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      UPDATED - Studio Note & Rhymes with Play Streams Temporarily Canceled.   03/06/2020

      UPDATE (3/19/20): Just a quick note regarding the team at Klei Entertainment. As noted previously, everybody at Klei Entertainment is working from home due to the Covid-19 outbreak. Many of us have been working especially hard to help maintain operations as we all move out of the office and into our homes and with everything being done online, extra time must be spent in organizing conversations and trying to maintain communication. As some of you may know, we have a very open office and we are almost always in contact with each other as we go about our days. Some of us work across multiple teams and that work has become a bit more challenging for everybody.   That being said, at this time the transition has not caused any major disruption in our operations, but it would be overly optimistic to expect that we won't have any delays at all. We're going to have to be especially mindful about this in the coming weeks and make sure we don't take on too much work so we can keep things running smoothly.  We will let you know as we see how these changes affect our timelines.  Thanks UPDATE (3/10/20):
      The test yesterday went well. We got the whole office (mostly) to work from home without significant issue. As a result, Klei Staff that can work from home have been asked to do so until further notice.  This means that we will have to cancel the Rhymes with Play stream until we are all back in the office. This shouldn't affect anything else at least in the short term, but if things change I will update you all here.  Original Post: Hey everybody,  This Tuesday March 10th, 2020 the entire staff at Klei will be working remotely for 1 day in an effort to prepare the studio to work remotely for a little while if the need arises.  Klei is already set up pretty well to allow for working remotely, however we are going to have a one day "dry run" with the whole studio so that we can identify and avoid any issues or downtime that may arise should choose to implement a work from home policy due to COVID-19 outbreak concerns. Unfortunately this does mean that we will be canceling the “Rhymes with Play” Art stream this coming Tuesday, however unless the situation changes we expect everything at the studio to be back to normal Wednesday and we’ll continue our regular stream schedule Thursday March 12th. If the situation changes at all, we'll let you know. Thanks for your understanding.

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Found 75 results

  1. Doom Mod

    Version Beta 0.6.3


    If you like it, you can subscribe in Steam Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=594374110 Doom modification for Don't Starve. Features: - Shotgun with ammo - Plasma gun with ammo - Chainsaw - Small and big medkits - Explosive barrel - Soul sphere and Megasphere - Lamp and candles - Special sounds Available in future: - More guns, items and structures - Friendly and enemy NPC - Character - Porting for DST Hf
  2. Version 4.0.3


    Traduction en français de la nouvelle extension (DLC) ShipWrecred. Ce que traduit le patch FR : Les répliques de Wilson, les objets, les créatures, les éléments de la nature, les recettes d'artisanat, les aliments, etc. Ce que ne traduit pas encore le patch FR : Les répliques des autres personnages, quelques mots au sein de l'interface et autres traductions oubliées ou dont les strings n'ont pas été encore implantées par Klei. Concernant l'auteur Je suis le webmaster du site Don't Starve FR.
  3. Version 1.1


    Behold! Alvor! The great Blacksmith Alvor has lived his life by an age old tradition. A tradition to honour the gods by honing his craft! And shaping the finest of metals into useful tools of merceless offense and lifesaving defense. Sent to this odd realm by unkown forces, Alvor has set his gaze upon an ore that was before unkbeknownst to him! it is found in a strange "moonrock" He has vowed by the gods and his trusty hammer Vulcan, that he will unravel the secrets that are weaved into these foreign metals, and all other manner of strange minerals that he can get into his forge. Health- 200 Hunger-75 Sanity-100 This is an original Character mod that I've been working on for a long while. I still am. It is somewhat of a work in progress. It is verey playable and just needs some touching up and added features. I've just been very excited to share it with the community to get some feedback and see how people like the conce Features so far! -Vulcan -Alvor's Forge -Moon Weapon Crafting -Moon Helmet Plans! -More weapons (types, materials, maybe even an upgrade system) -Armor (helmets, body armor, (maybe a prototype sheild)) -Clean up the forge -Add a custom voice, and maybe sounds. -metal walls, floors, and gates! I would like to thank Mobbstar and DarkXero from the Klei forums for pointing me in the right direction! 1.1 -Fixed the moon helmet -fixed a bug that caused the forge to replace all placers
  4. Cute Survival Plushies

