Search the Community

Showing results for tags 'Chester'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Hot Lava
    • [Hot Lava] - General Discussion
    • [Hot Lava] - Suggestions and Feedback
    • [Hot Lava] - Bug Tracker
    • [Hot Lava] - Strats and Records
    • [Hot Lava] - Developer Log
    • Hot Lava Latest Update
  • Griftlands
    • [Griftlands Early Access] - General Discussion
    • [Griftlands Early Access] - Suggestions and Feedback
    • [Griftlands Early Access] - Mods and Tools
    • [Griftlands Early Access] - Localization
    • [Griftlands Early Access] - Bug Tracker
    • [Griftlands Early Access] - Developer log
  • Oxygen Not Included
    • Oxygen Not Included FAQ
    • [Oxygen Not Included] - Developer log
    • [Oxygen Not Included] - General Discussion
    • [Oxygen Not Included] - Mods and Tools
    • [Oxygen Not Included] - Suggestions and Feedback
    • [Oxygen Not Included] - Bug Tracker
    • [Oxygen Not Included] Art, Music & Lore
    • Community Challenges
    • [Oxygen Not Included] - Latest Content Update
    • [Oxygen Not Included] - Latest Animated Short
  • Don't Starve Together
    • Don't Starve Together FAQ
    • [Don't Starve Together] Developer log
    • [Don't Starve Together] General Discussion
    • [Don't Starve Together] Return of Them
    • [Don't Starve Together] PS4
    • [Don't Starve Together] Xbox One
    • [Don't Starve Together] Bug Tracker
    • [Don't Starve Together] Trading
    • [Don't Starve Together] Server Bulletin
    • [Don't Starve Together] Dedicated Server Discussion
    • [Don't Starve Together] Mods and Tools
    • [Don't Starve Together] Tales of Life and Death
    • [DS + DST] Art, Music and Lore
    • [Don't Starve Together] Suggestions and Feedback
    • [Don't Starve Together] The Forge
    • [Don't Starve Together] The Gorge
    • [Archived Bugs]
  • Don't Starve
    • Don't Starve FAQ
    • [Don't Starve: Pocket Edition] iOS / Android
    • [Don't Starve] General Discussion
    • [Don't Starve] Mods and tools
    • [Don't Starve] Art, Music & Lore
    • [Don't Starve] Suggestions and Feedback
    • [Don't Starve] Videos
    • [Don't Starve] Bug Tracker
    • [Don't Starve] Trading
    • [Don't Starve] Testing Discussion (archive)
  • Klei Entertainment Games
  • Other Stuff

Categories

  • Don't Starve
    • Custom Character and Skins
    • Game Modifications
    • Language Packs
    • Modding Tools, Tutorials & Examples
    • Custom Maps

Categories

  • Oxygen Not Included
  • Griftlands - [Early Access]
  • Don't Starve: Hamlet
  • Don't Starve: Hamlet Early Access
  • Don't Starve Together
  • Don't Starve Together: Return of Them
  • Don't Starve Together: The Gorge
  • Don't Starve Together: The Forge
  • Don't Starve Together: The Forge (Archive)
  • [Don't Starve Together] PS4
  • [Don't Starve Together] Xbox One
  • Don't Starve: Shipwrecked
  • Don't Starve: Shipwrecked [archive]
  • [Don't Starve Together] PS4 (archive)
  • [iOS] Don't Starve: Shipwrecked
  • Don't Starve: Hamlet Closed Beta (ARCHIVE)

Categories

  • Oxygen Not Included
  • Griftlands - [Early Access]
  • Hot Lava
  • Don't Starve Together
  • [PS4] Don't Starve Together
  • [Xbox One] Don't Starve Together
  • Don't Starve: Hamlet
  • Don't Starve: Shipwrecked

