggle. We all have our perfect or maximal efficient designs or just a consistent nice looking dorm for my Dupes might be what some want. Tile based selection, BP library, edit screen/ so material choices can be easily made n changed. I mostly want to shake the boat on this topoic, it could greatly improve long term user experiences. In the last few month of not playing ONI avidly, the though of having to remake all my rooms how I liked them to work was a drag. PS. Be fun to see that wonderful title screen had some interactive bits, poke a critter, or dupe some buttons, make some things happen. And some kinda of post failed colony maps or ability to end up exploring one of your old worlds :Dc that could be really nuts, the world refills shifts containers explode contents back into the world who knows, or just find some old rooms in a new map u make, be a weird connecting aspect that could be DLC or mods. And Super fails where duped die in almost comic fashion, bad miner causes a collapse, bad cook falls into oil/get caught in musher! Falls off ledge into lava....
Averagewx78main posted a topic in Early Access - General DiscussionThe tinker's tower for those of you who haven't seen it yet is a new shop in hamlet. This shop allows you to purchase blueprints, What kind? These blueprints are blueprints from Reign of giants and shipwrecked. There is 9 in total The 9 goes as follows Walking cane - 500 oincs Eyebrella - 300 oincs Scaled chest - 200 oincs Scaled armor - 200 oincs Weather pain - 100 oincs Dripple pipes - 100 oincs insulated pack - 100 oincs Hibearnation vest - 50 oincs Now, this is essentially an small form of merged crafting, a feature a lot of people would like to see added(And a lot of people who think it would be op to gain every recipe on the spot at an alchemy). In my opinion, This shop doesn't offer much, 8 out of the 9 items can just be crafted in ROG or SW so there not that great, which is why i'm making this thread today. The tinker's tower has really untapped potential that can be used here. More blueprints can possibly be added here, Mainly stuff you can place cause items can just be mass-crafted in another world and be imported into hamlet. With that being said, here are some structure blueprints i would like to be added into the tinker's tower (As well as prices for those structures) Bee box - 400 oincs Bunny hutch - 300 oincs Pig house - 300 oincs Sealab - 200 oincs Sea wall - 50 oincs Chiminea (and the sea verison) - 75 oincs Ice machine - 250 oincs Those are just few of the many items that could be added into this shop. Now lets go over why these items specifically. For the sea wall and chiminea, its for deco at the lakes. For bunny hutches and pig houses They don't fit anywhere in hamlet but i don't think that matters, They can be used for farms Mainly for gameplay. Bee boxes because there is no concrete way of getting honey, Mant hills are unrenewable, This also (Just like most other blueprints i listed here) promotes cross-world exploration, Need bees? go to ROG or SW. I put the ice machine there for the same reason i put the bee boxes there, there simply isn't a good way to get ice. Spam-buying ice from one of the shops is just too ineffective. Like i said these are just few of the items that could be added, Maybe we could get a snakeskin rug blueprint too? If you have any ideas for new blueprints, post about it! I would love to see it. After viewing comments, I'm gonna make a list of item blueprints for the tower people suggested, here is its; Obsidian firepit: 150 oincs