    Version 1.8


    This mod adds plushies to your game, which are mostly decorative, but often have a minor helpful effect, especially if they are hard to acquire. Compatible with: DS base, DS RoG DLC, DST (host); Incompatible with: DST (client) This mod is proudly presented to you by the Cuddle Collab: Gotheran "Knows how to salt" - Concepts, Quotations ThaumicParrot "Sketchy Fellow" - Drawings ImDaMisterL "Lord of the Strings" - Quotations Mobbstar "Mad Coder" - Plushie Pipeline, Coding Fidooop "Modding from Afar" - DST Coding To get hold of a plushie, it's often just a matter of luck when combatting the corresponding creature. Some plushies can only be acquired by special means, e.g., mandrake dolls are found burried in mounds, glommer toy is rarely in his goop; This is a list of available plushies and what they do: Please tell us how you like this mod! We like feedback! If you encounter bugs or issues, feel free to post here! You can stay up-to-date using the "follow" button to the top-right of this page.
  5. Version 0.7


    Public beta is now available on Steam, http://steamcommunity.com/sharedfiles/filedetails/?id=549904379 While Wanda is entirely playable in her current form, I still consider her a Work In Progress due to more features to come. The texture art has been completed, anim seems to be working correctly now, I wanted to release it as a beta to start public playtesting. Next we need custom sound (currently it's just the violin from the unimplemented character, Wallace). Speech script is half done but not yet uploaded (this beta is still Wilson), however everything below has been coded. There are more features to come in the Further Development section. So, while it is not yet complete, please give as much constructive feedback on balancing, etc. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Wanda the Druidess - "Nature is my Frenemy" Back Story Cursed by Porvata, Polish god of the Woods, for carving her name into a sacred tree. Wanda has a love-hate relationship with nature. Stats Health 160 Hunger 125, x0.83 hunger rate Sanity 130, -1/min dapperness generally, but Sanityaura +10/min when near flowers Starting Inventory Lureplant Fleshy Bulb 4 Leafy Meats Floral Shirt Nature Scientist Starting recipes: - Shovel - Pitchfork - Basic Farm - Nightmare Fuel - Papyrus - Bandage - Honey Refining - Manure At Science Machine, can prototype: - Pumpkin Light - Improved Farm - Bucket O Poop - Bush Hat At Prestihatitator, - Magic Trowel (can transplant up to 3 cacti) At Shadow Manipulator, - Lureplant Summoning Scroll Lureplant Farming Eyeplants are not agro at Wanda Can harvest their lure without it retracting its eyeplants and going back to "just planted" stage Can hang leafy meat on drying racks to make leafy jerky Ovo-lacto Pescetarian Seafood is the only meat that her vegetative metabolism is able to manage. Anyways, she has a hard time appeasing Porvata as it is, let alone having to deal with Krampus were she to kill too many innocents. So, what she can eat is: Vegetables, fruit, leafy meat, ice, birchnuts, seeds, eggs, electric milk, butter, honey, fish, eels and froglegs (but not any other kind of meat) Crockpot recipes that contains the above as primary ingrediants Raw birchnuts (-1 health, +6 hunger, -5 sanity) Flowery Hair Grows at a similar rate to Wilson's beard, delays overheating like a Summer Frest, when cut at half length provides 6 fresh flower petals and +30 sanity; at full length, provides 12 fresh flower petals and 1 cactus flower and +60 sanity ~~~~~~~~~~~~~~~~~~~~~~ Currently working on fully customising all of the speech script (some of it is still Wilson's) I was thinking her sounds instrument could be like Da Vinci's viola organistraor a Polish Suka, Compatible with Russian language pack Eventually I will need images for the magic books and Magic Trowel (purple shovel) and a few other things in the Further Development, as well as sprites / anim / sound for the custom treeguards if I ever go on to do that too
  6. Seasonal Farming