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End



Biography


Location


Interests


Occupation


Favorite Game


Modder


Chester Kickstarter


Chester Kickstarter


Chester Kickstarter


Chester Kickstarter


Chester Kickstarter


Klei Featured Artist


Early Supporter


Early Supporter


Don't Starve


Don't Starve Together

Found 13 results

  1. My buddy Jaymonius and I made a mod for Stardew Valley that replaced the pet dog with Chester! Mod Page
  2. I have some kind of luggage mob that's basicly a chester clone. It has always worked fine, until caves were added. I actually wasn't aware of this because the caves were always turned off. However, the same crash occurs now when friends join. How could that be when it is fine during testing on a 1 player server (again, caves turned off)? Just to be clear, this bug is related to the chester_bone equivalent when it is picked up (I checked, it wasn't related to the mob itself), presumably when it is spawning the mob. Here's what the log said: [string "scripts/components/follower.lua"]:8: attempt to index field 'follower' (a nil value) ../mods/Lionel for DST/scripts/prefabs/picolo_lionel.lua:88 in (field) fn (Lua) <43-110> (line 88 in picolo_lionel is inst:AddComponent("follower") and that's what's confusing me) My chester clone has no health component, no combat component and doesn't morph. So a lot of things weren't necessary and there is no "open" or "closed eye" equivalent. For convenience, I attached all the relevant files bone_lionel.lua is the equivalent of chester_eyebone.lua picolo_lionel.lua is the equivalent of chester.lua
  3. Hey buds! Check out my Don't Starve series, any kind of feedback, comments, likes and subscribes are really helpful and appreciated!
  4. Because of my numerous parody posts on this throughout my many many replies (wow, over 26 pages' worth of threads I've replied in at the time of this OP mid-December, 2013,) and requests for the, "Can you tell me where you posted that [requested parody link thing] again," I've decided to make a place-a repository if you will-for my work. Whether you consider it funny (Please? *sniff*) or not I'll leave that up to you. What I can't promise is this is a place where you can request things and I'll do them. Muses (even parody ones-when they aren't all with Weird Al Yankovic-)are a fickle thing, and an idea may or may not inspire something (or something IMHO worth posting.) My parodies often come from something inspired by a simple word, phrase or song idea/pun I used in posting a reply and not a linear "what if" idea. So you can ask, but I can't promise it will bear fruit (even with lots of fertilizer.) So, here is the (recovered) collection of parodies (mostly DS at the time of this OP, and "Chester Day" may or may not be accurate in timeline placement) in chronological order. (Note: Some replies were just one or a couple of lines and/or weren't IMHO that funny once the original post was replied to. I have let them stay buried in obscurity. if you really wish them, find them, link them, request them, and I'll add them, but they won't be historically posted in order of creation of course. ) May the Higher Power you follow help us all.... And to celebrate the occasion of this new thread, I even have created a new one (at the time of this OP) regarding the overpopulating vermin of the surface should they follow you from the caves loyal friend who only asks for minerals and safety: the Rock Lobsters! Who knew something already created as parody tribute to the B52's song would have been my toughest one yet? (Those dang sounds were impossible to put in parody context I tell ya!)
  5. Typed this out while providing feedback on balancing the multiplayer aspect of the upcoming DLC, but it was more a general suggestion so I decided to make a thread about it rather than tack it onto my already lengthy set of suggestions. (really to keep it neat I had to make two posts or I would've gone insane from disorganization >_<) Anyways without further ado, here's what I've got~ Chester I propose a new system to chester: slotted enhancements. What this would be is that instead of nine (twelve with shadow chester) slots, chester will have 6(9...) slots for storing items, but also another three slots to place gems in. Depending on what gem you place in the slots, Chester will gain different effects that get stronger if the same gem is used repeatedly. If at any point you don't like the effects the gems add, you can simply take them back out or rearrange them to fit your needs. Proposed effects: Red Gem lvl 1 - Total fire resistance, just like Willow.Red Gem lvl 2 - +5/min sanity aura. (life-giving amulet is +2, pigs are +25. Chester is more permenant than a pig, but amulets are directly given to the player rather than having to stand near a mob to gain the effect. Standing right on Chester should cancel out sanity lost from night time, but you have to be directly on him)Red Gem lvl 3 - Gives off light similar to an electrocuted lightning rod, but the glow is red. Blue Gem lvl 1 - Will keep food inside it cold for longer.Blue Gem lvl 2 - Chester is immune to freezing and will freeze mobs that try to attack it similar to a player wearing a chilled amulet.Blue Gem lvl 3 - Will greatly increase life of food stored inside it. Essentially this and the first upgrade will both double the time food take to spoil, and stack with each other. In the case of a snow chester, the first upgrade only stacks with his natural cooling power. A level 3 blue gem on a snow chester will completely stop items from spoiling while inside him. (note this would require 9 blue gems since it takes 6 to spawn a snow chester...possibly the devs could make it so Chester eats the gems in the enhancement slots to become snow chester, making it 12 total for this effect, but then there might be problems with shadow chester unless they make it require 3 purple gems as well as the nightmare fuel to