Had some ideas for in-game (DST) mechanics for Whitford.
@YzarcCreations and I have already established his base stats being 120 Hunger, 200 Sanity, 102 Health, with a 12+/min sanity buff.
-Dapper, but frail
-Dabbles with shadows
-Harbours an extreme brotherly bond
The Umbra, instead of creating seemingly mindless shadow servants, instead manifests a clone body for his brother Whitley to inhabit.
However because their souls are jointed, Whitley has two modes: stationary and freelance.
Requires: Codex Umbra, 3 nightmare fuel
Lee is summoned. This raises Ford's hunger meter from 120 to 200, as he is essentially supporting two beings now. He can eat more, but it depletes quicker. Also, having a mischievous brother talking your ear off probably isn't easy on the nerves. Having Lee summoned completely nullifies his 12+/min sanity buff. Being dapper can only get you so far...
Here's where it gets pretty intense.
Requires: Codex Umbra, 9 nightmare fuel, 1 telltale heart
This completely gives Lee his own form, dragging Ford's consciousness into it with him. This makes him "playable" as you are technically playing Whitford, in his brother's body.
Lee's base stats are as follows:
150 Hunger, 100 Sanity, 600 Health
Now, you might be saying, HOLY COW THAT'S A LOT OF HEALTH but, he might need it.
Lee loses health in the sunlight, and is considerably weaker during the day. (8-12 damage per second, depending on the season and severity of the sunlight) It requires copious amounts of shade to take the edge off the damage. Unfortunately, trees and umbrellas may be his only option, because Lee is unable to wear gear, so depending on the severity of light, this may not be enough to completely nullify the damage at all.
(The only exception to the clothing rule is nightmare armor, which would actually keep him safe from the sunlight damage.)
Lee has a speed multiplier during night, as well as night vision. He does NOT regen health during night, but he has no sanity penalty in the dark.
His attack, without a weapon, is similar to Charlie's night attack. The main difference being that he is not omnipresent. He has to be directly in front of the mob, similar to punching. Damage is as such.
Day: 5 HP
Dusk: 50 HP
Night: 100 HP (he can one-shot a spider!)
However, if he uses a weapon, at ANY time of day, default weapon damage is reduced by x0.7. (So you're better off using a spear at day, and punching at night.)
Now the tricky part. Whitford's body is still alive and you have to tend to it. Whitford cannot be moved so plan accordingly when you activate Lee. You should be able to check Ford's stats while his body is dormant, but you will have to force-feed him and manage his health. This leaves him very vulnerable to mobs and hound attacks. He can also very easily starve to death. (However, sanity isn't a problem since the body is 'sleeping'.)
Should Whitford die while Lee is activated, both of you will die. Lee will drop everything he has and flammable items will combust in a shadow flame.
If Lee dies, he drops all his items and some nightmare fuel (2-3) and Ford wakes up.
So what do you guys think?