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Oxygen Not Included

Found 7 results

  1. Will it melt? Bottle up or obtain all possible liquids. I smell smoke!!! Bottle up or obtain all possible gases. Tears in the rain. Make a ugly crier dupe to cry in a steam environment. 5 Star restaurant Make and consume at least 1kg of all high quality morale foods. Global Warming Generate 500,000kJ of power without using solar or steam generators But it has sedimental value Obtain at least 1kg of each mineral. Rust in peace Obtain at least 1kg of each metal ore and refined metal It was a miner frustration Try to dig neutronium. Meteor Extinction Kill all existing animals on the asteroid. Let there be light Illuminate 80% of the asteroid for at least one cicle. Wet socks Have 5 dupes with the soggy feet debuff at the same time. On Vacations Have a dupe to use use the vertical wind tunnel, the sauna and the espresso machine in one cicle.
  2. https://toolsnotincluded.net/map-tools/map-browser/map/121939 I used this map to do this, but I'm sure there are better maps. I was also trying to work towards super sustainable so I didn't use coal or natural gas that was nearby. I didn't have plastic, so I held off on the hot steam geyser nearby, as I wanted to tap that for power once plastic was a thing. It was all hamster wheels. The worst part is I didn't notice till too late that one of my starting dupes was anemic. I also accidentally picked an anemic dupe as my 4th as well. *shudders* At first, it was more difficult than I realized. It was a rime map, so starting crops for the most part were too cold to grow naturally, and no pips to replant. I barely got any sustenance from them. Instead I dug around and got all the muck roots, and every single hexafruit I could. This kept me going long enough to get meat on the menu. Due to lack of food, I didn't pick up a 4th dupe till around 40 cycles in. The lack of labor made it slow going, and I gathered as much water into one spot as I could before it all froze. I didn't even have the labor to run on more than one treadmill at once for a long time, so no heating until later. As soon as I could, I got a stables set up, and started crushing copper to make incubators, and timers. I set my timers so that there were 4 sections to a day, and an incubator would only be on during 6 slices. At this point I started grabbing more dupes and expanding my hamster power. The base was a mess with polluted O2 everywhere, but it was cold, so at least it was germ free. As I got more eggs, I expanded my incubators till eventually I hit 16 of them and 4 stables full of 8 hatches each. This provided enough food for about 16 dupes. I stopped growing population at 10 around week 60. By week 60 I had 3 stables full, and 12 incubators, and thought this would be enough, but meat wasn't being produced fast enough yet to eat constantly. In a flash of insight, I added another stables and incubators till the above numbers, but I also noticed I was falling behind on where I should be with 10 dupes. I had ~30 MCal eaten by day 65. This was when I just started grabbing any mouth to feed till I hit 15 dupes. Slowly but surely I started catching back up. By cycle 95, I had finished the challenge. My base is a mess, but now at least I can focus on collecting the pieces and using the labor to improve things. I've got 60 MCals saved up, which is 4 days worth of food, and I just got 3 drecko eggs, so I can start getting cloth, and later, plastic for suits and advanced machines. I had to skip 3 slickster eggs though. I had no way to keep them warm at the time, and I'm still not close to super sustainable at only 10% of the require power used. Still, I'm relieved that I did it
  3. With the release of this new update, I have found that my experience points have reset! Meaning that i can no longer utilize the tent to switch between characters, although i only had willow unlocked anyways. Please add an in-game experience function Soon! xD
  4. It would be awesome if we can gain steam achievements!
  5. Bug Submission Please choose a category [Gameplay] Platform Chrome Version Number 70684 Issue title Enemy hit-boxes are innacurate Steps to reproduce Trying to click on some areas of enemies such as Tall Bird's head will not produce an action and will only move the player. Describe your issue Hey, I've been having this problem a lot and died about 7 times in a row due to it. If you could fix it, that would be great! So I was fighting a Tall Bird and this "bug" happened. I hit it once but then when I tried to hit it again my mouse had moved off of the hit-box and I died. This happened multiple times so I decided to post this bug report. My problem with it is that the hit-box for your mouse on the Tall Bird is only on it's feet so I couldn't click it. This could be fixed by simply enlarging the hit-box to fit it's entire body. Thank you for reading, ~BtheDestroyer
  6. The main point of my suggestion is to make new connecting map areas that can be unlock by completing a task or getting an achievement(s) which in hand can unlock new monsters/bosses/items. The map is nice as it is but once explored gets a little dull and seems small. Basically, keep the maps as they are except for adding unlockable areas that can and will expanded the current map(s) in a great way. Plus, give players chooses in what kind of map they are picking from preset maps to random ones with more than one game save. Let me know what you think and any ideas you might to help expand on the topic of maps.
  7. It would be great if achievements is added for Don't Starve on Steam. Thanks