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  1. I love using the bookcase + encyclopedia as a substitute for all science and magic prototyping. Problem is, I can't open gifts at a bookcase and it seems a bit silly to have to craft a science machine if this would be its sole purpose. Any chance of making the bookcase a gift station?
  2. Apicultural notes could use a way to dismiss the grumble bees when theyre no longer needed. Killing them urself is a hassle because of the way they move in their formation, making it impossible to hit some if ur not fast enough because they fly away from u to retain their formation. Finding something else to get them killed on is also a chore. Inventory-murdering a regular bee could be the solution to this. Similar to how Wurt can dismiss merms by murdering a fish.
  3. The Purée (1 garlic, 2 potato, 1 filler) and Salsa Fresca (1 onion, 1 toma, 2 filler) are the best pre-banana bush sanity recipes for Wickerbottom imo because they can be made entirely with Horticulture books, they dont require ice, honey, milk, leafy meat, drying racks or periodic cactus picking. Because 4 arrow crops (garlic, onion) are annoying to feed and theres no auto-combo that doesnt require extra tilling and planting for garbage crops, i initially just Horticulture'd them in batches of 15 but i quickly got tired of that much tilling so i sat down to figure something else out and this is the result. I thought id share it here. This cycle uses 4 farm plots and can be multiplied to 8, 12 etc. With Rain Rituals covering watering and Horticulture+juicy bushes supplying all ur fillers u can go as big as u want without much effort! And fuel all ur spell casting needs with a neat and tidy crop cycle. First you start with 3 garlic and 6 potatoes in each plot. Arrange them in such a way that the 3 garlics of one plot are touching that of the other so they achieve the family bonus. Feed each plot with 6 arrows of manure (6 poop or 3 guano) and 6 arrows of compost (6 rot or 2 compost). And you'll get this: (you'll note these are 6 plots not 8 but thats because i ran out of potato seeds this time, do as i say not as i do ) After the purée crops come the salsa crops. And this is where the 4 plot system starts to matter. Salsa fresca is made with an equal amount of onions and tomatoes so an equal amount of giant crops is the goal. After the purée crops the plots are maxed out on Growth Formula (12 arrows). Both onions and tomatoes need growth formula. Plant 1 plot with 9 tomatoes (or 10) and feed it 9 rot (or 10). Plant the other 3 plots with 3 onions each without feeding it anything. And this is what you'll get: Thats 18 giant onions and 18 giant tomatoes out of 8 plots. or roughly 50 salsa frescas. After the salsa fresca cycle u can start a new purée cycle. On the 3 onion plots u never have to add nutrients again. Turns out 3 onions and 3+6 garlic/potato create a perfect cycle! On the 1 tomato plot you'll have to add 6 rot and nothing else. After the initial cost of 6 poop and 6 rot per plot the upkeep is only 15 (or 16) rot for every 4 plots. The designated tomato plot is the only one that requires feeding. 9 rot for 9 tomatoes and afterwards 6 rot for the purée combo. As filler for both recipes i use Juicy Berries which i grow with Horticulture Expanded (JBB world is essential as Wicker imo). I harvest everything with my Insulated Pack and bundle them for Winter when i cook everything. The End.
  4. Current radius and brightness is genuinely pitiful.. 2 living logs, 4 papyrus 1 feather pen to unlock the recipe, then 4 papyrus, 2 light bulbs and 1 feather pen to craft it AND THEN -33 sanity each use for this: trying to fight two terrorbeaks under this tiny dim spotlight was not a pleasant experience.. if ur screen is on anything other than blinding 100% brightness redux’s light is even more ridiculously dim. The crafting menu description says Redux far outshines its predecessor but it literally does not
  5. The first one is Horticulture Expanded,comparing with Horticulture Abridged .it can increase the fertility of the land and take care of crops automatically .But in reality, these things can be done by mixing crops and using One-man band. After the upgrade, the number of ripening plants increased to 15, but the number of times they were used was reduced to 3.The total number of plants that can ripen in one book is 3×15 = 45, which is 5 less than 5×10 = 50 (although it reduces SAN consumption, efficiency is more important than SAN value). As a pregame breeding book, players can pick a better Horticulture Abridged version instead of picking two papyrus to upgrade to Horticulture Expanded. If restoring the number of uses of Horticulture Expanded to 5 or increasing the amount of ripening to 20, players will be more likely to upgrade the book. Then Lux Aeterna Redux, this book is mainly used to provide light for crops at night in the early stage of the game that has not obtained Star Caller's staff. Compared with Lux Aeterna, it is twice more durable and can last for one more night. However, this book will be basically useless after obtaining Star Caller's Staff, so if it is just one more night of lighting time, why not choose the cheaper Lux Aeterna? If increasing the duration of the light to 2.5 days, it will last three nights, making it worth the cost of two papyrus upgrades.
