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About Maximum101

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  1. Part of the character's arm disappears and reappears when throwing/catching a boomerang. Note: I set the .AnimState:SetDeltaTimeMultiplier to 0 before throwing/catching the boomerang. Since, it appears for only a split second.
  2. Wow, lot of people here on the forums STILL don't get it... What I mean is, Woodie has no downside (like Wilson) and his curses are now completely optional. This is basically a bit outdated now.
  3. Congratulations! You just completed making Wilson 2.0!
  4. WereMoose Discussion Thread

    Why is the tex and build files for the Moose, Goose, and now Beaver .dyn files, wtf is the point?! Woodie is a base game character let the files be accessible to everyone, Woodie isn't even a skin or purchasable character. I just wanted to add Woodie's gloves and maybe shoes to the Moose.
  5. The new music reminds me of Mario and Luigi mixed with Hamlet or Paper Mario: The Thousand Year Door, rather than DST. However, the old music fit so perfectly to capture the feeling of Wilson working.
  6. I love how the animations start out looking like a SFM (Talking about the boat hooking).
  7. The Sprouting Stone Fruit Placer is using it's snow variety in autumn
  8. I mean you probably should've looked it up and put a edit before I even commented about it, but enough said.
  9. wheel chair (no context)
  10. Hello

    1. Sketched_Philo


      here's a messsage for you20190413070111_1.thumb.jpg.2f219ba6cc9c45927a437884e3559629.jpg

  11. Wortox freezing quote

    It sounds like a familiar quote about examining a Frozen Pond. ANNOUNCE_COLD = "It's finally frozen over!" save.rar