GhostPhreak

  • Content count

    46
  • Joined

  • Last visited

Community Reputation

77 Excellent

4 Followers

About GhostPhreak

  • Rank
    Junior Member

Recent Profile Visitors

831 profile views
  1. unban me ok thans

    1. GhostPhreak

      GhostPhreak

      Oof I don't unban gey people

    2. JohnWatson

      JohnWatson

      i'm not gay

  2. Another crash D:

    [04:14:20]: [string "scripts/components/follower.lua"]:8: attempt to index field 'follower' (a nil value) LUA ERROR stack traceback: scripts/components/follower.lua:8 in (field) ? (Lua) <7-9> self = canaccepttarget = true inst = 365667 - icehound (valid:false) _ = table: 22169150 OnLeaderRemoved = function - scripts/components/follower.lua:22 leader = 377190 - little_walrus (valid:true) scripts/class.lua:30 in () ? (Lua) <23-32> t = table: 22169010 k = leader v = 377190 - little_walrus (valid:true) p = table: 22169538 old = nil scripts/components/follower.lua:129 in (method) SetLeader (Lua) <113-143> self = canaccepttarget = true inst = 365667 - icehound (valid:false) _ = table: 22169150 OnLeaderRemoved = function - scripts/components/follower.lua:22 inst = 377190 - little_walrus (valid:true) scripts/components/leader.lua:92 in (method) AddFollower (Lua) <88-105> self = _onfollowerremoved = function - scripts/components/leader.lua:23 inst = 377190 - little_walrus (valid:true) followers = table: 0AE37950 numfollowers = 1 _onfollowerdied = function - scripts/components/leader.lua:22 follower = 365667 - icehound (valid:false) scripts/components/follower.lua:118 in (method) SetLeader (Lua) <113-143> self = canaccepttarget = true inst = 365667 - icehound (valid:false) _ = table: 22169150 OnLeaderRemoved = function - scripts/components/follower.lua:22 inst = 377190 - little_walrus (valid:true) scripts/prefabs/walrus_camp.lua:250 in (upvalue) SpawnHuntingParty (Lua) <206-266> inst = 102430 - walrus_camp (valid:true) target = nil houndsonly = false transformsToSet = table: 30B78880 leader = 377189 - walrus (valid:true) companion = 377190 - little_walrus (valid:true) existing_hounds = table: 0AE38378 i = 1 hound = 365667 - icehound (valid:false) scripts/prefabs/walrus_camp.lua:271 in (upvalue) CheckSpawnHuntingParty (Lua) <268-274> inst = 102430 - walrus_camp (valid:true) target = nil houndsonly = false scripts/prefabs/walrus_camp.lua:298 in (field) ? (Lua) <296-299> inst = 102430 - walrus_camp (valid:true) scripts/components/worldstate.lua:42 in (upvalue) SetVariable (Lua) <24-48> var = isday val = true togglename = day watchers = table: 1648CBE8 k = 102430 - walrus_camp (valid:true) v = table: 1648CB70 i = 1 fn = table: 1648CB98 scripts/components/worldstate.lua:72 in (local) fn (Lua) <70-78> src = 100036 - world (valid:true) phase = day scripts/entityscript.lua:1035 in (method) PushEvent (Lua) <1022-1049> self (valid:true) = GUID = 100036 inlimbo = false Pathfinder = Pathfinder (15298370) worldstatewatching = table: 06C6EF78 worldprefab = forest ismastershard = true shard = 100040 - shard_network (valid:true) net = 100039 - forest_network (valid:true) pendingtasks = table: 06C728D0 hideminimap = false state = table: 06C690A0 name = MISSING NAME Transform = Transform (15298490) game_data_task = PERIODIC 100036: 0.000000 generated = table: 0B0D3B18 event_listening = table: 06C693C0 PostInit = function - scripts/prefabs/world.lua:211 lower_components_shadow = table: 06C68808 entity = Entity (0BAC6F50) prefab = world updatecomponents = table: 06C72830 GroundCreep = GroundCreep (15298510) OnRemoveEntity = function - scripts/prefabs/world.lua:233 persists = false meta = table: 07BE9910 spawntime = 2.3000001199543 SoundEmitter = SoundEmitter (15298550) actioncomponents = table: 06C68880 Map = Map (15298630) ismastersim = true event_listeners = table: 06C69258 WaveComponent = WaveComponent (152990D0) replica = table: 06C68538 topology = table: 0B0D5F80 components = table: 06C689C0 minimap = 100037 - minimap (valid:true) event = phasechanged data = day listeners = table: 06C69870 tocall = table: 21443E [04:14:20]: [string "scripts/components/follower.lua"]:8: attempt to index field 'follower' (a nil value) LUA ERROR stack traceback: scripts/components/follower.lua:8 in (field) ? (Lua) <7-9> scripts/class.lua:30 in () ? (Lua) <23-32> scripts/components/follower.lua:129 in (method) SetLeader (Lua) <113-143> scripts/components/leader.lua:92 in (method) AddFollower (Lua) <88-105> scripts/components/follower.lua:118 in (method) SetLeader (Lua) <113-143> scripts/prefabs/walrus_camp.lua:250 in (upvalue) SpawnHuntingParty (Lua) <206-266> scripts/prefabs/walrus_camp.lua:271 in (upvalue) CheckSpawnHuntingParty (Lua) <268-274> scripts/prefabs/walrus_camp.lua:298 in (field) ? (Lua) <296-299> scripts/components/worldstate.lua:42 in (upvalue) SetVariable (Lua) <24-48> scripts/components/worldstate.lua:72 in (local) fn (Lua) <70-78> scripts/entityscript.lua:1035 in (method) PushEvent (Lua) <1022-1049> scripts/components/clock.lua:306 in (method) OnUpdate (Lua) <231-345> scripts/update.lua:192 in () ? (Lua) <149-228>
  3. Crash

