Search the Community

Showing results for tags 'Summer'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Hot Lava
    • [Hot Lava] - General Discussion
    • [Hot Lava] - Suggestions and Feedback
    • [Hot Lava] - Bug Tracker
    • [Hot Lava] - Strats and Records
    • [Hot Lava] - Developer Log
    • Hot Lava Latest Update
  • Griftlands
    • [Griftlands] - General Discussion
    • [Griftlands] - Suggestions and Feedback
    • [Griftlands] - Mods and Tools
    • [Griftlands] - Localization
    • [Griftlands] - Bug Tracker
    • [Griftlands] - Developer log
  • Oxygen Not Included
    • Oxygen Not Included FAQ
    • [Oxygen Not Included] - Developer log
    • [Oxygen Not Included] - General Discussion
    • [Oxygen Not Included] - Bug Tracker
    • [Oxygen Not Included: Spaced Out!] - Bug Tracker
    • [Oxygen Not Included] - Mods and Tools
    • [Oxygen Not Included] - Suggestions and Feedback
    • [Oxygen Not Included] Art, Music & Lore
    • Community Challenges
    • [Oxygen Not Included] - Latest Content Update
    • [Oxygen Not Included] - Latest Animated Short
    • Oxygen Not Included DLC Alpha
  • Don't Starve Together
    • Don't Starve Together FAQ
    • [Don't Starve Together] Developer log
    • [Don't Starve Together] General Discussion
    • [Don't Starve Together] Beta Branch
    • [Don't Starve Together] PS4
    • [Don't Starve Together] Xbox One
    • [Don't Starve Together] Bug Tracker
    • [Don't Starve Together] Trading
    • [Don't Starve Together] Server Bulletin
    • [Don't Starve Together] Dedicated Server Discussion
    • [Don't Starve Together] Mods and Tools
    • [Don't Starve Together] Tales of Life and Death
    • [DS + DST] Art, Music and Lore
    • [Don't Starve Together] Suggestions and Feedback
    • [Don't Starve Together] The Forge
    • [Don't Starve Together] The Gorge
    • [Archived Bugs]
  • Don't Starve
  • Klei Entertainment Games
  • Other Stuff

Categories

  • Don't Starve
    • Custom Character and Skins
    • Game Modifications
    • Language Packs
    • Modding Tools, Tutorials & Examples
    • Custom Maps

Categories

  • Oxygen Not Included
  • Oxygen Not Included: Spaced Out! (Early Access)
  • Griftlands
  • Don't Starve: Hamlet
  • Don't Starve: Hamlet Early Access
  • Don't Starve Together
  • Don't Starve Together: Beta Branch
  • Don't Starve Together: Return of Them
  • Don't Starve Together: The Gorge
  • Don't Starve Together: The Forge
  • Don't Starve Together: The Forge (Archive)
  • [Don't Starve Together] PS4
  • [Don't Starve Together] Xbox One
  • Don't Starve: Shipwrecked
  • Don't Starve: Shipwrecked [archive]
  • [Don't Starve Together] PS4 (archive)
  • [iOS] Don't Starve: Shipwrecked
  • Don't Starve: Hamlet Closed Beta (ARCHIVE)

Categories

  • Oxygen Not Included
  • Oxygen Not Included: Spaced Out! (Early Access)
  • Griftlands
  • Hot Lava
  • Don't Starve Together
  • [PS4] Don't Starve Together
  • [Xbox One] Don't Starve Together
  • Don't Starve: Hamlet
  • Don't Starve: Shipwrecked

