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Oxygen Not Included

Found 8 results

  1. Hi Klei,I know you like games to be hard, I want to help you with the idea of increasing the intelligence of some creatures-bosses. This means, for example, that pigs,moleworms, rabbits, pigmans (this can be used in Year of the Pig King), turkeys, catcoons, carrats and all not flying bosses, will not be able to see their favorite food behind the fences, gates, walls, bones or statues, boulders from caves, don´t see their food on boat or on water (this is not working when they can get there). I think it would make the game more difficult and it would make sense. Some people can this use to build farms on food or on some items. Bosses and fighting creatures who can't fly can not see you when you be on boat, when you jump on the ship, thay stops noticing you. If you saw it, coment me what you think about it and whether it can be done. Bugs: Winonas catapult can be builded on boat and then easly killing the others not flying mobs or bosses: Tentacles, leafymeat bulbs can be spawned or planted on boat and you can framing their: The first bug with spider den is fixed now but the others no. here is the link on this on bug taracker:
  2. Hi Klei,I know you like games to be hard, I want to help you with the idea of increasing the intelligence of some creatures-bosses. This means, for example, that pigs,moleworms, rabbits, pigmans (this can be used in Year of the Pig King), turkeys, catcoons, carrats and all not flying bosses, will not be able to see their favorite food behind the fences, gates, walls, bones or statues, boulders from caves, don´t see their food on boat or on water (this is not working when they can get there). I think it would make the game more difficult and it would make sense. Some people can this use to build farms on food or on some items. Bosses and fighting creatures who can't fly can not see you when you be on boat, when you jump on the ship, thay stops noticing you. If you saw it, email me what you think about it and whether it can be done Bugs: Winonas catapult can be builded on boat and then easly killing the others not flying mobs or bosses: Tentacles, leafymeat bulbs can be spawned or planted on boat and you can framing their: The first bug with spider den is fixed now but the others no.
  3. In a game with my husband we noticed some bugs that are in the images. @JoeW @Jason @Bigfoot @JanH
  4. Dear fellow Starvers, my plan for this thread is to create a comprehensive list of issues still present in the Hamlet DLC, grouped into categories. Each of these issues should be sufficiently reproducible, be described as precise and tight as possible, and have dates, links and credits to their initial reports. No duplicates, only stuff that is clearly not working as intended, no suggestions or personal opinions. Please feel free to comment and contribute! I'm hoping to have your support! ________________________ Interiors: Characters: Items: Structures / Objects: Mobs: Strings: UI: ________________________ Stuff to be tested: Stuff that has been fixed, hooray!
  5. [Gameplay] Platform Nintendo Switch Do you use mods? No Issue title Season Change (Summer to Spring) by exploring the Caves and Ruins. Steps to reproduce Enter the caves, Enter the Ruins, stay some days in the Ruins (day 140+) Describe your issue Entered the caves many times on this save file without any problems, but on day 140+, during Summer, when I was exploring the Ruins, the season switched back to Spring, went back on the surface to check (temperature, music, etc etc) and confirmed that it was, in fact, Spring. It seems like this bug didn't die but just got rarer. Extra: playing on RoG with compatibility with shipwrecked ON.
  6. While playing around with @Mullematsch questions yesterday on "Big Boy Power System Help," I stumbled on a way to create infinite power. A brief search in the forum bug reports did not reveal anything (I'll post a bug report after a discussion). Let's start with pictures. What are you looking at? The 6 small transformers are followed by a battery (smart or regular) that never gets any charge, and then a smart battery switch that disconnects the 1kw line from the 20kw line. The left most 3 transformers take all the power sent to them and push it out to the 1kw line, which cycles back and fills the smart battery switch. Every tick of the game, the power essentially doubles. Read on. The key piece that makes this work is the empty battery between the transformers and the smart battery switch. Remove this battery (which supposedly does nothing as it never charges) and the build responds correctly, with power being consumed. How does it work? Not sure. (Edit: My current hypothesis is explained, with a formula, here.) I am guessing that the transformers try to pull from both the smart battery switching section, as well as the empty battery, and somehow successfully draw full power with half drawn from each. The build above effectively outputs 3kw from the transformers, but only drains 1.5kw (doubling the power in the system). You can use the extra 1.5kw to power whatever you want. Swap out the 6 transformers above for 5 big transformers (20kw of cycling power), and you can power 10kw of whatever you want (already tested it out). All of this can be done before cycle 10. Coal power? Why? Just use a wheel to insert a tiny bit of power into this thing, and then watch the power double rapidly (put the smart battery switch sensor really low to see it expontially fill). Crazy? Yep. Anyone know if this has been seen before? I know other bug reports are out there involving transformers pushing more power than they are supposed to push, but I don't recall them magically creating the power when trying to draw from an empty battery. Who needs infinte power from turbines anymore. Just use transformers and batteries. Haha. Have fun tinkering.
  7. Please choose a category *Pick the option that fits the issue the most. Ideally use this in your thread title aswell* [Gameplay] Platform * Pick your platform. For instance, standalone on Mac is also possible.* [*]Steam Do you use mods? yes, but only mods that add new characters and doesn't modify vanilla ones, and I wasn't using a mod character Version Number 83854 Issue title Lucy stuck floating in the ar after Woodie transformation. Steps to reproduce I have a feeling this is just somthing with a chance to happen or that happened due to a coincidence and will be hard to reproduce, but here's what I did. Enter Maxwell's door as Woodie, and transform on the first day. Spend two days as a beaver, and transform back. Return to Lucy. When I did so, she was floating above the floor and I couldn't pick her up. Describe your issue I discovered Maxwell's Door as Woodie. On the first day, I chopped enough tree to transform. I went around the land for a couple of days, gnawing up some resources to collect later. I didn't notice if she was floating when I was transformed. When I transformed back, I went a little bit south back to where I transformed at, to find my items laying about as they should be, and Lucy floating higher than Woodie's head. Clicking on her and holding space near her both just left Woodie's sprite twitching furiously under her. She gave occassional dialogue clips as though she were laying about per usual, (and wow some of those are heartbreaking, especially when you're physically inable to pick her up.)
  8. When I press spacebar while next to a finished crockpot, it does not harvest said crockpot. During combat, my character often starts to pick a bush or sapling instead of swinging my spear at the spider RIGHT BEHIND ME. I don't know how my girlfriend can play the game on her laptop. All these problems AND MORE!!! can be yours if you don't fix the buggy unintuitive control scheme you've established. How in the HECK did Wilson know that GOSH DARN tentacle was there ANYWAY?? HUH? HUH CLAY INTERACTIVE?? TELL ME THAT DANG IT!!Anywayz, Please do not rush into some separate control system for the ps4 right off the bat, fix the PC version's control scheme first so the mouse is more optional and spacebar acts smarter (I don;t care how you figure out ranged target selection without a mouse JUST DO IT). I know I'm not gonna get an overhaul to the control system, but if the interface/controls are better on ps4 I will try to return my game. Not because I plan to switch to the ps4 version, but because pc gamers are always getting the short end of the developer after paying him. We made you the success you are, don't hand a better game to someone who payed you a lot less money just because you've already tapped out the PC market. Don't do my like that klei, don't do me like that.