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About jmf35

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  1. This is stupid and pointless and changes nothing but makes gameplay more tedious micro. Just make a room with natural floor tiles, and build normal tiles over top except for 1. Stick a pip in the room and it'll plant the seed in the 1 open tile. Deconstruct 1 tile at a time until all seeds have been planted. No different than using storage containers to plant seeds, except you have to wait till cycle 10 to get a Ranching skill.
  2. Does the fertilizer maker currently have any purpose??
  3. In my testing, materials that can't move to an empty tile will stay in place (they aren't destroyed). Creating an empty tile above or below will then cause the (hidden) material to move to that empty tile. I guess that's one way to avoid sweeping...