    Version 1.0


    Are you sad that your farms only works half of the year? I made this little mod to solve this! Farms now work all year long and will give vegetables depending on the season. The mod modify four things concerning farms : Low temperature will slow farm growth by 25% instead of stopping it from working Crops no longer wither (maybe I should see if there is a way to make fertilizer counter the Withering) Vegetables now depends on the season Birdcage only give one specialized seed and one or two normal seeds (before it gave one or two specialized and zero or one normal). this is to promote season vegetables! List of vegetables per season : This is my first mod so the code could use some cleaning and there is no pictures but whatever it works. Hope you enjoy it
  7. Nabaru DST MOD character

    Version 1.3


    my own character for don't starve finally! for now is just a character more but i will continue edit him he is compatible in DST Nickname The sweet rose Motto “my love and soul for my dear!” Perk *is obsessed for wilson *he loves the cold and rain (WIP) *he have special seeds (WIP) HEALTH 150 HUNGER 200 SANITY 200 hey i have a ask/rp blog about this character and more! http://ask-us-m-n-o.tumblr.com/
  8. More Plants!

    Version 0.2


    Why am I putting up a file so incomplete and nonsensical? Why does the art suck? Why did I do what I did? Because I need your help to fix this crappy beta mod. Also, even though it is not finished, you can still have fun Report bugs and such to me. I accept some requests.
  9. Version


    Behold Wladislaus the Undying ! He is a mighty vampire who has been tricked by Maxwell. His stats are : 125 Health 200 Sanity 150 Hunger Now, to the special abilities : He is more comfortable at night than at dight, so he will gain sanity when it's dark, and lose some in daylight. He gets hot very quickly because of his fragile skin. He needs blood to fill his hunger, so he is carnivore, and can eat monster meat. He can tame bats to help him fight or chop trees. When his life drops below 35, he transforms into a big bat, dropping his inventory. Being in bat form, he is granted nightvision, and is immune to sanity/wetness/hunger/health, but bloodlust comes in. The bloodlust will drain in time, and can only be filled by killing things, or eating meat on the ground, or living insects. If the bloodlust meter is filled , he will fall asleep and wake up as a vampire the next morning.The more things you will have killed while in bat form, the more stats you will have when you wake up. If you fail and the bloodlust meter drops down to 0, it's game over for you! When in batform, pigs will also attack on sight (and spiders will remain calm). Install : Download the "wladislaus.zip" file. Extract it to your "[...]/Steam/SteamApps/common/dont_starve/mods/" folder -or- Workshop link : http://steamcommunity.com/sharedfiles/filedetails/?id=515817535 I hope you enjoy it, please tell me if you think it is not balanced and which stats i should change. I may add some more to the character in time, but I'm not sure how/when yet. Here is what could be available in the future : Bugs to be fixed yet: -Character gets kinda off the ground when resurrected and gets quickly unplayable when moving. It is not fixed per say but it is playable, with running speed issues. To remove those, go in/exit a cave. -Screen edges like heat, ice or blood don't disappear because of entering bat form. Thanks to everyone who has helped me to get this character done and to the many resources available on the forums here !
  10. Paul DST

    Version 1.1.1


    Paul is a gamer who somehow got lost in the dangerous world of Don't Starve Together. Has 150 Health, 200 Hunger, and 200 Sanity. Wears a jacket that keeps him a bit warmer in the Winter. Rain makes him relaxed so his sanity goes up. Doesn't get hungry easily so he can last longer without food. Doesn't like to attack things so he won't do much damage. This is the version of my Don't Starve mod that is for Don't Starve Together. This mod was made so me and my friends could play as me in DST, but I want anyone to be able to enjoy it so here it is. Here's the link to the regular Don't Starve version of this mod: http://forums.kleientertainment.com/files/file/1029-paul-the-unofficial-dont-starve-character-mod/ I made this mod with a LOT of help from the Extended Sample Character Template and so I just think I should give it credit here.
  11. XP Pack