  6. I think its a shame how much time was wasted over the grimoire and r.rituals during the beta and how little attention the rest of her stuff got because of that. whats the point of 11 new books if ~half of them are varying degrees of useless/ too underwhelming to bother with? Her most showy feat pre refresh was probably tentacle trapping BQ which has been nerfed considerably in several ways. Starting with needing a much more expensive station to unlock (some worlds simply dont have enough reeds for the bookcase and the required # of books after 1 harvest) and spawning nightmares when reading while insane. Someone correct me if im wrong cuz i genuinely want to know whats up but it also feels like even the density of the tentacles have been stealth nerfed. No matter how many times i read post refresh my traps remain very sparse and it takes a lot longer for it to kill BQ. Sometimes the book will now refuse to even cast with wicker saying theres no room for the tentacles to emerge while there are huge and obvious gaps all over the place.. the most worthwhile addition is undoubtably the bookcase’s ability to restore books and Rain Rituals. And even then it feels like the restoration is a double edged sword.. yes u can restore ur tentacle books but ur also gonna need a lot more reads than before to kill BQ now. yes u can restore horticulture books but ur also gonna need to grow a lot more sanity food if u dont want to be fighting nightmares constantly. She very much feels like old wolfgang 2.0 in this regard but instead of hunger its sanity food. Ppl will say she has hort to make up for it but so did Wolfgang with his double damage making it much faster to gather food from mobs and his massive food consumption was still deemed unfit for the game. And tilling, sowing, reading, harvesting, cooking is a very long winded chore. The saving grace for wicker’s new sanity gluttony r banana bushes and banana shakes.. u just have to toil and suffer until u get 15 bushes. The other shiny fun toy of the refresh was initially Apiculture but that was eventually nerfed very hard too. Was going from infinite bees to 16 not enough of a nerf? Why was the # of bees per read reduced as well? Please dont say it was in order to neatly match the new cap. Getting 4 flimsy 180 hp followers from each book away from the bookcase at the cost of 66 sanity feels so bad. Not only do u need to carry way too many copies of it on u if u want to replenish bees on foot but u also need a huge amount of sanity food, genuinely how is this different from wolf chugging hunger food? 3 bees per cast felt sooo much better. In general books with only 3 uses feel so bad with the addition of the bookcase. cuz its always effectively 2 uses.. I could go on but this post is already too long and ive made several smaller posts in the suggestions forums already on the other underwhelming stuff that i wont repeat here. I hope some adjustments can still be made to her underwhelming stuff. She needs a bunch of small tweaks across the board i think.
  7. Overcoming Arachnophobia, Pyrokinetics Explained and Tempering Temperature are fun books to have in Wicker’s arsenal but i think -17 sanity (~half of 33) would be more appropriate for them when you compare their effects to that of her other -33 books. Making them just that little bit cheaper would make them more practical to use and incentivise using them more often. Overcoming Arachnophobia has some (not all) use cases where Sleepy Time Stories is just the better option, if O.A. were cheaper to use you’d have more of a choice to make and the two books could more comfortably exist next to each other. Lower sanity cost would also make it more practical to use in the ruins where it has some good uses. Tempering Temperature most showy effect imo is instantly drying off players and inventories but at the cost of a chunk of sanity, ..the stuff that wetness would drain anyway if u didnt use the book. The temp reset is nice but a very fleeting effect for -33 sanity. When u manage to be in a situation where u can use it to thaw players and mobs it feels great though. Id feel less bad about using it more often for temp control if it didnt cost a whole Salsa Fresca each time. Pyrokinetics Explained is extremely niche but when that niche presents itself it does feel nice to save a lot of stuff from burning down. However, considering how few and far between situations like this generally are and how affordable other fire fighting measures (ice staff, w balloons, fan, flingo) are i think it could also stand to be cheaper to cast. the other firefighting measures also have the benefit of being more stackable, whereas Pyro only have 2 uses per book when away from ur bookcase… outside of griefer activity huge base fires just dont happen in my experience which means a simple ice staff is more than enough to fight the occasional small fires. Using Pyro for small fires feels bad both because of the sanity cost and the small number of uses. I hope its not the fiery pen thats holding Pyro back from being made more effective because half a fire staff in the best case scenario at the cost of -33 sanity real isnt anything to write home about. You cant get rid of red gems fast enough even if u tried once u clear the ruins or reach second autumn.
