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Showing results for tags 'Mod Optimizations'.
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LINK: http://steamcommunity.com/sharedfiles/filedetails/?id=385300215 As of right now, the mod will balance the modded characters you tell it to, and balance leveling mechanics on them if they exist. ( to do: add leveling to all supported characters ). When I balance a character, I try to keep the modders idea in his character. Is his character supossed to be fast? better at night? carnivore? played during night? Also an option to give players a specific number of grass, flint, twigs, logs, and 1 thermal stone. Started on this mod a week ago, when Kuldiin, I and others thought that some modded characters were unbalanced, and some were even uninteresting. So I looked for a week on the forums, reading through (mostly) simplex's and rezecib's answers to topics, and here we are! Got to say I love these forums though. Full description on the workshop. Special thanks to: Rezecib and Simplex for their help on the forums. Ryuushu for solving a 3 day headache on how to code a specific part of my mod. Josde for the amazing mod image. Kuldiin for getting me to make this mod. Any ideas/feedback/crash reports/opinions, message me, comment here or on the workshop.
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