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Don't Starve Together

Found 58 results

  1. greeting devs and players after 250+ days eating 5 cooked berries at day (there are a videos of my gameplay stored @twitch.tv/archsageOM) this are a list of things u should add and remove in-game imho because the game is too easy: snakes (poison ) , bear , boats , do not generate map with stupid corridors (or less island ) , raise the health of big animals , more traps , grass hut , wood hut , wood house , stone house , wood cottage , stone cottage , remove random stone add mountains with mines (and relative coal mine gold plain stone mine) , river , sleep meter , disease and relative cure , fever, godblessed WATER and relative container and thirsty meter , raft , cotton and relative tissue , lower the amount of starve points vegetables give , fences , less amount of fire from any kind of combistible , chickens and eggs and relative already existent turkey , remove stupid speedy farm and turbo farm and enlarge it = vegetable garden with relative work on it with tools , fruits trees , not to mention bigger maps ofc. be pleased to contact me i got mechanics for any of this things in my head. i hope u will enjoy then as some cool ideas and i guess the game will be more great not to mention that already is because the game IS AWESOME! thank you for your time
  2. I have a suggestion and i know it will be really hard but how about multiplayer.
  3. Dear Devs, Please add an auto-pause feature to 'Don't Starve' when you tab out or switch windows. There have been a number of occasions where I just switch over to change a song, and when I switch back, I'm dead. Not fun. I'm sure this would be a positive addition to a single-player game, as it makes playing and checking something online a lot easier. Thanks! Loving the game by the way! Rylenn
  4. I want to know if destroying a beebox with a hammer drop the honey comb or not.If not then i guess the placement of it is permanent.
  5. Add a new character called Alice. What her power is to go in bunny holes, and when going in, she pops out another bunny hole on another island.
  6. I know there are ample suggestions for new beasties for the game, but I just wanted to throw mine into the pot. No I'm not asking for it, I'm simply wondering what the majority think about the idea. There's been talk of new biomes sometime in the future - yay if we get 'em, no harm no foul if we don't. I don't know how many people have seen Little Shop of Horrors, but it popped into my head earlier today when I was hacking away at a tree. Now I know we already have the Tree Guards if we get too greedy, but what if we had some sort of meat eating plant? It could be a simple venus flytrap but for me the artwork feels like it would fit better if we had a plant not unlike "Mean Green Mother". I keep seeing this plant resting out in a swampy like area, head tilted up and Wilson's just walking on by then he decides to stop and investigate. For Science!! -cough- Anywho, ultimately it's just another resource that'll attack you but there it is. Now I hadn't thought too far into what it could drop, I was mostly - like I said - just curious on what the general thoughts were.
  7. I woke up this morning with this idea. So thought I'd join the forums to show it. It's a silly idea, or already thought of something similar I'm sure, so sorry if I waist anyones reading time. Flame hounds, I haven't seen one yet, but honestly I think they need a biome of their own. (I'm just calling it Red Hot Biome...derp) So what if you have to make a magic item you can only get with a large amount of Science Points. Made through the Alchemy Engine I guess. Once you have that item you burn it on your camp fire and it sends you to the Red Hot for a few days (or just a day) then you appear back in the morning by your camp fire. This can open up new items you can craft maybe, like limited fire protection potion for characters that aren't fire proof. Anyways, once at the red hot biome, there would be like, little lava puddles here and there, with flame hounds around, if you get too close to a flame hound, it would run to the puddle drink from it, then run at you on fire? XD With fire protection you wouldn't get burnt but you would still take hit damage and wont be about to use a log suit, So maybe there are items you can collect and craft in the red hot Biome for better defense that doesn't burst into flames. I'm not saying get rid of the flame hounds all together in the normal biomes when they randomly attack with normal hounds, just make them more rare there.
  8. I experienced a weird thing. I saw big tree, and when i cut them down no noise were made during the chopping. When it was cut down, i got 2 pinecones(normal) 3 logs(normal) and a charcoal (wut?). So i think there is a bug that make burned tree grow back (either when we exit or something or just naturally). On the steam version.