Categories

  • Hot Lava - Bug Reports

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End



Biography


Location


Interests


Occupation


Favorite Game


Modder


Chester Kickstarter


Chester Kickstarter


Chester Kickstarter


Chester Kickstarter


Chester Kickstarter


Klei Featured Artist


Early Supporter


Early Supporter


Don't Starve


Don't Starve Together

Found 7 results

  1. I’ve been playing around in Summer just to see what all I can do & what actually happens: the first and most notable things are- Overheating, Wildfires, Oasis filling up with Water to fish random stuff out of its pond, Cactus flowers going into bloom, Antlion make the ground beneath your feet collapse if you don’t go feed/fight it. People want a Summer season rework & to completely remove/nullify wildfires, but.. I don’t think these people begging for that realize the full scale long-term naturally destructive nature of this game. Give me a second & I will explain what I mean by this, Summer isn’t the ONLY destructive season or destructive force in this game, you also have things like frequent lightning strikes in spring or while on lunar island, spreading meteor showers, Fire capable mobs or mobs that are caught on fire during Summer.. (such as Red hound, Red Saladmander or Webber’s follower spiders) So how do we rework summer and make it more fun, more manageable, but at the same time no less destructive? Flingomatic machines aren’t enough.. personally the changes I would make are “Minimal” but when all this is combined together- would go a long way in making Summer as a season more manageable. 1- and most obvious on the list, Endothermic fires should have a “cooling” area of effect and any structures within the circle of them should be immune to being caught on fire as long as the endo fire is kept burning at maximum flame rate. 2- Overheating & Wildfires should only be able to happen during the early morning day & not able to happen during mid-day, night. Forcing the player to engage more often with mid-day/night related content. Which means Klei needs to design new summer content based on being out at Mid-Day or Night. 3- red hound & Red Saladmander are both proof that Klei has no problem adding mobs into the game that are fully capable of causing wide spread destruction throughout your world with fire damage, so having MORE new fire capable mobs exclusively for summer (like how Winter has pengull & Mctusk camps) would be a welcome wave of new content for an otherwise bland uninteresting weather season- in the same way ponds freeze over in winter, I feel they should boil into magma pools during summer, capable of spawning Larvae or Magma Golems oh and also for the love of god Klei- Magmatic Spiders like the Webber skin! As destructive as fire and fire mobs are in this game.. they still do exist, but that’s where the next suggestion comes into heavy play.. 4- Burned/Scorched trees after the damage has already been done should have a higher chance of becoming “Petrified/Stone Trees” this is is called Rebuild, and Recover after widespread disaster… YOU the player are held responsible mining these down for re-planting new pinecones and regrowing your worlds after summer destroys the forests.. 5- exciting brand new content or brand new ways summer effects the Mobs & Biomes of the game (for example the black cracks in the Rocky biome could start glowing red with magma) maybe Tallbirds eggs will be already scrambled eggs, basically just new ways Summer effects the environment like how Winter changes things up a bit. Maybe it could even effect some of the newer content- Such as particular types of crop growth from RWYS content, Cookie Cutters may choose to retreat and despawn making it safer to go collect salt during this time. A summer rework should be based on making the season more interesting.. not removing wildfires or fire spreading capable mobs/weather hazards just because players find these things to be annoying.. Water-Logged was a landmark content update for Klei, it was the first time they had designed a NEW update to work with a character who’s abilities had been reworked (Webber being able to recruit shattered spiders & water spiders) I hope future content updates will also follow this same pattern: So like for example.. if Klei adds a new Volcanic Magma Biome or simply just reworks summer adding new magmatic spiders, I hope Klei will also update Webber’s interactions with them, if Klei adds a new at sea “Watery Grave” Biome where ships have wrecked at sea.. I hope Wendy gets new interactions with the restless spirits who have died out here. While there only examples- I hope Klei will glance over each of the games weather seasons (Autumn, Winter, Spring, Summer) & provide new interactions with the newer content as they did recently with Webber.
