Hey thank you for replying! I just saw your comment here and on the mod page itself (yikes late!)!
I went into the modinfo.lua and was wondering if I would have to make it RoG compatible under the DS compatibility since DST has RoG?
I changed the name of those files so that they matched the information on the inside? Like, if I took away the "names" in the file itself, I also changed the name of the file to match suit?
In the mondmain . lua I changed the assets to match the names of the files because I edited them so that they had oval and the other to match the ones without the name in them. Like this:
Asset( "IMAGE", "bigportraits/waximo.tex" ),
Asset( "ATLAS", "bigportraits/waximo.xml" ),
AND
Asset( "IMAGE", "bigportraits/waximo_none_oval.tex" ),
Asset( "ATLAS", "bigportraits/waximo_none_oval.xml" ),
But now I'm getting this error whenever I go to test the mod hhhh: