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Showing results for tags 'berry bush'.
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So I've been thinking,in dst we got three kinds of berry bushes.. right? But 2 of them are same stuff, I mean they produces same kind of berries, they're just different shapes..so..why not change the kind of berries they produce?The regular berry bush can produce normal/fire berries in summer/autumn, the other kind of berrybush can produce blue berry that is winter specific berry??ie,they produces blueberry in winter without any manure needed??And the juicy berry can be spring specific?? Also the berries perks could be altered a bit? For example eating raw/cooked blue berry lowers down body temperature by a small amount..and fire/red berries increases body temperature a little bit..and juicy berries can give wetness protection or something like that?These perks should be for a specific period of time and should depend upon the amount of berries consumed??Idk.. The berries will still be able to be used as crockpot fillers,also this will give a scope for new crockpot dishes??Heat/cold specific food can also be added and FINALLY..all shapes and kind of berrybush will finally have their unique features so that player chooses all of them and none of them gets discriminated and left behind by their shapes (´ . .̫ . `)? (Sorry about the horrible art attached, I tried ༎ຶ‿༎ຶ,I hope your eyes survive this, and..have a great day,I hope y'all are doing well.. and yeah.. thankyou for going through such long post ಥ‿ಥ)
I am nerved out, as i started harvesting my replanted berry bushes, the gobblers went out almost of every single bush, and i couldn't do anything, they just ate all berries that left. So i'm suggesting to (at least) decrease spawn chane from player replanted berry bushes, or/and put in game fense, and if (for example) there is berry farm surrounded by fense, gobblers can't spawn from these bushes, and to balance that, there coul'd be limitations for size of fense(these could be as defended farms with 2 or 4 bushes max).