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    • JoeW

      Support Email Error (Zendesk)   08/12/2019

      We are migrating to a new customer support ticketing system (desk.com) and unfortunately while moving over our old tickets the new system (Zendesk) sent an auto reply to "new users". We weren't aware this would happen and so and email was sent out in error. You do not need to create an account and you can ignore the email entirely. You can find more info about this over on our forums here: https://forums.kleientertainment.com/forums/topic/110413-zendesk/ Sorry for the confusion


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  1. While the number of mods compatible with the final release is a lot less at the moment than during EA or Testing Branch... I had a save where I was running a BUNCH of QoL mods and when they would update, or I would enable them, the screen listing them all would be so long the buttons at the bottom would be entirely off the bottom of the screen, preventing me from actually activating the mods, even after restarting to activate them. If the pop-up window was fixed, and the mods list were scrollable, it would make it A LOT easier to run a lot of mods at a time. Note: HUD scaling doesn't affect/fix this issue
  2. LU Compatible Mods?

    I should have figured that. I've been using a BUNCH of QoL mods so I suppose I'll just have to be patient until I see them updated.
  3. Is there a way to tell which mods are actually compatible with the final (current) release of the game other than completely random trial and error? :/
  4. Mod Request: Functional Elevators

    Exactly! It would be so much easier to plan for!
  5. Aaaahhhh!!!! The day is finally here! It's been amazing journey since Alpha... This game has become one of my all-time favorite games, and will continue to be. CONGRATS on officially launching, Klei!
  6. [Mod Request] Wood Floor Tiles

    With the addition of lumber, this just makes sense to have in the base game. Anything to help add more variety and allow more customization/specialization to designate specific rooms, I'm alll for.
  7. graveyard room type

    Oh. Duh! xD Why didn't I think of that?! That would actually be really helpful! aand, give us a reason to actually give our dupes a grave, other than the threat of Morb spawns.
  8. graveyard room type

    Mourning dead Dupes is a debuff, though... so.. what good, other than cosmetics, would a graveyard serve?
  9. jet suit toilets

    Those frost buns are gonna get mighty soggy... xD
  10. Haircut Machine

    I feel like this would lead down a rabbit hole of Dupe Hair eventually combating Reed Fiber as a more useful resource... Easier to let the dupes hair grow out than to ranch Dreckos... Hmm... maybe has a debuff of itchy, but still allows of the buffs clothes and suits give? XD
  11. [Game Update] - 347957

    Honestly.... I would want these Dupes! xD Imagine... a gene splicing update or something.. allowing to cross Dupes with Critters... I could see the benefits of this.
  12. Achievements

    IT's a little confusing.... there's STEAM achievements... and IN GAME achievements... There's currently only 2 STEAM achievements implemented... while there's a bunch of IN GAME achievements in the Summary Tab. The IN GAME achievements should be Save File specific... but the STEAM achievements should be a 1-time achievement.
  13. Not even 10 days into my current save and the achievement was awarded to me, too.
  14. Achievements

    I feel like a reset button would be unnecessary. Having the achievements be tied to save files seems like a better distinction; automatically resetting per save.
  15. Ugly Criers

    While this change makes logical sense -- and I like that it could semi-nerf farming fresh water from ugly criers -- what practical sense would this make, gameplay wise? What use does salt water ACTUALLY serve in the overall gameplay that adding another source of it would benefit from? (genuinely curious)