Yagenius

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About Yagenius

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  1. !! WOAH--- !! The problem of FROMNUM , is really the UPPERCASE !!! Thank you !! BTW , I still have one of FRONUM Tags , when I trying to Trigger other form. :: I have change all of my Uppercase tags to lowercase and I'm not sure now why I still getting this FRONUM. X''D :: : Tags result : Trigger first form : : Tags result : Trigger second form : : Tags result : back to hoomane form : The result is I's not crash anymore!!!! !!! OMGGGGGGGGG !!!! ♥♥ !!!! You are the life savior !!!! ♥♥ !! ♥ Thank you Thank you very very much ♥ !! oh... umm.. I have a little problem with some animations invisible, I known I didn't have some of those animations for player. If you don't mind could you tell me how to add the Custom animations , ( for my mod only but other player can see it. ) or disable some actions for my First and Second form? ( I don't want to use player actions when in other form. ) FULL LASTEST FILE : Aika_Test.rar
  2. [00:25:08]: Serializing user: session/39521E4CC0FA031E/C7GSC53084I801G0653I8O8/0000000001 [00:25:17]: SendRemoteExecute(print(ThePlayer.entity:GetDebugString()), 391.301605, -686.893982) [00:25:21]: GUID:100560 Name: Tags: tiger _sheltered birdwhisperer trader _health FROMNUM FROMNUM player idle _builder _sanity _inventory FROMNUM FROMNUM _combat FROMNUM _moisture FROMNUM FROMNUM debuffable FROMNUM _hunger _rider character lightningtarget tigerness Prefab: aikawa AnimState: bank: wilson build: aikawa anim: idle_loop anim/player_idles.zip:idle_loop Frame: 34.00/66 Facing: 3 Transform: Pos=(386.00,0.00,-686.00) Scale=(1.20,1.20,1.20) Heading=0.00 DynamicShadow: Network: NetworkID=4748 Owner=6903582000048810625 NetSleep=0000000000000000000000000000000000000000000000000000000000000000 LightWatcher: IN LIGHT: 19.10-->1.48/0.08 Light: MiniMapEntity: Physics: Collision Group: 1024 Mask: 64,128, (ACTIVE) Vel: 0.00 SoundEmitter: Yes I do , as YakumoYukari said. If I including the FROMNUM Tags Things , It will has around 26 Tags. and .. It doesn't seems like over 31 limit. or Did i miss something?
  3. @YakumoYukari @Ultroman ♥♥♥ OMG !! THANK YOU VERY MUCH FOR YOUR KINDNESS !! ♥♥♥ @YakumoYukari Ummm.... Too many Size limit Tags? Okay , I have tried to checked my Tags today. ( I have 17 - 18 Tags. ) BTW , I don't know really how this game counts the Tags. :'D
  4. ♥♥♥♥ Thank you for your reply !!! ♥♥♥♥ < omg .. I'm feel bad for making this trouble , i'm sorry D'X > I just want him to has LvL + Custom Food and Transforming skill.. , I'm so sorry I don't know How big It is--.. I just want to fixed the Inventory error by put them in the MasterPosinit. ( Maybe just maybe it will fixed them. X'D ) Oh.. Those Two Fn is on lines 558 and 701 .. Is it not declared ? Lines 558 - 699 : line 701 - 787 : ( If I misunderstood something, i'm so sorry.) Does that mean .. I need to erase one of those lines in SetTigerMode like this right ? I have checked my SGweretiger / Modmain / Tigerness Components and they never touched the inventory replica. except my aikawa.lua that has one lines about inventory. ( not a Replica ) onbecametiger , onbecamepretiger Fn. inst.components.inventory:DropEverything(true) I also tried to Disable It. And It seems it still has Inventory error. ( I have similar error about replica before :: Sanity.Replica, Health.Replica, Hunger.Replica :: I have disabled it on lines 657 - 659 and it's fixed ) Another one is my Custom Sgwilson, that has so many inventory. < I just replacing " Beaver " to " Pretiger " Tags and replacing Beaver build. > Honestly.. I really don't know how to fix the replica ... If you don't mind Could you tech me how to fix it, please?
  5. As the title said I still stuck at attempt to index field 'inventory' (a nil value) when I tried to Transforms into another from. ( + random method and located the file when it's crash. # Use Same Code ) 1. error in components / playercontroller : [00:14:24]: [string "scripts/components/playercontroller.lua"]:1080: attempt to index field 'inventory' (a nil value) LUA ERROR stack traceback: scripts/components/playercontroller.lua:1080 in (method) HasAOETargeting (Lua) <1079-1085> scripts/components/playeractionpicker.lua:293 in (method) DoGetMouseActions (Lua) <284-326> scripts/components/playercontroller.lua:1855 in (method) OnUpdate (Lua) <1718-2109> scripts/update.lua:192 in () ? (Lua) <149-228> 2. error in components / builder_replica : [00:25:21]: [string "scripts/components/builder_replica.lua"]:265: attempt to index field 'inventory' (a nil value) LUA ERROR stack traceback: scripts/components/builder_replica.lua:265 in (method) CanBuild (Lua) <256-284> scripts/widgets/crafttabs.lua:519 in (method) DoUpdateRecipes (Lua) <492-589> scripts/widgets/crafttabs.lua:404 in (method) OnUpdate (Lua) <364-406> scripts/frontend.lua:749 in (method) Update (Lua) <616-766> scripts/update.lua:92 in () ? (Lua) <33-129> 3. error in widgets / inventorybar : [00:08:57]: [string "scripts/widgets/inventorybar.lua"]:377: attempt to index local 'inventory' (a nil value) LUA ERROR stack traceback: scripts/widgets/inventorybar.lua:377 in (method) Rebuild (Lua) <353-399> scripts/widgets/inventorybar.lua:420 in (method) OnUpdate (Lua) <401-482> scripts/frontend.lua:749 in (method) Update (Lua) <616-766> scripts/update.lua:92 in () ? (Lua) <33-129> Full error Log : 1. client_log2.txt 2. client_log3.txt 3. client_log4.txt My full prefab script : My Full Files : aikawa.lua , Aika_Test.rar
  6. When I transform the game crashes :(

    I love this charather!

    Leveling up like no other, the get hurt, hurts they attacker is sweet.

    His super fast, witch is supe, makes exploreing the map something that not take forever.

    His the strongest characther I every played.

    Finnally I can kill Toadstoo,l Kluas and BeeQueen by myselfe.

    His Hp that gets back fast so It's really hard to get killed by vanilla monster etc.

    Rabbits and birds don't run away from you, so it's easyer to catch/kill. 

    I really would love to play as the enormus furry monster thing that looks sickly murderus! Like a Digimon :3

    Thnaks you for reading and mostly for makeing this mod for people to play. <3

    20180605154730_1.jpg

    1. Rowila

      Rowila

      I also tried with out any mods.

      Still crahses. :,( 

      20180605160645_1.jpg

    2. Yagenius

      Yagenius

      I tried to fix it for a year but I think it's seem doesn't work. :'(

       

      Okay ... I'll try to fix it again today. :')

       

      and Thank you for the screenshot ♥

  7. Version 1.0.7

    125 downloads

    STEAM VERSION : https://steamcommunity.com/sharedfiles/filedetails/?id=510301435 Mystery boy Health : 5 > 3 Sanity : 5 > 3 Hunger : 5 > 3 No nerf No life <33 ( this boi getting dunked on so hard ) His Passive Ability : + Run very Fast. ( สับตีนเเตก ) + Has Level System that make you stronger. + Veggies is good for you. + If you wear glasses, it will make you look a little smarter. + A Normal Boi. - Afraid of Darkness. - He is very Useless at the beginning of the game. - Hungry very fast. - Has nothing special. Update 7/2/2561 : Known some issue in this current version : If you play as Client or With CAVE is enabled , When you transformed some of animations will missing. ( I'll fix it later. ) - Now Catz form have 2 Tier and Requires Level to Unlock. - 1 Tier : Unlock at Lv : 250 ( has 0.05 % to Trigger 1 Tier. ) - 2 Tier : Need 1 Tier and Lv 350 + to Unlock. ( Has 0.10 % to trigger 2 Tier.) Beast Mode 1 Tier ability : + Can Jump + Aoe Attack + Damage Base on Player's Lv. + Sweet Gentle Kitty. ========================================================== Press B to Jump / Pounce ( Can cross over the land , but can get little Bugs. ) Beast Mode 2 Tier ability : + IS AGGRO POTATO. + VERY Rude. ====================== Developer Key included : <<< You can use if you get bugs. ( They can Config.) Press B to Jump / Pounce ( Can cross over the land , but can get little Bugs. ) Press X to Ground Pounding ( Beware The Spike of Lag. ) Press R to Roar ( Make Them Faint. ) Press F to Force Attack Press DOWN ARROW to Force Sleep Press RIGHT ARROW to Force Wake =================================== BONUS FACT <3 : In this form you can use some Emoji. ( If you got Invisible Animations that's mean I'm not add it yet.) Stay Boy : Dance : HE LOVE TO GET BRUSHED AND PAT PAT . <3 + You can use Brush Item to get some Fur Tuft or Thick Fur. + = OR ========================================== Update 31/12/2561 : == CAVE SUPPORT < Beta > == * Fix some bugs. * Fixed : Crash when Transforming ( With Cave ) . - NERF him more <3 + More Feature coming soon. + I may add Frost someday. Update 1/9/2561 : - Remodel his Normal Form. - Fix some bugs. Update 31/8/2561 : -Nerf him so badly. *Base stats change to : 5 *Default Damage Change to : 2 *Crit Damage change to : 0.2 % Happy Survival Thank you to DarkXero, Ultroman and YakumoYukari for helping me . Thank you to Ricky Weng for helping and telling me where's the bug . My DA : http://yoyonobi123.deviantart.com/ My Klei Forums : http://forums.kleientertainment.com/user/691696-yagenius/ My FB : https://www.facebook.com/Yayayah.MeawSockPha <<< I usually Online here IB to me if you have errors. --------------------------------------------------------------------------------------------------------------- --------------------------------------------------------------------------------------------------------------- FAQ : Q : How can I change to the Panda , Bear thing or etc ? A : Just " EAT " Food in " MEAT " type [ LIKE Monster Meat ] or Q : Woah!!! I GET A ERR-!! A : STOP JUST STOP AND SEND ME YOUR LOG PLEASE. It's so annoying when I read those comments. Just go to Documents\ klei\donotstarve\log.txt or Print your Screen where you get bug and send it to me on FB Or DA. ======================================================================================= + Bonus + I recommended you to reach his Lv:200+, before go to dungeo-- i mean Cave. Or Have a ton of meats to triggers his beast form. Lv. 1 - 199 = Feeder Lv. 250 + = Carry Lv. 350 + = God Like :: PROS & CONS :: VEGGIES + It's very useful at the beginning of the game. + Easy to find.( Except you set your world to find harder ) + Use to lower his Ultra instinct. ( Change him back to hoomane from ) - Very low EXP. ( .1 - .5 EXP ) - Give you a little bit full. ( he has a huge hunger rate ) - Late game almost Useless. - I hate Veggies. MEATS + Very High EXP. ( .3 - 2.5 EXP. ) + Use to raise his Ultra instinct. + Very Delicious and High protien. - Raw meat give you more EXP but make your Sanity go down very fast. - Hard to find if you not strong enough or you don't have any friends. - Very Danger at the begin of the game. ( Because he has VERY LOW STATUS. If you eat meat at the very beginning of the game and doesn't have any flower around you, You will dies very fast. ) * Meat and Egg will give you around : 0.5 - 2.5 EXP * Fish will give you around : 1.5 - 2.5 EXP * Veggie , Seed , Fruits will give you around : 0.5 - 2 EXP * Some of Cooked Food will give you around : 0.5 - 2.5 EXP If you want to know more about FOOD that he can eat to lvl up go here :
  8. @DarkXero Ok I can fix the transformation. Can you help me again? Ahhhhhh I have a little problem about his health when turn back to human. Sensei Sama , know code of Multi Sanity? (Like When someone near Me they Sanity will Regen or increase.)
  9. @DarkXero I think I can Fix the transformation problem now. But I have another problem It not Hide Tiger_Meter HUD and bug when " Eat " too much in Weretiger form. (It will go to "Wakeup State")
  10. @DarkXero The perk mean : If eat to much he will Transform . Run Very Fast . Bunny and Bird not run. When Dusk or Night His Sanity will gone down . Mine , Dig , Hammer , Attack very fast.
  11. @DarkXero I think it because of Stategraph . I use SGweretiger It work but can't play animation + can't attack or eating . but when I use SGwilson all animation is work but can't turn back to human because of It not have this State. State{ name = "toaikawa", tags = {"busy"}, onenter = function(inst) inst.Physics:Stop() inst.AnimState:PlayAnimation("death") inst.sg:SetTimeout(3) --inst.SoundEmitter:PlaySound("aikawa/characters/aikawa/tiger_death") inst.components.tigerness.doing_transform = true end, timeline = { TimeEvent(10*FRAMES, function(inst) inst.SoundEmitter:KillSound("tigermusic") end) }, ontimeout = function(inst) TheFrontEnd:Fade(false,2) inst:DoTaskInTime(2, function() inst.components.tigerness.makeperson(inst) inst.components.sanity:SetPercent(.25) inst.components.health:SetPercent(.33) inst.components.hunger:SetPercent(.25) inst.components.tigerness.doing_transform = false inst.sg:GoToState("wakeup") TheFrontEnd:Fade(true,1) end) end },but I think I make me little confuse when I try to change something in it.
  12. @DarkXero the latest script I change transform_weretiger to transform_werebeaver but I not sure if it work...
  13. @DarkXero Yes I have. http://steamcommunity.com/sharedfiles/filedetails/?id=510301435
  14. @DarkXero Hmmm he still not turn back to human.... it because of stategraph?