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About March-Isa

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  1. I'm currently trying to create a mod in which you can switch between two characters: one being the doll maker and the other being the doll. You can create other "minion" dolls as the dollmaker, kind of like how the Codex Umbra works, but you can't control them until you switch to the doll character. I've currently got an idea of how to make the transformation work, but it's being complicated by the fact that I want the body of the dollmaker to remain on the floor once you transfer to being the doll (and vice versa). I've thought of making it so that every time you switch back to say, the dollmaker, you just switch back to being the dollmaker while the item for the dollmaker's body is deleted and the item for the doll's body is spawned anew. But this seems to be faulty because whatever damage the doll sustained while active needs to be retained in the new "doll body item" so that you, as the dollmaker, can repair it. (I'm adding this just in case it complicates any matters, but the item for the dollmaker's body is going to act a little like food, so it has an expiration date that, upon reaching, will despawn the body and replace it with some bone shards and the ghost of the player.) (Also please note that this is my first time creating a mod, so I might be a little slow on the uptake. unu) modmain.lua
  2. Hello, forums! I'm currently trying my hand at creating a character mod: I need something akin to Lucy the Axe in that it's uncraftable and that it has no durability limit (two necklaces, no special effects as of now). The character should start with those in the inventory, but there's also other items (but it also has to serve a purpose; in this case, it's an infinite-use sewing kit). How should I code this, especially in modmain.lua where I think you need the recipes for all custom items? Thank you!