  8. having a catcoon follow u around early game as ur exploring can be really funny ive found. if ur lucky they can even give specific seeds and tentacle spots which Wickerbottom loves. Would mainly be a fun flavor perk though. Like woodie’s friendship bonus.
  9. It can fertilize farm crops with nutrients why not bushes as well? would be a nice perk to have later in the game once u graduate from crops to banana bushes for your sanity food.
  10. Being able to unfreeze allied entities would be very nice against Crab King, Deerclops, Klaus and ice hounds. In multiplayer settings it would be a nice way to cover new players in these fights, especially against klaus which can be very hectic and punishing with a lot of new players. Also would be nice to unfreeze grumble bees in crabking fight instead of having to spam mini stars. It just feels like the book should be able to do this. Pyrokinetics not being able to extinguish burning players/mobs feels like a bug/oversight? At least thats what it looks like when u try to use it in a burning forest and it extinguishes everything except the panicking spiders.. this would mainly be useful against klaus again, and would be a nice way to support minion masters like Wurt and Webber. Followers spend a lot of time panicking around cuz of the fire spell. —— these two books r very niche and thats okay but even in their little niches they dont cover everything that they could which is unfortunate
  11. The Wickerbottom animation was lovely and FULL of juicy lore! Hope you watched it before looking at this comic though, even if the spoilers are brief. Also, I stand for deranged pyromaniac Willow, BECAUSE she's awesome.
  12. I'll try keeping this short. I'm not the most knowledgeable on lots of mechanics in-game so do correct me if I'm wrong about anything. I was playing Wickerbottom in a world with friends, and I used Lux Aeterna Redux over our farm so we could continue gardening at night. However, one of us noticed that it seemed like the plants were growing a lot faster than normal, and said it could've been because of Lux Aeterna- he explained that plants grow faster with sunlight, or grow slower without it or something like that, and suggested that maybe it was because of the artificial light that was on them at all times. Has anyone else had a similar experience, or can confirm it?
  13. So...Spoilers for the new Wickerbottom rework, but I just had to discuss it. Can we just talk about this secret room?! The eye symbol?! Is Wickerbottom possibly a part of some secret society? A cult? Or as many people speculated before, a witch of sorts? Anyhow, The fact that she already appears to be aware of the existence of the Constant, knowledge and its creatures, is certainly interesting... To be honest, I already speculated Willow would be behind this. This on the other hand, is some juicy implication to see. This could suggest Willow was at some point involved with dissapearances of the other survivors... Bonus: The Forlorn Doll Easter Egg (Which ironically or not, was the skin that appeared after Willow's rework...)
  14. I don't know about you but I am satisfied with the current state of Wickerbottom refresh: her downsides have been fleshed out - insomnia makes her immune to be forced to fall asleep and her hatred for food spoilage has been significantly more pronounced (she really won't eat spoiled food even if she's starving) she got an additional downside of slightly lower maximum health (it could be even lower, but it's a nice touch) she got another downside of spawning shadow creatures when reading and being insane (sadly some of them despawn after a while) she got 11(!) new books: she got new reading animations for all of her books and most of them look incredibly good (like On Tentacles, those animations are probably the highlight of this refresh for me) she got a Bookcase able to contain all of her Books, which works like an Alchemy Engine also restoring durability to all of her books, indirectly buffing all 6 of her already existing books (most notably Applied Silviculture and On Tentacles) she also got a cute idle animation At this point I am done with all discussions about Lunar Grimoire (I'm sad it went from 1 to a 100 in one hotfix but I'm at peace with its current state) and I only await Wickerbottom's Animated Short and her new Skin Set (out of 12 OG DST characters she's currently tied with Maxwell for the least Skin Sets at 11, for comparison Winona has 15). Edit: since this topic came to life again I updated it with my thoughts regarding recent changes in a comment down below :3 Afterword Are you pleased with the current state of the Wickerbottom refresh? If so what is the highlight of this refresh for you? If not what one thing would you change about it, given such power?
