• Announcements

    • JoeW

      UPDATED - Studio Note & Rhymes with Play Streams Temporarily Canceled.   03/06/2020

      UPDATE (3/19/20): Just a quick note regarding the team at Klei Entertainment. As noted previously, everybody at Klei Entertainment is working from home due to the Covid-19 outbreak. Many of us have been working especially hard to help maintain operations as we all move out of the office and into our homes and with everything being done online, extra time must be spent in organizing conversations and trying to maintain communication. As some of you may know, we have a very open office and we are almost always in contact with each other as we go about our days. Some of us work across multiple teams and that work has become a bit more challenging for everybody.   That being said, at this time the transition has not caused any major disruption in our operations, but it would be overly optimistic to expect that we won't have any delays at all. We're going to have to be especially mindful about this in the coming weeks and make sure we don't take on too much work so we can keep things running smoothly.  We will let you know as we see how these changes affect our timelines.  Thanks UPDATE (3/10/20):
      The test yesterday went well. We got the whole office (mostly) to work from home without significant issue. As a result, Klei Staff that can work from home have been asked to do so until further notice.  This means that we will have to cancel the Rhymes with Play stream until we are all back in the office. This shouldn't affect anything else at least in the short term, but if things change I will update you all here.  Original Post: Hey everybody,  This Tuesday March 10th, 2020 the entire staff at Klei will be working remotely for 1 day in an effort to prepare the studio to work remotely for a little while if the need arises.  Klei is already set up pretty well to allow for working remotely, however we are going to have a one day "dry run" with the whole studio so that we can identify and avoid any issues or downtime that may arise should choose to implement a work from home policy due to COVID-19 outbreak concerns. Unfortunately this does mean that we will be canceling the “Rhymes with Play” Art stream this coming Tuesday, however unless the situation changes we expect everything at the studio to be back to normal Wednesday and we’ll continue our regular stream schedule Thursday March 12th. If the situation changes at all, we'll let you know. Thanks for your understanding.
       

HeavyMetalFAKK2

  • Content count

    3
  • Joined

  • Last visited

Community Reputation

0 Neutral

About HeavyMetalFAKK2

  • Rank
    Junior Member
  1. Sorry to double post but I figured out the problem (or at least I think I figured out the problem) and fixed it. Initially my folders went exported -> myitem -> swap_myitem and before I even got to the part of the tutorial where it goes into making the swappable build thing in spriter, I caught the mistake and fixed it. however, by that point, I had also already run the game with line 4 of myitem.lua commented out and an anim zip for the swap_myitem had been built based on the old folder i guess, and something about that was messing up the whole thing. I deleted the old anim and built a new one with the correct folder layout and voila, the item shows up when equipped now. hopefully this can help any of the other people who have come across this and found themselves confused over why the answers earlier in the thread weren't helping them.
  2. I followed the tutorial and I'm pretty certain I followed it exactly. However, for some reason when I equip the item, it is invisible. I can see the item in my inventory and I can see it when it is on the ground, but equipped it just doesn't show up at all. I've read the numerous posts talking about this issue and haven't found any solution that solved my issue. I'm not certain what to do now. Can anybody help me please? Here is the code for the swap_carrerascythe item. Hopefully the problem is just that I missed something with this code and am too new at scripting to realize what the error is. any help would be greatly appreciated. If you need any other info like the .scml file for swap_carrerascythe or anything like that, let me know, because I would really like to know why the equipment won't show up.