DontStarvinge

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About DontStarvinge

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  1. Ancient Stonework is a great turf and should be craftable like all the others. Anenemy make for interesting tools but having some worlds just have only a few of them is sad. Some way to get more of them would be great whether it's Regrowth or adding it as a drop from some ocean based content.
  2. As far as I know there isn't a way to control how many Clockwork set pieces spawn in a world ingame and I often wish it had a couple more. The default amount is 4 although the list for clockwork set pieces also includes Merm vs Pig War set pieces in that list. (Making those boons would be nice) In "leveldataoverride.lua" in a worlds save the "numrandom_set_pieces" value can be edited manually but often resets and a ingame way would be nice.
  3. More of a suggestion but it'd be neat. Since Gunpowder breaks them it would make sense if Antlion sinkholes do too.
  4. It might be nice if you could get the small Hunger circuit from scanning a Pigman since they're known for eating and the Hearty circuit from another source too. Might take a while until you find a Hound but Spiders are easy enough. All the small QoL tweaks are also great, even if these are all character focused, I'm hoping that we'll get the ability to craft Ancient Stonework Turf.
  5. I'd love if there was a more direct way to choose whether or not you'd want Grass Tufts or Grass Gekkos, Saplings or Twiggy Trees and Berry Bushes or Juicy Berry Bushes. Just essentially splitting the current resource variety setting into 3 specific settings.
  6. A 4th Material for Statues like a nice orange Thulecite would be amazing as well. I really hope they do expand on Sculptures again because they just look great. Also since Moose Gooses Statue takes Down Feathers to craft shouldn't Malbatrosses Statue do the same with his feathers.
  7. I assume the one with "generic gems" inside it was a placeholder that accidentally got uploaded
  8. Both items show up as generic backpacks on the map. All other backpacks have a unique icon so it definitely seems unintentional.
  9. It's random how many tree guards spawn. Not always multiple spawn
  10. Hounds are able to spawn off the map/on the water in RoG. Wargs can also make them spawn off the map making a proper Warg farm harder to make.
  11. If a fire hound dies it leaves behind "houndfire". These don't get put out by a Flingomatic which seems unintentional.
  12. Batalisks aren't renewable in Hamlet only worlds. This makes Cowls unrenewable. Cowls can't be repaired by sewing kits and can also not be fueled by glowberries. This could easily be avoided by making Vampire Bats have a chance to drop Bat Wings or by making them refuelable like Moggles.
  13. The Tinkers Tower sells the blueprint for the Dripple Pipes and for Weather Pains but you can't acquire Ox Horns or Volt Goat Horns to craft them. Neither the Magic nor Oddity shop sell Ox Horns or Volt Goat Horns.
  14. Self explanatory. Very annoying when deciding to build something within the set piece that spawns them.