    Hi my server keeps crashing ever since the new update came out [17:12:37]: [string "scripts/prefabs/hound.lua"]:194: attempt to index field 'health' (a nil value) LUA ERROR stack traceback: scripts/prefabs/hound.lua:194 in (local) fn (Lua) <193-197> dude = 167033 - deciduous_root (valid:true) scripts/components/combat.lua:149 in (method) ShareTarget (Lua) <134-160> self = hiteffectsymbol = marker defaultdamage = 20 keeptargetfn = function - scripts/prefabs/hound.lua:150 forcefacing = true inst = 166950 - hound (valid:true) retargetperiod = 3 hitrange = 3 targetfn = function - scripts/prefabs/hound.lua:125 lastattacker = 166730 - catcoon (valid:true) lastwasattackedtime = 5591.6336249597 keeptargettimeout = 0.86666665971279 lasttargetGUID = 111452 nextbattlecrytime = 5589.6528644612 externaldamagetakenmultipliers = table: 205004D8 laststartattacktime = 5589.6002915204 retargettask = PERIODIC 166950: 3.000000 hurtsound = dontstarve/creatures/hound/hurt losetargetcallback = function - scripts/components/combat.lua:274 battlecryenabled = true _ = table: 24D45208 externaldamagemultipliers = table: 205003E8 target = 166730 - catcoon (valid:true) range = 30 fn = function - scripts/prefabs/hound.lua:193 maxnum = 5 x = 374.54287719727 y = 0 z = 7.4892773628235 ents = table: 21B404D0 num_helpers = 0 i = 4 v = 167033 - deciduous_root (valid:true) scripts/prefabs/hound.lua:192 in (local) fn (Lua) <190-198> inst = 166950 - hound (valid:true) data = table: 32AF2140 scripts/entityscript.lua:1035 in (method) PushEvent (Lua) <1022-1049> self (valid:true) = DynamicShadow = DynamicShadow (21D42280) Transform = Transform (21D423A0) inlimbo = false actionreplica = table: 2BEA8410 event_listening = table: 2BEAA170 brain = --brain-- sleep time: 0.08 Priority - RUNNING <RUNNING> (execute 13, eval in 0.08)>0.08 >Parallel - READY <FAILED> ()>0.00 > >PanicHaunted - READY <FAILED> ()>0.00 > >Panic - READY <READY> ()>0.00 >Parallel - READY <FAILED> ()>0.00 > >OnFire - READY <FAILED> ()>0.00 > >Panic - READY <READY> ()>0.00 >Parallel - READY <FAILED> ()>0.00 > >NoLeader - READY <SUCCESS> ()>0.00 > >AttackWall - READY <FAILED> ()>0.00 >Parallel - READY <FAILED> ()>0.00 > >Is Pet - READY <FAILED> ()>0.00 > >ChaseAndAttack - READY <READY> ()>0.00 >Parallel - READY <FAILED> ()>0.00 > >No Pet Has Home - READY <FAILED> ()>0.00 > >ChaseAndAttack - READY <READY> ()>0.00 >Parallel - READY <FAILED> ()>0.00 > >Not Pet - READY <SUCCESS> ()>0.00 > >ChaseAndAttack - READY <FAILED> ()>0.00 >Leash - READY <FAILED> ()>0.00 >eat food - READY <FAILED> ()>0.00 >Follow - READY <FAILED> ()>0.00 >FaceEntity - READY <FAILED> ()>0.00 >StandStill - READY <FAILED> ()>0. [**truncated**] actioncomponents = table: 2BEA6458 sounds = table: 265EA528 lower_components_shadow = table: 2BEA5FF8 updatecomponents = table: 1DACE4F8 entity = Entity (1C895818) AnimState = AnimState (21D421A0) prefab = hound OnEntitySleep = function - scripts/prefabs/hound.lua:229 name = Hound OnSave = function - scripts/prefabs/hound.lua:249 Network = Network (21D428E0) Physics = Physics (1D3D58E0) OnLoad = function - scripts/prefabs/hound.lua:254 brainfn = table: 265E8FC0 SoundEmitter = SoundEmitter (21D42260) worldstatewatching = table: 20501D10 pendingtasks = table: 20500500 sg = sg="hound", state="taunt", time=1.23, tags = "busy," spawntime = 5584.2336245738 event_listeners = table: 2BEAA2D8 replica = table: 2BEA67C8 GUID = 166950 components = table: 2BEA6160 persists = true event = attacked data = table: 32AF2140 listeners = table: 2BEAA148 tocall = table: 32AF2960 i = 3 fn = function - scripts/prefabs/hound.lua:190 scripts/components/combat.lua:463 in (method) GetAttacked (Lua) <405-480> self = hi [17:12:37]: [string "scripts/prefabs/hound.lua"]:194: attempt to index field 'health' (a nil value) LUA ERROR stack traceback: scripts/prefabs/hound.lua:194 in (local) fn (Lua) <193-197> scripts/components/combat.lua:149 in (method) ShareTarget (Lua) <134-160> scripts/prefabs/hound.lua:192 in (local) fn (Lua) <190-198> scripts/entityscript.lua:1035 in (method) PushEvent (Lua) <1022-1049> scripts/components/combat.lua:463 in (method) GetAttacked (Lua) <405-480> scripts/components/combat.lua:844 in (method) DoAttack (Lua) <794-868> scripts/stategraphs/SGcatcoon.lua:419 in (field) fn (Lua) <419-419> scripts/stategraph.lua:568 in (method) UpdateState (Lua) <536-580> scripts/stategraph.lua:607 in (method) Update (Lua) <599-627> scripts/stategraph.lua:125 in (method) Update (Lua) <109-148> scripts/update.lua:218 in () ? (Lua) <149-228>
  4. Hey I was just curious about some stuff I've been thinking about lately. Why didn't Klei place the bee queen spawn location in the killer bee biome? Why doesn't Maxwell's book have some unique magic spells like Wickerbottoms books? Finally are traps gay????
  5. Finally!!!! We won't have to worry about vote kicking griefers anymore!
  6. Crash