spawn shadow chester) Purple Gem lvl 1 - Chester teleports away from attackers when struck, which if my other proposed changes to Chester come about he will continue to run away from his attacker until they stop being agro on him/he decides he's too far from the player and runs back to you. (based on telelocator staff)Purple Gem lvl 2 - Chester has a -5/min sanity aura, which is the same as night time. (based on nightmare amulet's effect)Purple Gem lvl 3 - Items that spoil inside Chester will turn into nightmare fuel... (this doesnt affect rot, so you can't just farm rot for nightmare fuel, the item has to actually spoil inside of Chester) Green Gem lvl 1 - +5/min sanity aura. (note all sanity aura bonusses stack, so 2 red gems and a green gem would be +10 sanity per minute)Green Gem lvl 2 - Chester gains an additional +10 sanity aura. (green gem=construction I wanted a gem to be used for mainly sanity gain, and green gems are rareish so here) (I'm also up for suggestions on how to impliment something construction-based to Chester that wouldn't be a nightmare for Klei to code)Green Gem lvl 3 - Chester gains an additional +10 sanity aura, effectively becoming a permanent pigman that can store stuff instead of help you chop trees and fight. Yellow Gem lvl 1 - Chester becomes faster, and has a +3/min sanity aura. (Magiluminescence increases walking speed and gives sanity)Yellow Gem lvl 2 - Chester emits light equal to that of the Magiluminescence or a torch. (Yes the tier 2 yellow gem is stronger than the tier 3 red gem, but yellow is a lot rarer than red)Yellow Gem lvl 3 - Chester will provide warmth to nearby players, about the same as a low to mid-tier fier would. (star-caller's staff provides heat when used) Orange Gem lvl 1 - Chester becomes faster, and has a +4/min sanity aura. (Lazy explorer/lazy forager, pretty sure the speed was from the walking cane in the lazy explorer but whatever xD)Orange Gem lvl 2 - Chester will automatically pick up items off the floor until his inventory is full. (should happen relatively quick considering he only has 6-9 slots...)Orange Gem lvl 3 - Chester will never be attacked by monsters...at least until you remove the gems. The reason the orange gem is +4 sanity regen instead of +3 like the yellow gem is that the yellow gem upgrade path provides light, which effectively increases sanity at night by letting you avoid total darkness and the night monster. :3 The highest sanity regen by mix-matching gems with this setup is +12 with an orange, yellow, and green gem. Red gem is low-tier light/fire resistance, blue gem extends spoil times, purple is defensive/insanity, green is pure sanity gain, yellow is higher-tier light and warmth, and orange is a utility/defensive gem. e/ It's been suggested instead of a constant light source, Chester becomes a walking campfire and need to be fueled in order to keep providing light. It's also been suggested to have Chester 'eat' the gems in some way over time to provide the effects.
  6. So here I have a don't starve game cover it needs a little bit of work but its my first run on making this kind of thing any ideas? Btw I have a youtube channel and it is https://www.youtube.com/user/BailMen I play don't starve and other games. But back on topic here is the jpeg form fell free to edit it and repost it below I really want to see what you guys can do thanks! Tell me what you think its my first time doing this XD
  7. Willow cosplay made by myself and IdentityFox Cosplayer: IdentityFox Photos: Me
  8. I made this last year in October and I thought you might like to see him -IP
  9. Seeing such wonderful Artwork for such a glorious game I decided to use my horrendous wonderful talent to create some Art work, Enjoy and constructive criticism is welcome!
  10. Ok before I begin I will address all the characters and ages Wilson age = 30 Willow age = 16 Wolfgang age = 45 Wendy age = 13 Wes age = 27 Woodie age = 38 Maxwell age = 56 Wickerbottom age = 65 WX-78 age = no age And Me! Bilfy age = 13 Let's begin! Chapter 1 :Purgatory "Say Pal, You Don't Look So Good." "You Better Find Something To Eat Before Night Comes!" I wake up in a forest in a daze."Where am I"? I stand up."Hm" I could have sworn that plane crash killed me. And it Did Notcrash in a forest. Suddenly, I hear a loud screech. "RAAWWWK!" Then I see a giant one-eyed bird coming towards me. I am staring at it in disbelief, then it pecks my arm. "Agh!!!!!" I think "So it appears I am not dreaming." It pecks the same arm again and leaves a huge bloody gash in it. "Oh my god!" I start to run from the beast,Screaming"Help!Somebody help me!!!". Then I run into a grave, trip over it, flip in the air, and bang my head on another grave and faint. In my head I hear a man's evil laughter "Muahahahaha! Fool. It appears you have already died. Meh, I am feeling kind of generous today. I will give you a second chance". I try to speak but I open my mouth and all that comes out is a hiss. Then I wake up. ~~~~~~~~~~~~~~~~~~~~~~ Tell me what you think. If enough people like it i will make another one. Here's a hint on what the 2nd one is about. Chapter 2: The Girl
  11. Unfaircogaming - Don't StarveYou're looking at the first DS Video i watched, at first i was weirded out when i first saw it, but then after watching a couple of videos, i started to understanded it! I had fun watching these!
  12. Guys, what do you do with outworn stuff like 7% log suit, or 3% spear.. Personally I can't just drop it somewhere in world knowing that it will never dissapear. So I'd like to have an ability to repair them (with its source materials or by merging with equivalent item), use it as fuel, or dump it to some trash bin.Also, another small suggestion - when I getting to some combat and chester follows me, I sometimes accidently hits him with ctrl+spacebar. However, friendly pigs can't be hit with ctrl+spacebar, only with direct ctrl+lmb. So can you guys make chester friendly as pigs?