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      UPDATED - Studio Note & Rhymes with Play Streams Temporarily Canceled.   03/06/2020

      UPDATE (3/19/20): Just a quick note regarding the team at Klei Entertainment. As noted previously, everybody at Klei Entertainment is working from home due to the Covid-19 outbreak. Many of us have been working especially hard to help maintain operations as we all move out of the office and into our homes and with everything being done online, extra time must be spent in organizing conversations and trying to maintain communication. As some of you may know, we have a very open office and we are almost always in contact with each other as we go about our days. Some of us work across multiple teams and that work has become a bit more challenging for everybody.   That being said, at this time the transition has not caused any major disruption in our operations, but it would be overly optimistic to expect that we won't have any delays at all. We're going to have to be especially mindful about this in the coming weeks and make sure we don't take on too much work so we can keep things running smoothly.  We will let you know as we see how these changes affect our timelines.  Thanks UPDATE (3/10/20):
      The test yesterday went well. We got the whole office (mostly) to work from home without significant issue. As a result, Klei Staff that can work from home have been asked to do so until further notice.  This means that we will have to cancel the Rhymes with Play stream until we are all back in the office. This shouldn't affect anything else at least in the short term, but if things change I will update you all here.  Original Post: Hey everybody,  This Tuesday March 10th, 2020 the entire staff at Klei will be working remotely for 1 day in an effort to prepare the studio to work remotely for a little while if the need arises.  Klei is already set up pretty well to allow for working remotely, however we are going to have a one day "dry run" with the whole studio so that we can identify and avoid any issues or downtime that may arise should choose to implement a work from home policy due to COVID-19 outbreak concerns. Unfortunately this does mean that we will be canceling the “Rhymes with Play” Art stream this coming Tuesday, however unless the situation changes we expect everything at the studio to be back to normal Wednesday and we’ll continue our regular stream schedule Thursday March 12th. If the situation changes at all, we'll let you know. Thanks for your understanding.

Terra M Welch

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Klei Bug Tracker

Game Updates

Hot Lava Bug Reporter

Everything posted by Terra M Welch

  1. What boss and what regular enemy do you find enjoyable to understand and execute the kiting pattern for? For me, my favorite boss to kite is the Dragonfly whereas my favorite regular enemy to kite is Krampus! I guess these choices are mainly due to me liking enemies with short time windows to kite. Discuss.
  2. Screenshot showcase

    A couple more screenshots of the feast and famine modpack world! I decided to take out dragonfly via the means i know how. Brought some football helmets, a ham bat, pan flute and healing salve, oh and I decided to let abigail assist in this kill! I brought spectral cure alls for her incase I needed them, which I did need a couple. Abigail really speeds up the solo kill for dragonfly now, this only took me about a day to do whereas it would normally take about 2-2.5 ingame days for me to do a solo as wendy. Abigail's petal debuff really speeds this fight up. The one big problem is that abigail can also interrupt putting dragonfly to sleep, so be VERY careful when she enrages! Make sure abigail isn't attacking her when you use the pan flute! Anywho, I had already planned on the location of my scaled furnace in my house, which I have named "The lovely house of famine" for anyone curious. My new furnace looks lovely in my kitchen. Now to head back to where I let bearger wander and use her as a glorified woodcutting tool again... but that's for when I continue this world.
  3. Could we not post this kind of stuff please? I'd rather not have the thread get locked due to childish posts. :s
  4. But is that really kiting them though?
  5. Screenshot showcase

    A couple screenshots again, now that I've gone through an ingame year. This is the same world as the last pics, playing the feast and famine modpack.
  6. I've finally managed to find outfit pieces I could put together to make the closest thing to a pink cheerleader outfit as I could. Now if only DST had pom poms... :>.< Why does the outfit have to be pink you might wonder? Well let's just say a certain outfit from a certain not-so-good zelda game "cracked my egg" a few years back. As for the wendyflower head I actually like to dye my hair about the same color IRL(and have been dying it that way before getting into DST again).
  7. It's the same with the winters feast event skins(gingerbread chest, plum pudding hat and jingly top hat) I honestly wish they had a weavable version.
  8. Maxwell Memes: The Sequel

    I wanted to contribute to the recent WX memes. So heres a low quality WX meme.
  9. Guilty Confessions?