    Version 1.3a


    This is my first mod so enjoy This mod basicly add a Iron Sowrd + Diamond sword crafted by using 2 new ores --) Iron ore and Diamond Ore dropped by Boulders and Stalagmites Compatibility: Don't starve Reign of Giants (latest version -1.134052-) To Do: Re-sprite Iron ore a and Diamond ore Incompatibility: Every mods that changes this -) Rocks.lua , Rock_Ice.lua , Stalagmite.lua and Stalagmite_Tall.lua Weapon Stats: Iron Sword ------) Recipe | 8x iron ores, 1x Gold nugget, 2x Twigs | Durability --) 150 Damage --) 40 Diamond Sword -------) Recipe | 10x Diamond ores, 1x Iron ore, 2x Ropes | Durability --) 200 Damage --) 61 Drop rates of Ores: * Flintless boulder (Tall) Iron ore (3x ores) 1st ore - 100% 2nd ore - 20% 3rd ore - 10% Diamond ore (2x ores) 1st ore - 10% 2nd ore - 1% --------------------------------------- * Flintless boulder (medium) Iron ore (2x ores) 1st ore - 40% 2nd ore - 9% Diamond ore (1x ore) 1st ore - 4% --------------------------------------- * Flintless boulder (low) Iron ore (2x ores) 1st ore - 20% 2nd ore - 4% Diamond ore (1x ore) 1st ore - 2% --------------------------------------- * Smooth stone Iron ore (2x ores) 1s ore - 40% 2nd ore - 10% Diamond ore (2x ores) 1st ore - 12% 2nd ore - 3% --------------------------------------- * Gold vein Iron ore (2x ores) 1st ore - 22% 2nd ore - 2% Dimond ore (4x ores) 1st - 25% 2nd - 14% 3rd - 7% 4th - 2% --------------------------------------- * Mini Glacier (Tall) Diamond ore (2x ores) 1st ore - 10% 2nd ore - 3% --------------------------------------- * Mini Glacier (Medium) Diamond ore (1x ore) 1st ore - 8% --------------------------------------- * Mini Glacier (Low) Diamond ore (1x ore) 1st ore - 6% --------------------------------------- * Stalagmite (Tall) Iron ore (2x ores) 1st ore - 30% 2nd ore - 15% Diamond ore (2x ores) 1st ore - 20% 2nd ore - 8% --------------------------------------- * Stalagmite (Medium) Iron ore (2x ores) 1st ore - 20% 2nd ore - 10% Diamond ore (2x ores) 1st ore - 10% 2nd ore - 4% --------------------------------------- * Stalagmite (low) Iron ore (2x ores) 1st ore - 10% 2nd ore - 4% Diamond ore (2x ores) 1st ore - 8% 2nd ore - 4% --------------------------------------- * Tall Stalagmite (Tall) Iron ore (2x ores) 1st ore - 40% 2nd ore - 10% Diamond ore (2x ores) 1st ore - 30% 2nd ore - 10% --------------------------------------- * Tall Stalagmite (Medium) Iron ore (2x ores) 1st ore - 30% 2nd ore - 10% Diamond ore (2x ores) 1st ore - 20% 2nd ore - 5% --------------------------------------- * Tall Stalagmite (low) Iron ore (2x ores) 1st ore - 8% 2nd ore - 4% Diamond ore (2x ores) 1st ore - 7% 2nd ore - 3%
  12. Version 4.2.0 (Dank edition)