    My Vanilla Dedicated Server crashed! No mods were used & I'm currently playing in the beta [14:21:01]: [string "scripts/components/stackable.lua"]:4: attempt to index field 'stackable' (a nil value) LUA ERROR stack traceback: scripts/components/stackable.lua:4 in (field) ? (Lua) <3-8> self = _ = table: 26D16AA8 inst = 449747 - butterfly(LIMBO) (valid:false) stacksize = 2 scripts/class.lua:30 in () ? (Lua) <23-32> t = table: 26D16A80 k = stacksize v = 2 p = table: 26D16DF0 old = 1 scripts/components/stackable.lua:121 in (method) Put (Lua) <90-126> self = _ = table: 26D16AA8 inst = 449747 - butterfly(LIMBO) (valid:false) item = 452851 - butterfly (valid:false) source_pos = (179.41, 0.00, -136.96) ret = nil num_to_add = 1 newtotal = 2 oldsize = 1 newsize = 2 numberadded = 1 scripts/components/inventory.lua:726 in (method) GiveItem (Lua) <636-769> self = dropondeath = false ignoreoverflow = false ignoresound = false isopen = true opencontainers = table: 23CFDC48 isvisible = true silentfull = false inst = 404431 - wendy (valid:true) equipslots = table: 23CFD770 ignorefull = false _ = table: 23CFD5B8 itemslots = table: 23CFD7E8 inst = 452851 - butterfly (valid:false) slot = 2 src_pos = (179.41, 0.00, -136.96) eslot = nil new_item = true objectDestroyed = nil can_use_suggested_slot = false overflow = table: 31DC1AF8 container = table: 23CFD7E8 leftovers = nil scripts/prefabs/butterfly.lua:49 in (field) onfinish (Lua) <44-52> inst = 452851 - butterfly (valid:false) worker = 404431 - wendy (valid:true) scripts/components/workable.lua:126 in (method) WorkedBy (Lua) <112-132> self = lastworktime = 40917.435467344 inst = 452851 - butterfly (valid:false) savestate = false _ = table: 3303C208 onfinish = function - scripts/prefabs/butterfly.lua:44 worker = 404431 - wendy (valid:true) numworks = 1 scripts/actions.lua:530 in (field) fn (Lua) <528-533> act = Catch 452851 - butterfly With Inv: 449371 - bugnet(LIMBO) (valid:false) scripts/bufferedaction.lua:24 in (method) Do (Lua) <20-34> self (valid:false) = forced = true action = table: 081CFB98 invobject = 449371 - bugnet(LIMBO) (valid:true) onfail = table: 1D2FA520 doerownsobject = true onsuccess = table: 1D2FA6D8 target = 452851 - butterfly (valid:false) options = table: 1D2FA6B0 doer = 404431 - wendy (valid:true) pos = (178.65, 0.00, -135.85) scripts/entityscript.lua:1269 in (method) PerformBufferedAction (Lua) <1261-1279> self (valid:true) = DynamicShadow = DynamicShadow (33814060) inlimbo = false GetMoistureRateScale = function - scripts/prefabs/player_common.lua:133 SetCameraDistance = function - scripts/prefabs/player_common.lua:1310 ScreenFlash = function - scripts/prefabs/player_common.lua:1372 player_classified = 404432 - player_classified (valid:true) playercolour = table: 313DB2D8 AnimState = AnimState (33814340) Light = Light (33814380) _OnDespawn = function - scripts/prefabs/wendy.lua:18 _isrezattuned = false OnRemoveEntity = function - scripts/prefabs/player_common.lua:631 pendingtasks = table: 1ECA1760 ShowHUD = function - scripts/prefabs/player_common.lua:1292 ShowGiftItemPopUp = function - scripts/prefabs/player_common.lua:1304 sg = sg="wilson", state="bugnet", time=0.33, tags = "netting,working,prenet,autopredict," IsHUDVisible = function - scripts/prefabs/player_common.lua:1282 ApplyScale = function - scripts/prefabs/player_common.lua:1387 SetGhostMode = function - scripts/prefabs/player_common.lua:546 ShowActions = function - scripts/prefabs/player_common.lua:1286 OnWakeUp = function - scripts/prefabs/player_common.lua:1203 Transform = Transform (33814360) actionreplica = table: 1ECA0180 event_listening = table: 321105B8 actioncomponents = table: 1EC9F500 lower_components_shadow = table: 1EC9F8C0 GetMaxMoisture [14:21:01]: [string "scripts/components/stackable.lua"]:4: attempt to index field 'stackable' (a nil value) LUA ERROR stack traceback: scripts/components/stackable.lua:4 in (field) ? (Lua) <3-8> scripts/class.lua:30 in () ? (Lua) <23-32> scripts/components/stackable.lua:121 in (method) Put (Lua) <90-126> scripts/components/inventory.lua:726 in (method) GiveItem (Lua) <636-769> scripts/prefabs/butterfly.lua:49 in (field) onfinish (Lua) <44-52> scripts/components/workable.lua:126 in (method) WorkedBy (Lua) <112-132> scripts/actions.lua:530 in (field) fn (Lua) <528-533> scripts/bufferedaction.lua:24 in (method) Do (Lua) <20-34> scripts/entityscript.lua:1269 in (method) PerformBufferedAction (Lua) <1261-1279> scripts/stategraphs/SGwilson.lua:2326 in (field) fn (Lua) <2325-2329> scripts/stategraph.lua:568 in (method) UpdateState (Lua) <536-580> scripts/stategraph.lua:607 in (method) Update (Lua) <599-627> scripts/stategraph.lua:125 in (method) Update (Lua) <109-148> scripts/update.lua:218 in () ? (Lua) <149-228>
  7. Will there be any new weapons any time soon?
  8. Crash

