midjones

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About midjones

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  1. Congratulations on this HUGE milestone Klei! Excited to play all the new content today, and recommend the game to all my friends on launch day
  2. So far I haven't found any "new" geysers -- all geysers have new graphics, and appear to be nerfed (variable output & dormancy cycles), although appears to be 4 geysers instead of 3
  3. Since jobs still affect priority within the same P-level, is it still the case that it takes 2 dupes to build every object? 1 dupe for supplying the build materials, and 1 dupe to come construct it. This is worse when building on an spot that must first be dug, especially ladders to explore deeper areas. Wait for 1 dupe to dig the tile, then 1 to deliver the ladder materials, then 1 to build it. Then repeat for every step of the ladder. Even if I increase the priority of this task, it would still be equal priority for the 3 jobs, still taking synchronous work.
  4. I believe ONI said that preview builds will have extra logging/metrics collecting in the background which causes the game to be slower, but lets them get analytic data on game performance so they can make QoL improvements
  5. Just realized there's many creative ways you can use Ore Transport system. Not only for bringing materials back to base, but for sending construction materials with a "main bus" design that dupes can just pull useful materials from. Amazing!
  6. Improved Fridge to Smart Fridge Disease Logic Sensor Steam Turbine generator Farm Station Wow these all sound so useful
  7. Smart Battery Smart Storage Locker Power Control Station People are gonna be really excited about this! I wonder what a Smart Storage Locker does
  8. I know, cycle 300 feels like cycle 1, smooth as butter
  9. Guys I just noticed an animal trap for catching airborne animals!!
  10. Because we might not be able to build tubes over wall, maybe with the tube connector bridge. Can someone verify?