Jotitax

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About Jotitax

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  1. I crafted one and it dropped from 100% to 63% in one second. I dropped it to the floor and it went down to 50% in another second.
  2. I Can't make it work :'((((( If anyone could help me I would greatly aprecciate it... I'm trying to run a 99 day server that I play with friends as a dedicated server because the caves are not working right... I did everything in the tutorial but when I run "StartDSTServers.bat" it says that "Windows can't find the file "dontstarve_dedicated_server_nullrenderer (In spanish on the photo)" although I'm absolutely sure that everything is right in the .bat file. so I launched the "dontstarve_dedicated_server_nullrenderer" manually and start any server in the game just to find the "There was some kind of trouble starting up the server. How odd" message... This is what the manually opened "dontstarve_dedicated_server_nullrenderer" says: [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/Cluster_1/Ma ster/ [00:00:00]: Starting Up [00:00:00]: Version: 174923 [00:00:00]: Current time: Wed Apr 27 01:30:23 2016 [00:00:00]: Don't Starve Together: 174923 WIN32 [00:00:00]: Build Date: 660 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: THREAD - started 'GAClient' (11632) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: ProfileIndex:4.51 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Error trying to change cluster setting (NETWORK->cluster_intention) from '' to 'cooperative' [00:00:00]: Authorized application C:\Program Files (x86)\Steam\steamapps\common \Don't Starve Together Dedicated Server\bin\dontstarve_dedicated_server_nullrend erer.exe is enabled in the firewall. [00:00:00]: WindowsFirewall - Application already authorized [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/Cluster_1/blockl ist.txt (Failure) [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/Cluster_1/adminl ist.txt (Failure) [00:00:00]: THREAD - started 'ConsoleInput' (11996) [00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/Cluster_1/whitelist. txt (Failure) [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/Cluster_1/cluste r_token.txt [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/Cluster_1/cluste r_token.txt [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: Renderer initialize: Okay [00:00:00]: AnimManager initialize: Okay [00:00:00]: Buffers initialize: Okay [00:00:00]: cDontStarveGame::DoGameSpecificInitialize() [00:00:00]: FMOD Error: An invalid object handle was used. [00:00:00]: GameSpecific initialize: Okay [00:00:00]: cGame::StartPlaying [00:00:00]: LOADING LUA [00:00:00]: DoLuaFile scripts/main.lua [00:00:00]: DoLuaFile loading buffer scripts/main.lua [00:00:00]: scripts/main.lua(162,1) running main.lua [00:00:00]: loaded modindex [00:00:00]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:00]: DownloadMods(0) [00:00:00]: FMOD Error: An invalid object handle was used. [00:00:01]: LOADING LUA SUCCESS [00:00:01]: PlayerDeaths could not load morgue [00:00:01]: PlayerHistory could not load player_history [00:00:01]: bloom_enabled false [00:00:01]: loaded saveindex [00:00:01]: OnFilesLoaded() [00:00:01]: OnUpdatePurchaseStateComplete [00:00:01]: Load FE [00:00:01]: Load FE: done [00:00:01]: ModIndex: Load sequence finished successfully. [00:00:01]: Reset() returning [00:00:04]: [200] Account Communication Success (6) [00:00:04]: Received (KU_ak_18eKZ) from TokenPurpose [00:00:04]: Starting Dedicated Server Game [00:00:04]: Network tick rate: U=15(2), D=0 [00:00:04]: About to start a server with the following settings: [00:00:04]: Dedicated: true [00:00:04]: Online: true [00:00:04]: Passworded: false [00:00:04]: ServerPort: 10999 [00:00:04]: SteamAuthPort: 8766 [00:00:04]: SteamMasterServerPort: 27016 [00:00:04]: ClanID: false [00:00:04]: ClanOnly: false [00:00:04]: ClanAdmin: false [00:00:04]: LanOnly: false [00:00:04]: FriendsOnly: false [00:00:04]: EnableAutosaver: true [00:00:04]: PVP: false [00:00:04]: MaxPlayers: 6 [00:00:04]: GameMode: survival [00:00:04]: OverridenDNS: [00:00:04]: PauseWhenEmpty: true [00:00:04]: InternetBroadcasting: true [00:00:04]: Intent: cooperative [00:00:04]: [Warning] Could not confirm port 10999 is open in the firewall. [00:00:04]: Online Server Started on port: 10999 [00:00:04]: Collecting garbage... [00:00:04]: lua_gc took 0.01 seconds [00:00:04]: ~ShardLuaProxy() [00:00:04]: ~ItemServerLuaProxy() [00:00:04]: ~InventoryLuaProxy() [00:00:04]: ~NetworkLuaProxy() [00:00:04]: ~SimLuaProxy() [00:00:04]: lua_close took 0.02 seconds [00:00:04]: ReleaseAll [00:00:04]: ReleaseAll Finished [00:00:04]: cGame::StartPlaying [00:00:04]: LOADING LUA [00:00:04]: DoLuaFile scripts/main.lua [00:00:04]: DoLuaFile loading buffer scripts/main.lua [00:00:04]: scripts/main.lua(162,1) running main.lua [00:00:04]: loaded modindex [00:00:04]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:04]: LOADING LUA SUCCESS [00:00:04]: PlayerDeaths could not load morgue [00:00:04]: PlayerHistory could not load player_history [00:00:04]: bloom_enabled false [00:00:04]: loaded saveindex [00:00:04]: OnFilesLoaded() [00:00:04]: OnUpdatePurchaseStateComplete [00:00:04]: Unload FE [00:00:04]: Unload FE done [00:00:05]: LOAD BE [00:00:06]: LOAD BE: done [00:00:06]: Loading world: session/5D610E7CF3961121/0000000115 [00:00:06]: Save file is at version 3 [00:00:06]: Begin Session: 5D610E7CF3961121 [00:00:06]: saving to server_temp/server_save [00:00:06]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:00:07]: Loading Nav Grid [00:00:07]: setting summerlength 15 [00:00:07]: setting isnightmaredawn false [00:00:07]: setting elapseddaysinseason 8 [00:00:07]: setting isfullmoon false [00:00:07]: setting moisture 595.00323486328 [00:00:07]: setting cavephase night [00:00:07]: setting isnightmarewild false [00:00:07]: setting moonphase quarter [00:00:07]: setting precipitationrate 0 [00:00:07]: setting iswet false [00:00:07]: setting winterlength 15 [00:00:07]: setting temperature -31.556799644214 [00:00:07]: setting isnightmarewarn false [00:00:07]: setting iswinter true [00:00:07]: setting moistureceil 2602.7844238281 [00:00:07]: setting isday false [00:00:07]: setting israining false [00:00:07]: setting remainingdaysinseason 7 [00:00:07]: setting precipitation none [00:00:07]: setting wetness 0 [00:00:07]: setting isnightmarecalm false [00:00:07]: setting timeinphase 0.64404067993164 [00:00:07]: setting isdusk false [00:00:07]: setting iscavedusk false [00:00:07]: setting isautumn false [00:00:07]: setting issnowing false [00:00:07]: setting iscaveday false [00:00:07]: setting phase night [00:00:07]: setting snowlevel 1 [00:00:07]: setting issnowcovered true [00:00:07]: setting autumnlength 20 [00:00:07]: setting pop 0.099039410012796 [00:00:07]: setting nightmaretime 0 [00:00:07]: setting springlength 20 [00:00:07]: setting isspring false [00:00:07]: setting nightmarephase none [00:00:07]: setting season winter [00:00:07]: setting time 0.86651525497437 [00:00:07]: setting iscavenight true [00:00:07]: setting cycles 98 [00:00:07]: setting isnight true [00:00:07]: setting nightmaretimeinphase 0 [00:00:07]: setting issummer false [00:00:10]: Reconstructing topology [00:00:10]: ...Sorting points [00:00:10]: ...Sorting edges [00:00:10]: ...Connecting nodes [00:00:10]: ...Validating connections [00:00:10]: ...Housekeeping [00:00:10]: ...Done! [00:00:10]: 1 uploads added to server. From server_temp [00:00:10]: About to start a shard with these settings: [00:00:10]: ShardName: [SHDMASTER] [00:00:10]: ShardID: 1 [00:00:10]: ShardRole: MASTER [00:00:10]: MasterHost: (null) [00:00:10]: MasterBind: 127.0.0.1 [00:00:10]: MasterPort: 10888 [00:00:10]: [Shard] Starting master server [00:00:10]: [Warning] Could not confirm port 10888 is open in the firewall. [00:00:10]: [Shard] Shard server started on port: 10888 [00:00:10]: Telling Client our new session identifier: 5D610E7CF3961121 [00:00:10]: ModIndex: Load sequence finished successfully. [00:00:10]: Reset() returning [00:00:10]: [Steam] SteamGameServer_Init(8766, 10999, 27016) Setting breakpad minidump AppID = 322330 [00:00:10]: [Steam] SteamGameServer_Init success [00:00:10]: Validating portal[9] <-> 3729119807[9] (inactive) [00:00:10]: Validating portal[3] <-> 3729119807[3] (inactive) [00:00:10]: Validating portal[10] <-> 3729119807[10] (inactive) [00:00:10]: Validating portal[7] <-> 3729119807[7] (inactive) [00:00:11]: Validating portal[2] <-> 3729119807[2] (inactive) [00:00:11]: Validating portal[1] <-> 3729119807[1] (inactive) [00:00:11]: Validating portal[8] <-> 3729119807[8] (inactive) [00:00:11]: Validating portal[5] <-> 3729119807[5] (inactive) [00:00:11]: Validating portal[4] <-> 3729119807[4] (inactive) [00:00:11]: Validating portal[6] <-> 3729119807[6] (inactive) [00:00:11]: Sim paused