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Here are some ideas to make seasons a bit more unique other than some basic changes. Autumn I think it's good as it is, specially since it's the first season. Winter Seems too easy for a harsh season. I have a few ideas. Snow Storm It would be similar to the desert's sand storm, but would only block the vision, and would be transparent too, so it wouldn't block 100% of the player's vision. Another effect it would cover machines in snow, needing to be heated by a firepit or cleaned manually, you would get colder faster and firepits would extinguish faster. Spring I only have a small idea: Strong winds, would be similar to SW's wind, but another idea would be taht the winds would interfere sailing, masts could break, waves, unanchored boats would drift away. Summer Firestorm A very rare event, it's pretty self explanatory. Drought Would dry up ponds, and other bodies of water, on the caves too, so if you want to fish, you'll have to go to the oasis. Heatwave A small period of extra heat. drying crops faster and making players heat up faster. Give me suggestions, changes, etc in the replies!
Now we all know that each of the seasons have there own danger, winter has its cold, summer its heat, spring its rain, and autumn... well nothing yet. So I was thinking, what would be something that autumn could have and so I went to the elements. Summer - Fire, Spring - Water, Winter - Earth (I guess?), so Autumn would be air. So how would this work exactly? I don't really know, perhaps wind could knockdown structures and throw around loose items. Maybe to the extremes even push around the player and creatures. I mean I guess autumn could be the laid back season where you prepare for the others but I think I would like to see something special for it. Now autumn like spring shouldn't be as bad as winter or summer, so I just wanted to throw this idea out there and see what you guys think!