    My Vanilla Dedicated Server got this crash today. I don't know what made it crash or how it happened. I use no mods & I am currently playing in the beta. [06:23:48]: [string "scripts/entityscript.lua"]:1006: assertion failed! LUA ERROR stack traceback: =[C]:-1 in (global) assert (C) <-1--1> scripts/entityscript.lua:1006 in (method) GetPosition (Lua) <1002-1008> self (valid:false) = DynamicShadow = DynamicShadow (2A390140) inlimbo = false GetMoistureRateScale = function - scripts/prefabs/player_common.lua:133 SetCameraDistance = function - scripts/prefabs/player_common.lua:1310 ScreenFlash = function - scripts/prefabs/player_common.lua:1372 playercolour = table: 2C229B20 IsOverheating = function - scripts/prefabs/player_common.lua:103 Light = Light (2A390280) _isrezattuned = false OnRemoveEntity = function - scripts/prefabs/player_common.lua:631 ShowHUD = function - scripts/prefabs/player_common.lua:1292 ShowGiftItemPopUp = function - scripts/prefabs/player_common.lua:1304 sg = sg="wilson", state="idle", time=6.30, tags = "idle,canrotate," IsHUDVisible = function - scripts/prefabs/player_common.lua:1282 ApplyScale = function - scripts/prefabs/player_common.lua:1387 SetGhostMode = function - scripts/prefabs/player_common.lua:546 ShowActions = function - scripts/prefabs/player_common.lua:1286 OnWakeUp = function - scripts/prefabs/player_common.lua:1203 Transform = Transform (2A390340) actionreplica = table: 1C7605B0 actioncomponents = table: 1C766D98 lower_components_shadow = table: 1C766758 GetMaxMoisture = function - scripts/prefabs/player_common.lua:123 talksoundoverride = dontstarve/characters/wolfgang/talk_large_LP CanUseTouchStone = function - scripts/prefabs/player_common.lua:73 ShakeCamera = function - scripts/prefabs/player_common.lua:1330 OnDespawn = function - scripts/prefabs/player_common.lua:1221 Physics = Physics (2A3904A0) MiniMapEntity = MiniMapEntity (2A3903A0) IsFreezing = function - scripts/prefabs/player_common.lua:93 _OnLoad = function - scripts/prefabs/wolfgang.lua:187 replica = table: 1C75F930 GetTemperature = function - scripts/prefabs/player_common.lua:83 GUID = 116845 ghostenabled = true _scalesource = table: 1CE78CD8 EnableMovementPrediction = function - scripts/prefabs/player_common.lua:485 SetCameraZoomed = function - scripts/prefabs/player_common.lua:1316 hurtsoundoverride = dontstarve/characters/wolfgang/hurt_large Network = Network (2A390440) userid = KU_N2DdDrM- OnPreLoad = function - scripts/prefabs/player_common.lua:1109 LightWatcher = LightWatcher (2A390460) inherentactions = table: 1C3B8F30 spawntime = 563.46669605374 SnapCamera = function - scripts/prefabs/player_common.lua:1322 hasRevivedPlayer = true prefab = wolfgang _OnPreLoad = function - scripts/prefabs/wolfgang.lua:204 ScreenFade = function - scripts/prefabs/player_common.lua:1363 strength = mighty _wasnomorph = false entity = Entity (2C5CBFC0) name = Skizzy children = table: 1C1FBE38 IsCarefulWalking = function - scripts/prefabs/player_common.lua:147 OnSave = function - scripts/prefabs/player_common.lua:1083 AttachClassified = function - scripts/prefabs/player_common.lua:620 OnSleepIn = function - scripts/prefabs/player_common.lua:1175 IsActionsVisible = function - scripts/prefabs/player_common.lua:1276 ShowWardrobePopUp = function - scripts/prefabs/player_common.lua:1298 OnLoad = function - scripts/prefabs/player_common.lua:1119 SoundEmitter = SoundEmitter (2A390500) _mightiness_scale = 1.0191481638844 AnimState = AnimState (2A390160) GetMoisture = function - scripts/prefabs/player_common.lua:113 GetSandstormLevel = function - scripts/prefabs/player_common.lua:143 DetachClassified = function - scripts/prefabs/player_common.lua:626 components = table: 1C766848 persists = false scripts/components/hounded.lua:311 in (upvalue) ReleaseSpawn (Lua) <310-318> target = [06:23:48]: [string "scripts/entityscript.lua"]:1006: assertion failed! LUA ERROR stack traceback: =[C]:-1 in (global) assert (C) <-1--1> scripts/entityscript.lua:1006 in (method) GetPosition (Lua) <1002-1008> scripts/components/hounded.lua:311 in (upvalue) ReleaseSpawn (Lua) <310-318> scripts/components/hounded.lua:516 in (method) OnUpdate (Lua) <482-565> scripts/update.lua:192 in () ? (Lua) <149-228>
  9. Your server "Absimiliard's Kitchen" was the first Don't Starve server i ever played on :D

    1. absimiliard

      absimiliard

      Awww!  I'm glad you liked it so much.

       

      Thank you for letting me know!