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So I've been thinking about how certain Set Pieces fit into DST and I thought I'd make a little place for us to kick around a few ideas concerning the future of Set Pieces and how they fit into DST. Most of the Set Pieces are nice to get but don't make or break a world. Except for the Reed Trap. For most of us the Reed Trap is a necessity, most of us going through world after world searching for a Reed Trap before even considering making something of that map. And in DST time is more precious, if you want to make a proper world with your friends you need to tip-toe your way around all of your schedules to fit in a decent amount of game time, because of this most people don't want to bother world regening for hours trying to get the holy grail that is the Reed Trap. I for one feel like the more important Pieces should either be guaranteed to spawn or have an increased chance to spawn to - at least - speed up the tiresome process of trying to get certain Pieces. So I pose the question to you all, what do you think of how the current system of Set Pieces fits into DST? Should it be changed by Klei and if so how? Or should we simply suck it up and go with the RNG or perhaps even leave it to mods? Whadaya think guise? And if anyone is open to making a mod that does this, you should do that thing mkay.
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