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Launch Upgrade Now Open for Testing! [346893]
midjones replied to Ipsquiggle's topic in [Oxygen Not Included] - Developer log
Congratulations on this HUGE milestone Klei! Excited to play all the new content today, and recommend the game to all my friends on launch day -
Anyone know what an auto-sweeper is?
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[Game Update] - 253538
midjones replied to Ipsquiggle's topic in [Oxygen Not Included] - Developer log
Since jobs still affect priority within the same P-level, is it still the case that it takes 2 dupes to build every object? 1 dupe for supplying the build materials, and 1 dupe to come construct it. This is worse when building on an spot that must first be dug, especially ladders to explore deeper areas. Wait for 1 dupe to dig the tile, then 1 to deliver the ladder materials, then 1 to build it. Then repeat for every step of the ladder. Even if I increase the priority of this task, it would still be equal priority for the 3 jobs, still taking synchronous work. -
Occupational Upgrade Preview now available!
midjones replied to Ipsquiggle's topic in [Oxygen Not Included] - Developer log
I believe ONI said that preview builds will have extra logging/metrics collecting in the background which causes the game to be slower, but lets them get analytic data on game performance so they can make QoL improvements -
Occupational Upgrade Preview now available!
midjones replied to Ipsquiggle's topic in [Oxygen Not Included] - Developer log
Just realized there's many creative ways you can use Ore Transport system. Not only for bringing materials back to base, but for sending construction materials with a "main bus" design that dupes can just pull useful materials from. Amazing! -
Occupational Upgrade Preview now available!
midjones replied to Ipsquiggle's topic in [Oxygen Not Included] - Developer log
Improved Fridge to Smart Fridge Disease Logic Sensor Steam Turbine generator Farm Station Wow these all sound so useful -
Occupational Upgrade Preview now available!
midjones replied to Ipsquiggle's topic in [Oxygen Not Included] - Developer log
Smart Battery Smart Storage Locker Power Control Station People are gonna be really excited about this! I wonder what a Smart Storage Locker does -
Occupational Upgrade Preview now available!
midjones replied to Ipsquiggle's topic in [Oxygen Not Included] - Developer log
Wooooow ore transport system! Food and Crop rebalance YES! -
[Tubular Preview Update] - 246676
midjones replied to Cheerio's topic in [Oxygen Not Included] - Developer log
I know, cycle 300 feels like cycle 1, smooth as butter -
[Tubular Preview Update] - 246676
midjones replied to Cheerio's topic in [Oxygen Not Included] - Developer log
Wow, my game runs so much smoother now -
[Tubular Preview Update] - 246289
midjones replied to Ipsquiggle's topic in [Oxygen Not Included] - Developer log
Nice fixes - thanks! -
Tubular Upgrade Preview (And Holiday Break!)
midjones replied to Ipsquiggle's topic in [Oxygen Not Included] - Developer log
Guys I just noticed an animal trap for catching airborne animals!! -
Tubular Upgrade Preview (And Holiday Break!)
midjones replied to Ipsquiggle's topic in [Oxygen Not Included] - Developer log
Because we might not be able to build tubes over wall, maybe with the tube connector bridge. Can someone verify? -
Tubular Upgrade Preview (And Holiday Break!)
midjones replied to Ipsquiggle's topic in [Oxygen Not Included] - Developer log
Opened bug report for this