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      Rhymes with Play 152 - Oxygen Not Included: Outbreak Upgrade   08/17/2017

      Join us this Thursday, August 17th as we show off new features (and more) as well as discuss the upcoming Outbreak Upgrade for Oxygen Not Included. As always, the stream will be going live at 3:30 PM Pacific (10:30 PM UTC) only on the Rhymes with Play Dev Cast on Twitch. Where is it?
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DouglasTheAwesome

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Everything posted by DouglasTheAwesome

  1. This mod pack contains a pack of mods (obviously) that don't change the gameplay of Don't Starve, but instead give more information about your stats, items, etc. Here are the mods it contains, with their authors (I'm not cool enough to make mods yet, I only know Python). I assembled this modpack for nerds like me who love knowing all the numbers, and don't want to search for and download a ton of mods, hoping they will work. This modpack is compatible with Reign of Giants and Shipwrecked. It originally contained the SmartCrockPot mod, but it has a bug on Shipwrecked that causes the health and equipment slots of all boats to disappear. Here they are: ----- Combined Status 1.6.15 by rezecib, Kiopho, Soilworker, and hotmatrixx (Displays Health, Hunger, Sanity, Temperature, Seasons, Moon Phase, and World Day.) Detailed Tooltips 1.5c by Daynar (Port from DST, comment with any bugs reports or feature requests. Enhances tooltips to display values for: weapon base damage, tool durability, armor condition, armor protection type, and armor damage reduction.) Display Food Values Public preview version by alks (Displays what food and healing items have what hunger, health, sanity values (including rotting and expiration date)) Health Info 2.0.3 by xVars (Shows exact health of creatures on mouse-over or controller auto-target. This mod is inspired by Tell Me About Health (DS) which was ported to Tell Me (DST).) Minimap HUD 1.0.7 by squeek (Adds a minimap to the HUD) Sort Inventory 1.3 by Brody & Whismerhill (Sorts inventory by weapons, equipment, food, etc when you press z. Ctrl+z changes the sorting method. Shift+z toggles whether the first 1-2 slots are sorted. (See Workshop page for v1.2 updates!)) Waypoint 1.0.6c by Nc5xb3 (The ability to add a waypoint at your position and bring up a list of waypoints to travel towards.) Wormhole Marks 1.2.3 by _Q_ ----- Just unzip this into your mods folder, and everything will be ready (after you enable them, of course)! Mod Pack.zip
  2. That's strange, I have that enabled and it works just fine. Maybe it's a conflict between those two mods that causes the problem, so removing one or the other would fix it? Meh, whatever.
  3. (I apologize if somebody has already mentioned this) I'm pretty darn good (arrogance not intentional, please don't hate me) at Don't Starve (made it to day 573 on RoG before my hard drive failed), but I've never managed to see the Monsoon Season, simply because the Sealnado kills me every time. The first four times it killed me despite my best efforts to get away. The fifth time I actually managed to get away, and I sailed three islands away. A day or two later, I discovered that it followed me (albeit slowly) all the way there! I feel that this makes the Sealnado punishing rather than difficult. If we don't want to fight the Sealnado, we should at least have the ability to run away. Here are my proposed options: Make the Sealnado despawn once the player is 5-10 screens away, however you want to tweak it. If you've traveled across the world to get away from that thing, it should not follow you forever. You should not be forced to be at a boss-fighting stage by Day 30. This will make the Sealnado just as difficult as it was before when trying to fight it, but actually gives you a chance when trying to escape it. Make it so that the Sealnado is only hostile if the player is within attack range. So if the player leaves the area, the Sealnado will just move randomly, like with hounds. This removes the necessity of making the Sealnado despawn if you don't want that to happen. I don't know, you guys are the developers. You've done a fantastic job so far, I'm sure you'll find a solution for this! I also suggest that the Selnado waits a bit longer before using its Area of Effect attack. Sometimes you don't even get the opportunity to run away! It's possible that the Sealnado actually is not too difficult as a boss, but it is definitely true that it is too difficult to not fight. Players should have the option to not fight. The consequence? No turbines, no magic seal, completely fair. Don't Starve should be a difficult game, not a punishing game. Thank you for taking the time to read this.
  4. I'm pretty sure this has been reported before, but I wasn't sure, so just in case: Notice how she's holding the axe, and my mouse is over the tree, and it shows no chop option. Even if I was holding Alt, it would have said that I can right click to chop down the tree below. I chopped the tree like normal, and it showed a stump for under a second, and quickly reverted to the tree image, though it is still a stump. I am using Windows 7. It's obvious that I'm using some mods, but none of them really change the game mechanics. They're all solely for displaying more information, or fixing some minor annoyances (like unorganized inventories). Here is the list: Combined Status Craft Pot Crafting Paws Detailed Tooltips Display Food Values DS Equipment Switcher Health Info Minimap HUD NO RELEASE DEPLOYABLES Sort Inventory Waypoint Wormhole Marks I highly doubt any of those mods caused that problem, it's probably the game. EDIT: First of all, the glitch goes away when you get off and get back on, as expected. Second of all, the same thing happened to two saplings/twigs! Maybe it happens if the wind blows it down while you're picking/chopping something? In all cases the wind was blowing pretty hard.
  5. Combined Status

    For some reason the temperature thingy kinda feels like cheating... but I guess it's more realistic, as you would know when you are about frozen to death in real life... I don't know, I guess I'll leave it on. This is probably my favorite mod, thank you. =)
  6. Craftable Gramaphone

    I love you. Seriously, my favorite mod. It's too OP though, because my theme song being repeatedly played over and over again inspires me to be approximately 3.74x as good at Don't Starve. It's a fantastic mod!
  7. Smarter Crock Pot

    Nobody ever goes to the second comments page, do they...? Well, that stinks.
  8. Please let me know if this works. Thank you!
  9. Smarter Crock Pot

    BUG REPORT!!! On Shipwrecked, this prevents the boat's health meter from displaying, and, even worse, removed the slots for the boat's light and sail. I love this mod, please fix this bug!
  10. Combined Status

    Oh, HEY!! I didn't realize there was a second settings page! That's FANCY! Thank you! =D
  11. Combined Status

    I LOVE this mod!!! My only complaint is that the information in the top left are a bit smaller than I'd like. This is my favorite mod so far!
  12. Temmie DST

    That's a HUGE coincidence! I thought of this mod idea two days ago, and I accidentally stumbled across this! XD
  13. Difficulty

    YES! I've been thinking about this for a while, and I think it would be a fantastic idea to do crop rotation. Somebody should start a poll!