  15. From my testing the radius seems to be +- 3 tiles around wickerbottom i think this could stand to be increased some. In emergency situations where the book would shine most u really want to instantly extinguish as much as u can to avoid re-smoldering and having to read it again. Which brings me to my second problem. Three uses is way too little for this book. Its a tier two book so u definitely do not want to use it up entirely which leaves us with only 2 uses. And unlike Horticulture Expanded where the 2 max uses are somewhat mitigated by the nature of the book (farms are near base -> near bookcase) which means they can be leisurely recharged, Pyrokinetics is used in emergencies which means if the first two reads arent enough ur in trouble unless u went through the hassle of carrying two of these niche books on you. I think the radius should be increased by another tile or two and the number of uses increased to 5. And for the hell of it: make it extinguish the fire inside dragonfly’s lavaes, turning them to stone.
  16. The book is called Birds of the World yet it only pertains to the small flying birds of the Constant. The book currently always spawns birds in a small radius around the reader, i believe this radius could be used to make the book do different things depending on where u read it. Some suggestions to add interactions with the other birds of the world: Pengull Colonies: When cast in Winter close to a coast or on a boat that’s close to a coast; a new pengull colony will jump out of the ocean. Ideally this would allow the spawning of more pengull colonies than the natural cap for each winter up to a new but higher max number. Tallbirds: When cast near Tallbird nests that have neither an egg in it or any Tallbirds tied to it, a new adult Tallbird will be spawned off screen and run towards its nest. Gobblers: When cast near fruit bearing berrybushes it will summon a gobbler from each one. Up to a cap of like 10 or whatever. Or instead a 50% chance to summon a gobbler from however many berrybushes in the radius. Small flying birds: Its current and only functionality would be used when the book is cast without meeting any of the above mentioned requirements.
  17. TL;DR at the end Some info on why it was probably nerfed: A shadow manipulator cost 3 living logs, 7 nightmare fuel, and 1 purple gem. Wickerbottom's Bookcase costs 4 living logs, 4 papyrus(16 reeds), and 1 feathered pencil. Now, why the comparison? With Wickerbottom's bookcase you can craft the everything encyclopedia which allows 3(?) individual shadow manipulator crafts when paired with a science machine. Though this is probably not the only reason for the nerf the comparison is important as they share some materials. The encyclopedia costs: 2 papyrus(8 reeds), 1 electrical doodad Some information of probability for 2 rarest items (not important to read): (Note character exclusive perks/crafts not mentioned as that character may not be available.) Which one is more beneficial to craft first? The pros and cons on which the server will create first a very important as that will define when Wicker may have access to her bookcase. Both items compete for similar resources and share a function. This may decide whether Wicker is left to her own devices if she will or won't need to find her own living logs (provided she doesn't get help, as it may happen in a pub). Why it's more beneficial to craft the Manipulator first with the starting number of living logs: With a single totally normal tree the entire server has access to every shadow tier 2 recipe forever. Every living log after the first (or second for bat bat) can be made into a darksword, bat bat, and whatever else you may want. Gnomes can be killed for living logs and since the manipulator has the lowest requirement of living logs, these can be used for a quicker return from the station. Purple gems have a 2.35% chance to be obtained from 2 graves (red gem+blue gem). This gives them a higher probability than 1.33% chance from spawning a tree guard from an evergreen (more trees do not stack the probability, instead give more chances at the 1.33%) or a .09% chance of spawning 2 poison birchnuts (considering 1 may not drop enough for a manipulator AND certainly not enough for a bookcase). One may also be guaranteed from dragonfly, the ruins and at the latest Klaus. Depending on your play style/luck/skill set this may be easier to obtain than a forth living log. You may even find the ruins looking for the grotto. Nightmare fuel has to be fought for from a very easy to kite enemy, and unlike reeds can be spawned from anywhere. Anyone can craft this, and that player may receive immediate benefits to themselves and their friends. There may not even be a wicker present or the player who finds the first TNT (Totally Normal Tree) may care about their immediate benefits first. To the detriment of Wicker's book case: WIcker may plead with the server to share the living logs with her first. The first set of living logs will either come from a TNT+Gnome, 2-4 gnomes (provided you found the grotto and not the ruins), she/someone wins the guard tree lottery, Wormwood can bare to lose 80hp and forsake his claim at an earlier bat bat, or some other character like