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5 NeutralAbout mranon245
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Hello, I've recently tried to create artwork for my custom character using the sample character template but have stubled across a problem. My character wears a skirt which is unsymmetric by design. The sample character template skirt only takes into account two sides of a skirt, the front and back profile of a skirt. So this means that the side profile of the skirt looks the same as the front part of the skirt, which is something I obviously don't want. Is there any way to fix this issue by codes or other means? http://puu.sh/pmCDv/488548dd75.jpg My other question was related to changing sample character body sizes. If I want my character to let's say, have a smaller torso than the original size or smaller hands than the original will that cause problems? I have zero conception on what to be careful when doing artwork and if I shouldn't do this and that. Thank you for the read.
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I did set it to SMALL but I feel like I want to keep it to MED. Is there a code for just making the tam give a bit more sanity than usual? So that it is a bit more useful? Something like 8 sanity per minute or something like DAPPERNESS_MED_LARGE? If not I will happily stick to my TUNNING.DAPPERNESS_SMALL. I forgot to thank you for pointing out the time of a ingame day, I wasn't paying attention to it. And thank you for the code (:
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The tail is gone now, I did most of this before except for deleting all of the tex and xml files and also not deleting the anim zip file which I should have done. I don't suppose you would know the most optimal way to start drawing the artwork? I'm no artist so this should be interesting. Oh and thank you.