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hyiltiz posted a topic in [Don't Starve] Bug TrackerYou can only plan nettles in rainforest, but rainforests are infested by veins that drop from the ceiling to provide ropes and hit players(fine), Great Leafy Stalk that does nothing but block player and vision (fine), veins that half drop from ceiling to drop vision (fine), and way too many green plants on the ground that the player can *in no way interact with* (not cool!). There green plants however, have huge radii that prevent anything to be planted nearby. Since you can only grow nettles predictably close to water, this severely restricts where you can plant them. Possible solutions: 1. Get rid of the green plants from the game or just make them purely visual; 2. Make them removable by burning or digging; 3. Make nettles grow throughout the humid season even without rains. Currently their target moisture and current moisture *BOTH* grows during a rain, but once the rain stops, their current moisture *IMMEDIATELY* resets to 0, rather than slowly decay to 0. This broken behavior forces players to rely on sprinkler. 4. Just fix your game, Klei.
So I've been thinking about how certain Set Pieces fit into DST and I thought I'd make a little place for us to kick around a few ideas concerning the future of Set Pieces and how they fit into DST. Most of the Set Pieces are nice to get but don't make or break a world. Except for the Reed Trap. For most of us the Reed Trap is a necessity, most of us going through world after world searching for a Reed Trap before even considering making something of that map. And in DST time is more precious, if you want to make a proper world with your friends you need to tip-toe your way around all of your schedules to fit in a decent amount of game time, because of this most people don't want to bother world regening for hours trying to get the holy grail that is the Reed Trap. I for one feel like the more important Pieces should either be guaranteed to spawn or have an increased chance to spawn to - at least - speed up the tiresome process of trying to get certain Pieces. So I pose the question to you all, what do you think of how the current system of Set Pieces fits into DST? Should it be changed by Klei and if so how? Or should we simply suck it up and go with the RNG or perhaps even leave it to mods? Whadaya think guise? And if anyone is open to making a mod that does this, you should do that thing mkay.