krop

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  1. oh btw, there once was a "The rock" asteroid, is it gone or just missing in the list ?
  2. Confirmed with certain saves. I had to try a couple ones to reproduce *edit* backtraces added to the bug report
  3. Looks fixed with today's patch. There are now arrows and clicking on an asteroid also selects it regardless of the pointer position
  4. Already reported here: I wonder if this also affects window players
  5. Well, it always behaved like that for me. only clicking on the right part of the next asteroid selects it (or left part to select the previous one)
  6. No issue with the priorities tooltips, they're translated for me.
  7. Here's the "Game" settings window: By default, the preview resolution is 640x360. My ~/.config/unity3d/Klei/Oxygen Not Included/prefs file (I removed the unity.player_sessionid line): <unity_prefs version_major="1" version_minor="1"> <pref name="Screenmanager Fullscreen mode" type="int">3</pref> <pref name="Screenmanager Resolution Height" type="int">1021</pref> <pref name="Screenmanager Resolution Use Native" type="int">0</pref> <pref name="Screenmanager Resolution Width" type="int">1920</pref> <pref name="UnitySelectMonitor" type="int">0</pref> </unity_prefs> The game is set to run in windowed mode. The visible game resolution matches the 1920*1021 values. No idea if all operating systems are affected. It's not a big issue since the new cinematic stuff doesn't work at all, however
  8. STILL VALID IN AP-404823-D STRINGS.CODEX.TIMEOFFAPPROVED.BODY.EMAILHEADER This is Devon now, so, this should be:
  9. reported here: https://forums.kleientertainment.com/klei-bug-tracker/oni/airbone-baits-color-change-issue-r20810/
  10. mmmm (STRINGS.CODEX.TIMEOFFAPPROVED.BODY.EMAILHEADER)
  11. Agreed. To look for reports, the easiest way is: which leads to:
  12. When a new player starts ONI for the first time, This is one of the first screens he'll see: I believe this is lacking visual indicators. There's no text explaining the player can click - drag to select another asteroid nor arrows to change them. Someone who never played the game may be tempted to click on the second one.
  13. I have a doubt about STRINGS.COLONY_ACHIEVEMENTS.MISC_REQUIREMENTS.MASTERPIECE_PAINTING shouldn't that be Underground Art instead ?
  14. STILL VALID IN AP-404823-D Little inconsistency for the toggle all food permissions: STRINGS.UI.CONSUMABLESSCREEN.TOOLTIP_TOGGLE_ALL STRINGS.UI.CONSUMABLESSCREEN.TOOLTIP_TOGGLE_ROW STRINGS.UI.CONSUMABLESSCREEN.NEW_MINIONS_TOOLTIP_TOGGLE_ROW
  15. Hey, some new strings in yesterday's patch are bothering me: I'm wondering: do you use different words for task and errand ? Until now I always considered they are synonyms, which is convenient since the translation in my language is the same for both terms. I can find another one for errand but I'd like to know what other translators do.
  16. Still valid. I guess this only affects systems were the folder separator is '/' (ie: all but one :))
  17. Still valid with the 355043 update. This success requires quitting the game. The issue also exist for the tutorials. After showing the title, the screen remains black. (these ones have a close icon, however)
  18. For the translation, knowing who's the narrator is important.
  19. Well, these two strings don't refer to the 'active' automation signal. they're really about duration. your #1, #2, #3 are fixed now
  20. STILL VALID IN AP-404823-D Issues in the 355043 update: Typos: STRINGS.COLONY_ACHIEVEMENTS.THRIVING.VIDEO_TEXT.FIRST had the privilege of understading their origins STRINGS.CODEX.HEALTH.PARAGRAPH_1 extreme <link="HEAT">Heat</link> or aggresive [...] STRINGS.CODEX.MYLOG.BODY.LOG6.BODY products and artifical lemon STRINGS.CODEX.PRIORITY.PARAGRAPH_3 always less influencial than [...]