Woodie/Maxwell can spawn a tree guard faster. If wicker DOES NOT get cooperation from the server, she has to compete for gnome kills, compete for TNT and/possibly destroy an existing shadow manipulator which may result in accidental griefing ("No I can explain! Half my kit is locked behind these items!"). Should People craft the book case, now everyone is competing against Wicker for the world's initial reeds because she promised tier 2 shadow crafts! (Done via encyclopedias). In this case it's even advantageous for the wicker to craft her bookcase AFTER the manipulator has been made to ease the strain, it's not like the encyclopedia has any early game use anymore anyways. TL;Dr IF Wicker is smart she is better off creating a shadow manipulator first so people don't destroy her bookcase for the materials for a manipulator (also Wicker doing the inverse for her bookcase) or have to create a dozens encyclopedias which will devoid her of reeds. Before, the encyclopedias did not cost as much as the shadow manipulator. Now they cost just as much if not more. This opens the door to Wicker keeping the Living logs to herself and refusing to craft encyclopedias due to also wanting to keep the reeds for herself; after all, what's the point of a bookcase if you're not going to craft many, many books? Otherwise, she will have to ration the encyclopedia (so that it may be repaired) which will gate those crafts behind a single person or time (provided the item you wanted was not crafted). This places more responsibility on the wicker as well as somewhat killing the "early" crafts nature of the book (the materials for the manipulator where probably already to be had and a prestihatator can be crafted alongside gathering the materials for a manipulator). Potential cost changes: 3 Living logs-Similar recipe as the manipulator and the forth living log is no longer comparative to that of a purple gem. Wicker can can craft people the manipulator crafts, at this point the encyclopedia is more of a responsibility than it is a perk as the requirement of the living logs still kills some of it's early game potential. There is also some flexibility in a tree guard providing the materials for both a manipulator and a bookcase (killing the encyclopedia, but it's not that great in this scenario anyways. Unless a purple gem was not found). 2 living logs: Cheaper than a manipulator, destroying a bookcase is no longer advantageous. The encyclopedia now has more early game potential when compared to the shadow manipulator. There is also a good chance a single mush gnome or poison birchnut tree will provide the necessary living logs for a single bookcase; thus giving the encyclopedia a more immediate net gain over the shadow manipulator. "Quick! Everyone give your living logs to Wicker!" There is less strain over competition. With two living logs it is always a win win scenario for everyone on the server, as well as keeping the bookcase around. OR you could also just completely drop the living log cost. Please note: it is 3:30 am for me so excuse any inaccuracies, I will edit them as they are found.
  18. I saw Revoluszyn's post and it made me want to share more ideas for books I think it would be great to see a little more moon magic in Wiker's books, as this character seems to have some interest in this type of magic. and that's why I began to imagine that books could be useful in some way while entering into that kind of magic. They're not solid ideas so I won't defend them, they probably won't work well implemented in the game, I just wanted to share the idea of adding more lunar content to wiker. practical moon magic. a minor version reduced in price and minor benefit seeing what happened with the changes of the lunar grimoire and the different opinions that arose regarding its price or benefit, perhaps a viable option could be to obtain it in a progress of two books, increasing the number of uses of the grimoire perhaps 5 and decreasing the uses of its version reduced to 2, also in its reduced version the affected area could be limited to the location where the book was used or a number of tiles basic astronomy The point of this book would be to be able to control falling meteors as a weapon maybe in area attack, or to a specific area. they could drop small amounts of moonstones. nocturnal poetry a possible extinction of the Sleepytime Stories giving you and your friends a slight sanity boost slow like jelly beans but with sanity spectral transmutation summon some gestalt to help you in battle by sleeping and lightly hurting enemies. maybe useful with large amounts of enemies. I imagined this book as the opposite version of Maxwell's warriors moon biology transform the plants and creatures on the tiles near you into moon versions
  19. The current grimoire recipe is insanely expensive! (and it is very harmful if you steal stones from the archive) I suggest replacing craft with: a lens with yellow stones, moon butterfly It would solve a whole bunch of problems: 1.problems with cheap price. 2.Problems with too expensive price, 3. problems with looting archives, 4 problems with not using these lenses in crafting 5. and ESPECIALLY the problems with the inability to get a book in a world without caves!