  2. So I heard the Most Beloved Mime in the History of Gaming (I dare you to name a more beloved mime in games O__O) made a comeback so I had to test him out... and what better stage than an Endless Server (500+) in Summer!! I heard his Pin Wheel can cool you down... but you have to run to get a breeze... So when I entered the world: I immediately assumed resources would be scarce... there's an abundance of skeletons which is nice... but then I can't "read" what happened to them because "silent mime" which was... well he is a mime so let's leave it at that... I then went tree hopping and managed to find the razed pig village... What perplexed me most is not the razed houses... but this pig, who exited the now burned down house (bug?) Also, as a ghost, I'm able to blow balloons, I don't know if it is intended or not but it was amusing nonetheless... (<--- I didn't know it could be written as one word) I died because I couldn't find any twigs let alone any saplings still in pristine condition in the summer heat... so didn't get to test out the Pin Wheel... (P.S. I don't know where to post this... in the bug reports or tales of life and death... so I split the difference and posted it here in the General Discussion section... sorry if I got it wrong again) O__O
  3. Is there any way to make a Mod that will disable the extreme color filter? Everything is so yellow/red in summer and then so blue/greenish in winter. I can not stand it because my character has blue skin and in summer it looks yellow. I have searched the forums and google relentlessly, and only found maybe one or two topics that mention it.. but no answers. I just want to be able to disable the colors all together if possible. I want my character to look more like she does in Spriter. The very few topics I have found that mention this: this person wanted the same thing it seems, they never got any answers sadly =( http://forums.kleientertainment.com/topic/14338-changing-the-overall-color-palette/ This thread mentions it a bit http://forums.kleientertainment.com/topic/52162-lightsetcolour/
  4. Currently, I feel there is not enough incentive for use of the scalemail. Its durability is 1800 units of damage, consequently allowing for extended periods of use. However, it is ultimately outperformed by the log suit, providing 80% resistance to physical damage as opposed to 70%. Additionally, when at low durability the log suit can be disposed of by burning it, serving as excellent fuel. This means that, instead of having two slots taken by a piece of armor about to break and its replacement, you can consistently maintain high durability alongside periodic fuel for fires. Scalemail, unfortunately, is comparatively more expensive to craft (and has an inconsistent availability) but absorbs less damage. Another perk of scalemail is its fire resistance. This is rarely useful, as prolonged exposure to fire seldom happens. On the other hand, its ability to ignite attackers often requires remaining aware of resources/structures in the immediate area, which the fire could spread to as well. Overall, it's almost as if the scalemail was designed for future confrontations against the dragonfly, in a continuous cycle of killing and crafting. This is reminiscent of the lantern/miner's hat, bound to use in the caves because of light bulbs and their fast spoilage times. Without a variety of applications it ends up becoming a boring mechanic, seen as more a routine rather than an actual game that's dependent on player input. Perhaps there is a way to incentivize use of the scalemail more than now (e.g. synergy with fire-based weaponry).
  5. It's a simple poll. Which do you think is harder to survive, winter or summer? Personally, I think that winter is harder to survive, because the things that you require to survive winter are much harder to acquire than those for summer. So, what do you think?
  6. No real incentive to play summer? Well here is a potential solution; a summer exclusive feature that actually makes sense and is easy to build any new content into. For instance if people want a summer version of the Walrus Hunting Party then this lake could perhaps dry up and expose a dry, cracked riverbed inhabiting scorpions, snakes or perhaps even destructible termites mounds. - Tons of potential. The lake could then fill up again when it rains in the Autumn and will be dormant until the next summer. I'm not sure how the transition between lake and no lake would look and how the creatures can spawn without just blinking into existence, but it's an idea. Note-able comments:
  7. So, I REALLY love koalefants, as you can see, and I decided to make a fanfic.Enjoy! The summer koalefant walked over to the beefalo herd, occasionally talking to some teen beefalos. He then heard his stomach growl, and slowly trudged away from the group. He walked into a forest, smelling the sweet smell of fresh honey. He walked over to a berry bush, and began to eat its fruit. It was beginning to turn to nighttime. The koalefant looked up. He walked back to the savannah, and laid down. The summer koalefant enjoyed yet another peaceful rest.Chapter 2 The koalefant woke up. He looked around at his surroundings, and saw a tallbird that he hadn't seen before. He trudged over to it, and the tallbird stared at the koalefant. Then the koalefant got bored, and walked off. The koalefant saw a human running in circles, weaving and dodging things that were invisble. The koalefant tilted its head, and walked over to the human. The human took out a razor, and charged at a beefalo herd. Next thing he knew, the koalefant had a net placed over him.This will be updated.