froznkamui

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  1. RPG Items+

    Steam link : http://steamcommunity.com/sharedfiles/filedetails/?id=1152732067
     
    This mod is an updated mod from RPG Items mod by HeavenFall (Questionable Intent)
    Now fully compatible with Shipwrecked DLC.
    All items listed below have a 20% chance to gain a magical effect when they spawn (crafted, found or dropped). Weapons and armorpieces get different effects. The effects on weapons are heavily influenced by the attack power of the weapon, while the armor effects have no particular scaling.
    An item that gains a special effect will display a (?) next to its name. This indicates the item is unidentified. Use a Magnifying Glass (available in the Tools crafting tab) on the item to identify what effect is present on the item. Examine the item after it has been identified to get a more detailed explanation. Note that the effect is active whether you identify it or not.
    If this mod is activated in mid-game then all existing items in the game will have a 20% chance of recieving an effect. Once an item has an effect it cannot be removed.
    * indicates a visual effect will play when the effect triggers
    Weapon Effects:
    Flaming - Sometimes ignites flammable targets *
    Leeching - Steals health from targets on each hit
    Freezing - Sometimes freezes freezable targets *
    Minimizing - Sometimes shrinks and slows targets *
    Vorpal - Very rarely instantly kills targets *
    Blessed - Deals additional damage (20 percent)
    Well-crafted - Deals additional damage (10 percent)
    Telelocating - Sometimes teleports targets away *
    Sturdy - Takes longer to break down
    Terrifying - Sometimes causes target to panic *
    Poisoning - Sometimes deals double damage over time *
    Self-repairing - Slowly repairs itself over time (always active)
    Curses:
    Slippery - Can slip out of your hand when used *
    Disappearing - Sometimes vanishes when used *
    Thorny - Deals 1 damage to user when used
    Weapon & Tool List :
    Axe
    Golden Axe
    Ham Bat
    Spear
    Tentacle Spike
    Dark Sword
    Thulecite Club
    Pickaxe
    Golden Pickaxe
    Hammer
    Shovel
    Golden Shovel
    Pitchfork
    Cane
    Bat Bat
    Pick/Axe
    Fishing Rod
    Bug net
    -- Shipwrecked (new)
    Machete
    Luxury Machete
    Cutlass Supreme
    Harpoon
    Trident

    Armor Effects:
    Sturdy - Takes longer to break down
    Fireproof - Reduces fire-damage by a third
    Cozy - Small protection against freezing
    Dapper - Small bonus to sanity
    Self-repairing - Slowly repairs itself over time (always active)
    Healing - Slowly heals wearer over time
    Faster's - Reduces hunger drain
    Quick - Increases speed
    Sentient - Helps wearer understand Science
    Entombing - Sometimes freezes attacker if struck *
    Wish-away - Sometimes teleports attackers away *
    Curses:
    Hungry - Increases hunger drain
    Heavy - Decreases speed
    Tickling - Prevents sleeping
    Armor and Clothes List:
    Grass Suit
    Log Suit
    Night Armour
    Marble Suit
    Snurtle Shell Armor
    Thulecite Suit
    Football Helmet
    Beekeeper Hat
    Shelmet
    Thulecite Crown
    Miner Hat
    Beefalo Hat
    Feather Hat
    Top Hat
    Winter Hat
    Spiderhat
    Rabbit Earmuffs
    Tam o' Shanter
    Dapper Vest
    Breezy Vest
    Puffy Vest
    Torch
    Umbrella
    Lantern
    -- Shipwrecked (new)
    Seashell Suit
    Limestone Suit
    Cactus Armor
    Horned Helmet
    Particulate Purifier
    Pirate Hat
    Captain Hat
    Lucky Hat
    Life Jacket
    Sleek Hat
    Snakeskin Hat
    Snakeskin Jacket
    Windbreaker
    Blubber Suit
    Shark Tooth Crown
    Dumbrella
    I'm not including any Obsidian items, since they already have their own perk.
    Please let me know if there's any bug or crash, I've fixed some of the bugs but not 100% sure if everything works as intended especially the weapons which I haven't really tested.

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