caittorr

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About caittorr

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  1. Some great updates! Keep it coming
  2. Ro Bin Duplication

    Same thing happened to me, I put the stone egg in a chest and as soon as it "hatched", I ended up with many Ro Bin's, as you can see from all the gizzard stones in my inventory :/ Also, they are wayyyy too big! Not nice and small like chester...
  3. I can't construct any conveyor systems and I can't figure out why. I have the conveyor research completed and I have a dupe at 100% mastery of the Mechatronics Engineer job. When I place the sweeper or conveyor rail, the dupes deliver the proper amount of material, but the systems never get constructed. When I place the systems using sandbox mode, the systems work properly, and then I try to build a new one, and it's the same problem. Engineer has build sub-priority at two up arrows, as you can see in the second screenshot and though the priority of the build is at 5 in the screenshot, I tried it at 9 for several cycles too. I can't figure if it's a bug, or if I'm not doing something properly, and there are no tutorials or information anywhere about this. The part that makes me wonder if it's a bug is that the material is delivered in full, but the item doesn't ever actually get built. Can anyone help?
  4. I always make the same base layout, and I'm sick of always having to redo it every time I start a new game. I'm trying to figure out how to combine the idea of a set piece and a blueprint (not a Don't Starve blueprint, a real blueprint). I want to create my base, in-game, then somehow copy it all and create a blueprint out of it, or like a set piece. Then in another save, I'd like to collect all the materials necessary and have the base layout as a recipe and be able to place it like an item. I've been trying to figure this out for a while, but none of the other posts really explain how to do this.
  5. I have a dupe with the binge eating trait. I know a lot of people are complaining about how much food the dupe is eating, and while I do find it excessive, I am try to view it as a challenge. What is unacceptable, and what I believe to be bug, is that I have it set in the consumables panel for the dupes not to eat meal lice or bristle berry, but the binge eater eats everything. So these ingredients I have set aside for cooking are eaten by the darned binge eater and I am left with nothing left to make my liceloaf or gristle berry.
  6. Nothing is happening as it should be. Some examples: 1. Even though I have tons of coal, the coal generator won't work. 2. The gas pump says there is no gas output line, but there certainly is. 3. The duplicants aren't following at all the priorities, for example, I had everything set at priority 5 except for an area of digging and building, which was set at 9. I had enough material for everything, and they were able to access the area, and yet several days went by without them doing any work on the area. In fact, I'm not even sure what they were doing. I have had a few other save files that didn't seem to have these issues. These are just a few examples, but it just seems like nothing is working as it should be. The Duplicant Spacejunk Cycle 26.sav
  7. I am playing as Warly, I have set the Mild Season to very long (50 days), and the other seasons to short (10 or 12 days). During the first year, when I reloaded after saving and exit (during mild season), instead of being at 22/50 days, it changed to 22/30. Saving and loading didn't fix it. The other seasons were the proper length. The second year, mild season starts 1/12. I also have the bug of re-spawning crockpot, but I see that bug has been fixed. EDIT: Today I loaded my save file after properly saving and exiting the game. The day now shows Mild 1/0. The next day, it was wet 1/10.