    Another guilty confession of mine is that I've never solo'd the ancient fuelweaver in all my time of playing DST. I've solo'd every other boss at least once, but never fuelweaver. I should get to that at some point. It's just I always get bored before I reach that point.
  10. I prefer the eyebrella, and a cold thermal.
  11. Agreed on this, nothing like a big ol' RNG wall for my first summer. At least in vanilla solo playthroughs.
  12. Honestly the rats are likely going to be the one reason I don't play this mod. Sounds annoying and tedious more then it would be fun and challenging.
  13. Maxwell Memes: The Sequel

    Ready my football helmets, ham bat and pan flute!
  14. It's usually by about the 3rd day of spring that you can ditch a thermal, nights are just barely warm enough granted you don't get wet.
  15. Guilty Confessions?

    I also tend to craft a spear, backpack and hammer during the prototyping process
  16. Guilty Confessions?

    One time I rushed an alchemy engine a little too hard... I failed to notice I didnt have enough grass for a torch. >.<
  17. Alright, big brain time

    Considering the update is called "She sells seashells" My guess is that it would be an ocean trader of some kind(kinda like yaarctopus from shipwrecked?)
  18. Screenshot showcase

    Been playing a little modded playthrough with the main mod of focus being @Tosh's Feast and Famine mod. Mod list in spoiler A couple pics of me just having survived winter, and the only turnip that showed itself is the one in that farm plot in the first pic. So sorry Tosh, but I did not end up on a diet of turnips my whole winter. >.> Heres the exterior, everything outside will be around one flingo. ...and the interior! Currently a WIP, all I gotta do for a shadow manipulator is farm nightmares at this point, I just never let myself get insane yet. Regardless I wanted to try a proper playthrough of sorts with Feast and Famine, and I guess this is said playthrough. It's been fun so far!
  19. Maxwell Memes: The Sequel

    When twitch chat votes for lights out mode in Twitch Plays Together.
  20. Maxwell Memes: The Sequel

    When you switch between your walking cane and lantern at night to optimize movement and lantern fuel while still not getting attacked by charlie.
  21. [Game Update] - 401443

    If klei decided this is the last they're going to do in terms of wendy's rework I am completely fine with it. I'm more wondering who is up next for a rework, but of course "She sells seashells" comes first!
  22. Honestly I'm fine with the mob damage to abigail with the exception being rooks. I don't mind the 200 damage to other mobs, but maybe make it 45 damage specifically for abigail? Bosses doing increased damage is understandable I just think the rooks is a little awkward. (Edit: Honestly though even the rooks aren't a big deal, I've dealt with plenty of rooks without abigail, I was merely giving an idea. I honestly don't mind the tradeoff of rooks being able to plow down other mobs in exchange for abigail being one of those mobs, honestly watching a damaged rook plow down a conga line of shadow splumonkies is super satisfying)
  23. Honestly I don't think that the mob damage is that big of a deal, but that's just me. I do believe in the code though the damage to mobs is the mob's actual damage and that they get a damage multiplier to players. Like the damage value for deerclops is actually 150 it's just that if the target is a player it adds a player damage multiplier which for deerclops(and other giants) is 0.5x, hence why deerclops does 75 to players. I think this multiplier is 0.33x for treeguards and 0.225x for clockwork rooks. Anywho personally I don't mind the multipliers, if anything else it just encourages preparing more.
  24. [Game Update] - 401443

    Yeah like for example, fighting the Ancient Guardian. AG will either destroy abigail in seconds, or abigail won't get much a chance to debuff him due to him sprinting everywhere. Keep in mind I'm talking about an AG solo where you don't cheese him like 99% of players who fight AG. (Now I do admit, I've cheesed AG plenty of times, namely on pubs, usually in solo worlds though I prefer the legit fight.) Clockwork/Damaged Rooks are another example of an enemy abigail isn't as good against, though in that case if you're using a hambat or dark sword and it's night/in caves or you're using the night tonic then you might kill rooks too fast for them to kill abigail. Just trying to say it doesn't resolve every enemy, sure wendy can tear up spider warriors really quick before they do too much to abigail(I mention warriors cause regular spiders don't even get a chance anymore, abigail pre-empts them) but theres likely still some enemies that you just won't be able to exploit abigail against.
  25. [Game Update] - 401443

    I approve of the addition of glommer buddy.