Search the Community
Showing results for tags 'battery'.
Found 1 result
Gamers Handbook posted a topic in [Oxygen Not Included] - General DiscussionI’m super excited to finally share this design; I’ve been working on it for a very long time. Ever since I saw @Tonyroid ‘s video several months ago ( https://www.youtube.com/watch?v=1-lvvOripp0 ), I’ve been very intrigued by regular wire power grids. I couldn’t find a design that was to my liking though. I wanted the same functionality as a heavy watt backbone: Smart batteries to turn generators on and off automatically, synced smart batteries so I can set which generators turn on first, the ability to place my generators wherever I want instead of a central location, no battery bank, and using a single wire. So, I set to work coming up with my own design and then thoroughly tested it. My power grid design uses a “transformer flipper” (aka battery switcher with transformers) to provide the same functionality a smart battery does for the standard heavy watt backbone. I no longer have to concern myself with heavy watt wire’s: crappy decor, inability to go through walls without a joint plate, and 50 kiloWatt maximum. I tested this design like crazy (including up to 200kW and using it in my most recent playthrough) and I love it. I hope you guys can get as much benefit out of it as I do. Video with the details: Edit: For anyone who was asking for additional clarification via a long form video, including dupes building the design, I recently tried out YouTube's live stream feature doing just that. Unfortunately my rural ISP dropped my connection mid stream so it's in two parts. Part one is here (starts at ~4:40) and part two is here.