DarkKingBoo

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About DarkKingBoo

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  1. ~= means "not equal"
  2. Nightvision has to be run inside of common_postinit. local NIGHTVISION_COLOURCUBES = { day = "images/colour_cubes/ruins_light_cc.tex", dusk = "images/colour_cubes/ruins_dim_cc.tex", night = "images/colour_cubes/purple_moon_cc.tex", full_moon = "images/colour_cubes/purple_moon_cc.tex", } local function SetNightVision(inst, enable) --This should be obvious if TheWorld.state.isnight or TheWorld:HasTag("cave") then inst.components.playervision:ForceNightVision(true) inst.components.playervision:SetCustomCCTable(NIGHTVISION_COLOURCUBES) else inst.components.playervision:ForceNightVision(false) inst.components.playervision:SetCustomCCTable(nil) end end --In common_postinit inst:WatchWorldState( "isday", function() SetNightVision(inst) end) inst:WatchWorldState( "isdusk", function() SetNightVision(inst) end) inst:WatchWorldState( "isnight", function() SetNightVision(inst) end) inst:WatchWorldState( "iscaveday", function() SetNightVision(inst) end) inst:WatchWorldState( "iscavedusk", function() SetNightVision(inst) end) inst:WatchWorldState( "iscavenight", function() SetNightVision(inst) end) SetNightVision(inst) --This is here to make sure the NightVision is enabled when a player rejoins. This is the code I use in my mod. I'm sure theres a better way to WatchWorldState bit, but it'll work.
  3. Which is why hes the villain in DS.
  4. Change Voice

    Use ThePlayer instead of GetPlayer()
  5. For all we know, it could be a bug of the API. I'd say its worth contacting Fidooop about, and just because hes busy doesn't mean you shouldn't try to report a problem that you found/have with his mod, imo.
  6. Playable Pets

    I don't know why I wasn't notified, but no. Right now its Steam only, it will be released outside of steam when the mod is finished.
  7. Contact the creator of the Modded Skins API, he is the one that will help you the most.
  8. TMI is broken, find the fixed version on the workshop or don't use it.
  9. Unfortunately, this was a dedicated server crash and I wasn't online when it happened, so I'm not sure on what exactly happened. A terrorbeak seemed to have crashed the server when using GetDistanceSqToInst on a wes player. Multiple people were wearing bone helmets. Log attached.
  10. need bigportrait help!

    Check your settings for the TexCreator tool (I assume you're using this). recommended is: Pixel Format - DXT5 Texture Type- 2D Mipmap Resize Filter- Default Also what version of Textools are you using? I actually had to use an older version of textools since the latest version wasn't converting the images with the settings I actually set for it.
  11. Tried cleaning our browser caches, no success. Hopefully its a bug that Klei will fix soon.
  12. Nope, although it stayed 1 second longer. I don't see how it can be a connection issue since we're doing this LAN tho.
  13. Something seems to be off, my sister and I put our codes in (she put in my black code, I put in her yellow code) and for a split second the 2nd side lights up and then dissappears again.
  14. Charlie's Sister [Spoilers]

    Then here you go. speech_winona.lua