    [iNCOMPLETE MOD] NOTE: CURRENTLY, THIS MOD IS ONLY COMPATIBLE WITH REIGN OF GIANTS. A REGULAR DON'T STARVE VERSION WILL BE CREATED AFTER THE MOD'S COMPLETION. Adds Wunt, the extraterrestrial, as a playable character. Wunt is an alien who, while frail in bodily aspects, makes up for it in his knowledge of alien creations. Wunt's most defining aspect is his ability to construct upgradable turrets that do his fighting for him, whereas other characters only have access to the houndius shootius. As with all aliens, Wunt can be incredibly dank at times, so anticipate the rare dank outburst of memery. Stats: Health: 100 Hunger: 150 Sanity: 420 Perks: *More brains than brawn: -Wunt has lower base health than most other characters (tied for 2nd lowest with 0-upgrade WX-78) -Wunt has a *0.75 damage modifier (this is the same as Wendy's) -Wunt has ridiculously high base sanity (the highest in the game, at 420) *Can create alien constructs: -Wunt has the ability to build structures unique to himself. These mostly consist of turrets with various effects and tiers up to 4. Effects include dealing damage, setting things on fire, freezing, summoning lightning, and so on based on turret. [uNFINISHED] (Currently, only a few turrets are implemented; they have no animations besides idle, and they use the houndius shootius projectile visual). [Effete Turret 1.0]: A fragile, low tier turret; nearly useless on its own, but can be upgraded into more effective versions. Crafted from 3 boards, 2 gears, and 4 gold. This turret has 75 health and fires projectiles that deal 15 damage once every 3 seconds. [Efulging Turret 2.0]: A more durable turret made from an Effete Turret 1.0, 2 marble, and 10 light bulbs. This turret has 175 health and fires projectiles that deal 25 damage once every 3 seconds. [Mindminer 2000]: A machine that extracts the brain fluids of rabbits, moleworms, and birds in a manner similar to drying racks, producing brain juice that restores 30 sanity, 10 hunger, and 3 health, after one day. These cost 2 gears, 2 cut stone, and 2 electrical doodads to build. *Equipped with alien weaponry: -Wunt starts with a Mindcutter V. 4.2 in his inventory. This is a ranged weapon that creates projectiles dealing damage equal to 25% of Wunt's current sanity. The Mindcutter does not have ammo, but is instead fueled by Wunt's sanity, draining him of 15 sanity per use. For balance reasons, the mindcutter has a slightly lower attackspeed than other weapons. (I may have gone a bit overboard with the nerfs, might increase its range or increase its attackspeed if it turns out to be too weak). To do: -Finish writing Wunt's speech lines. -Finish implementing all turrets. -Make actual animations. -Create big selectscreen portrait. -Update sound effects.
  13. Star Butterfly

    Version v0.1


    As you all know i am picky when it comes to making a mod, so generally they are good quality and with star butterfly this is no exception i plan to make star as best as i can that includes art wise soon i will make a custom build and animation assets towards this mod but for now just the basics Stats: health: 200 hunger: 115 sanity: 90 The to do list Add - mewberty form Add - Star's Wand Add - Spellbook Create - Custom animation and build assets
  14. Version v0.3


    Walmond the realistic werewolf just so happens to be my seconded character mod and like with bellatrix the realistic vampire i plan to follow the cliché exactly with a few minor tweaks here and there Things this mod should have KEY ​Green implemented Red Not implemented Yellow kinda implemented powers/perks likes to be alone (gains sanity when he is not around pigmen,bunnymen) has a tortured past (when insane he is haunted by his past) loves the moon (gains sanity when there is a moon, larger moon larger sanity gain, o and the whole werewolf thing is going on there as well) Custom Sounds Werewolf form art completion 28% stats health 140 sanity 90 hunger 210
  15. Version


    As you may have guessed this is a character mod and my first mod -=_____________________________________=- Information Bellatrix is a Vampire Character and i plan to follow the Cliché exactly with burning in sunlight to blood lust -=_____________________________________=- Character Information When introduced to the character you start at dusk that way you will not burn strait away Bellatrix does burn in sunlight but can see when there is little light ​so naturally she has night vision but not all the time on a new moon she looses her night vision ability -- she can move faster during the night all stats get a boost at night even more so on a new moon -- gains hunger by Attacking Living Enemy's or eating meat (monster meat included) (so for example no hunger will be rewarded for attacking a beehive) -- bats will protect her and attack whatever she's attacking, they tend not to follow you around so there not a follower -- you will not freeze for you are already dead -- -=_____________________________________=- Items List Grim Cloak Nightmare Blood -- refills your hunger and health at a high sanity cost -=_________________________________=- Things i need to do! Fine tune Intro fine tune stat changes Add Vampire Hunting Pig-men that seek you out randomly and in caves it would be bunny-men Add Vampire like weapons that you craft and use (thanks to Biomexcwb) i could not figure out steam so there is no longer a steam link for some reason my mod did not appear in the mods page if someone subscribe to it. (i will figure it out at sometime)
  16. Foxel