  20. I have idea for new books for Wickerbottom. - book of shadows - summons hostile crawling horror or terrorbeak, - book of living - works like living staff, - meteor book - works like infernal staff,
  21. On the contrary to the somewhat negative title of this post it's not another rant about Wickerbottom getting only books and still being boring because of no uNiQuE mEcHaNiC or a post about how Maxwell should suddenly forget how to read/use magic. I enjoy Wickerbottom (as I always have), but all her refresh is targeting is her gameplay potential and she still lacks that little color (probably because of low sanity color cubes, but what do I know...), hence the title. So I suggest a little different book... Inspiration: Do you remember Wurt's short? If not here are crucial parts I base this idea on: Here we can see Wickerbottom reading a book to Wendy and Webby. Here we can see Wickerbottom having a blast reading the book to others. Here we can see it's none of her in-game books, but a book full of suspiciously familiar children stories! And so I want to state a petition to add a Fairy Tale Book, which Wickerbottom could read to her fellow Survivors to soothe their weathered nerves (in a similar manner Walter tells his annoying amazing story near a campfire). Book itself should have a somewhat easy recipe, so usual 2 Papyrus and some Petals and/or Butterfly Wings. Think of this book as a group Straw Roll - an aura of let's say 20-25 Sanity per minute (Straw Roll restores 40 and Walter's storytelling 10, so it's a nice middleground for one use of a Book), which would also help Wickerbottom refill her massive brain (reading this book could also drain hunger to set a lower limit of restored Sanity per use). PS I didn't see anyone mention it before, but new Book Case restoring all books' durability makes it a free sanity station for Wurt, which I consider a fun and, to be honest, quite powerful symbiosis between those two characters. If someone knows numbers of sanity gained or lost by Wurt after reading newly added books I would appreciate such information.
  22. I think a lot of people find Overcoming Arachnophobia (spider book) and Lux Aeterna Redux (tier 2 light book) a bit underwhelming, so here's my suggestion: The tier 2 light book is a bit underwhelming and doesn't add much to the gameplay; it's simply a longer lasting version of the normal light book. I think if it did something more interesting, for example, giving players a 5 minute light emission buff (like glowberries) upon touching the light or something like that, it could be more interesting and fun. The spider book is a fun idea, but simply isn't strong enough to be useful. It would be neat if it stayed forever, and could be removed with a razor. I'm not sure if it slows down bosses as of now, but if it does, maybe having both of these upsides together would be a bit much. I like the Wickerbottom rework overall though, but I feel like it could benefit a lot from making some of the less interesting or simply weak books more interesting (fun). And to be clear, I don't think every single book should be hugely useful, just a small change to the weaker ones could make them fun and useful in at least some situations.
  23. Overcoming Arachnophobia Costs 2 papyrus, 2 spider glands, 6 silk to craft 5 uses, -33 sanity per cast Spawns a 2x2 tile web centered on caster for 30 seconds that significantly slows grounded enemies Love the concept behind this spell, reminds me a lot of the control wizard archetype in Dungeons & Dragons. That said, I cannot think of a single scenario where I'd want to use it in its current state. It's too small to do much against hound waves, they rush through it too quickly. Boss fights generally last longer than 30 seconds; recasting requires you to have an opening, loses DPS and incurs sanity penalties. Events like mooncaller and moonstorms run into both problems, requiring multiple webs to cover the area and recasting to ensure they last long enough. Forums, I ask of you: in what scenarios, if any, would Overcoming Arachnophobia be useful in its current state?
  24. You can create multiple firey pens by setting the pen down and reading again a pen can be used as characters other than wickerbottom it functions identically to a fire staff. In other words its kind of useless outside of commanding your minions and distracting enemies Pyrokinetics explained puts out all types of fires, including endothermic and shadow fires from the night light, providing 10% durability for each grass side note i want fire staffs and by extension the firey pen to get additional uses- fueling campfires (more than just the first throw jeez)? Torch alternative with really long durability? Idk man i just think a magic staff should do more
  25. I think its warranted and it would distinguish it more from the Abridged version. if its able to fully grow farm plants while at the same time tending each stage and adding nutrients to the soil then it should also be able to fully grow simpler crops like stone fruit and banana bushes. H. Expanded only has three uses, actually two if u want to repair it which u do since the recipe is not cheap, so it wouldnt be like before when the cheap 5 use Applied Horticulture could instantly and fully grow as many stone fruit bushes as u wanted with 1 read. Currently having to use up an entire H. Expanded to grow 15 banana bushes feels so bad when at the same time those 3 reads could be used to instantly grow 45 tomatoes + 90 seeds… can this be changed pls?
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