This thread got me up and running with no issues at all. I managed to learn a bit more through reading other files throughout the game to change some other things about my character. Thank you for the effort that went into this write up and video.
I'm a little stuck on what to do next however. Art is going to be a challenge that will require gaining a new skill set, programming is something I'm already ok with. Not LUA, but several others so I suspect this wont be as bad as the art. I have looked into learning the language in total but I haven't found information I think matches up the way it is being used for DS.
I promise I looked through a lot of information already on this site last night before deciding to ask for advice in this way. What I need is something that explains, or makes easier to understand, the way code is written for character customization. The simple stuff is simple, I can't grab the fun things, but what if I wanted to make a character ok with eating rot? Reading the code I can come up with clues and I am piecing things together, but not at the rate I would like. With only my pride to lose, and little attachment to it in the first place , I ask: Where do I go next for more advanced LUA training as it pertains to DS?
PS: I'm freaking hooked on this game. I'm concerned about the art part of this thing, but absolutely looking forward to the coding part of this to create some interesting additions to the game.