    Version 1.03


    A character based on the artist who did the artwork. Foxel Personal Golden Shovel (with no decay) Two Vanity Bowler Hats (no function just style) Loses Less Sanity at Night Smaller Total Sanity Pool This character is mostly finished, but is subject to possible changes. Credits: Code / Technical : Tovath - More info on Twitch Page Art / Animation : Foxel - YouTube Page
  17. Ryon

    Version 1.00


    A Character Based on Ryon Day (Brother of Felicia Day) Attacks do Double Damage Starts with 300 HP (Still To Be Determined 3rd Trait) Reduced Sanity Pool Needs to Eat Slightly More Often
  18. Tovath

    Version 1.00


    Tovath a Character Based on myself with attributes I wanted for myself. Starts with Science Bonus (Knowing Most Patterns) Moderate Increase to Movement Speed Moderate Increase to Damage Done Has Reduced Sanity Pool Needs to Eat More Often This character is still a Work in Progress and abilities etc may change over time.
  19. Felicia Day

    Version 1.04


    A Don't Starve Character based on Felicia Day Special Trait / Starting Equipment Increased Movement Speed Starts With a Golden Pick Axe Custom Pig Seducing Hat Authors: Tovath (Code), Foxel (Art) Health - 140 Hunger - 150 Sanity - 150 ** Currently Only Don't Starve Together Compatible Credits: Code / Technical : Tovath - More info on Twitch Page Art / Animation : Foxel - YouTube Page
  20. Version 1.0


    Courage the Cowardly Dog! Abandoned when he was a pup, raised my Murielle and Eustace Bagge on a small country house in a town called NoWhere. His adventures have made him tough, however he goes insane rather quickly, being that he is afraid of everything! Stats: Health: 300 Hunger:150 Sanity:100 To Do List! 1. Add other qualities to Courage dealing with sanity gain and drain 2. Add Murielle follower and Eustace events 3.upgrade artwork A big thanks the folks at Klei, the forum guru's and of course John R, Dilworth for creating courage in the first place! Thanks everyone!
  21. Version 0.9.6


  22. Version 1.4


    Feats for you to achieve! This mod adds Feats (you may know them as Achievements!) to Don't Starve. The list of feats can be viewed in the feats screen, by clicking the "Feats" button next to the "Morgue" button when loading a save game. Feats can also be viewed in-game, via the Accomplishment Shrine. The mod is currently a work in progress. There are currently a handful of achievements, but I plan on adding a handful of new achievements on a weekly basis. Challenges completed before installing Feats will not register, and will have to be redone to trigger an achievement. Feel free to suggest new feats! Thanks to @Blueberrys for the persistent data module that helped make this mod possible!
  23. Wilburn: The Heir

    Version 0.9.8


    Visit the mod's official forum page here for all the details !
  24. Winona the Invalid

    Version 1.7


    Not what she seems. Winona is a farmgirl from the south, with a body weakened by tuberculosis. Perks: - Sanity drains lower at night due to her experience in Waverly Hills Sanatorium... and her talks with Charlie. - Farming bonus. (Right now, she has Wickerbottom's farming book. In the future, when recipes work better in DST, she will have a custom farming plot) Cons: - Body weakened by illness Still a wip! Feel free to play as her and offer advice, though, it's my first released mod. I will be giving her custom lines as the character designer gives them to me. Character Idea and Design: http://winona-the-lovesick.tumblr.com/ Portrait Art: http://automb.tumblr.com/ Game art and coding: Ace Murdock (publisher)
  25. Version 1.5


    Back to her Fiery Self Still working on some things, like editing her description and selectscreen portait, but take her for now. - Added fire damage resistance Back - Made her lighter ifinite use - She starts fires on low sanity - normal Willow sanity gain/loss around sanity auras