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About StrangeDuckling

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  1. Experienced the same "issue" as well; however, unpausing the game (pressing space) did not fix the issue, even after I let it sit for a good 30 seconds to a minute. So I just had to wait about another minute or so (with the game back on pause) for the resources and whatnot to load back into the game. After that, all was well(-ish).
  2. Much like the "Digging Stuck at 100%", occasionally when building something it will remain at 99-100% completion infinitely.
  3. A tile will be completely built, and when hovered over with the mouse it will recognize that that particular block is a tile. However, if anything is built on top of it (e.g., generator), it will say that there is a structural issue and that the object can't be used because there is a block missing below it (namely, the particular tile in question). Also, Duplicates will not recognize that the block is there either, or will only recognize that it is there half the time. Duplicates will either A.) stand on the block and then fall behind it, B.) walk through it (as if it were air), and/or C.) jump over it, etc. Quitting the game completely and then turning it back on seemed to fix the issue.
  4. Could someone tell me how to edit my original post? Thank you.
  5. Same as/similar to "Invisible Block Glitch" and "Digging Stuck at 100%" However, the blocks do not always disappear (rather, they will appear in various stages on being cracked or dug) and another Duplicate does not have to be standing on the block being dug (or anywhere near it). Sometimes the block will disappear and turn invisible or mostly invisible, but will be able to be interacted with (e.g., Dupes will have to crawl over it) and will be invincible. Again, unlike as stated in the other similar glitches, another Dupe is usually not standing on or near the block being dug.
  6. Sometimes the issue is fixed if I completely quit and turn off the game and log back on, but only for those blocks that were messing up pre-restart. Quitting the game and logging back on does not prevent the issue, however.
  7. Whenever the Duplicates are digging, sometimes the completion bar will become completely filled; however, the digging will continue. The Duplicate will continue trying to dig and dig and dig, only stopping to take care of necessities. If I cancel the interaction, the digging will stop, but it will still show that the dirt (or whatever material, as it happens to them all) is still there. If I then try to start digging that block again, the infinite digging will once again commence. This problem was pretty bad (and of course annoying and inconvenient) before, but since the latest update the problem has gotten even worse and happens way more often. Like, let's say that it happened every 30 blocks dug pre-update (randomly making up numbers), it now happens every 5 to 10 blocks being dug post-update. (Also, I don't know what it means by "Live Branch" and "Preview Branch" on here. Would someone be kind enough to explain, please?)