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About Squeegee

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Don't Starve Together
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Oxygen Not Included
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  1. They changed how wheezeworts worked in the latest update.
  2. The Breath regen doesn't mean anything since Slimelung doesn't send Duplicants to the Triage Cot anymore. Immunity isn't a feature anymore, the temperature preference isn't a mechanic, and Toxicity is a pre-outbreak stat.
  3. For a while I figured the machine was bugged since it stored up to 400 something Kgs of salt before it dropped it onto the ground, it's pretty confusing overall, there should be a tool-tip that specifies when it drops.
  4. I feel like the germs themselves were fine pre-QOL MK III, but the immune system overhaul was a huge step up. I feel like food-poisoning should at least make duplicants vomit again, since it's even advertised in the trailer.
  5. Moved 20t of oxylite. Ended up with 15t

    The best way to negate this is to convey them through solid tiles.
  6. I think Sholve Voles can make dirt tiles as well.
  7. Genetic Ooze bug

    The molt isn't actually changing into anything, the rails just display materials as their raw element, so it ends up showing anything food or organic as Genetic Ooze.
  8. If it helps any, I've noticed this flashing happens the most when I'm configuring settings like in a storage box. As well as when Duplicants use buildings like the Pitcher Pump, to collect resources
  9. This verification is amazingly detailed, good work.
  10. I don't understand how they're useless, it's nearly impossible to run out of phosphorite and dupes deliver four days of resources to them at a time, the delivery takes 20 seconds at most, and if you're using an auto sweeper that's such a little power drain for once every few cycles. I think they're great as passive coolers. Nothing industrial though of course. They're great when paired with farm crops such as bristle berries, implying you aren't pumping 110-degree F water into them.
  11. I've seen this as well.
  12. It looks like they're shifting gears to DLC.
  13. Right now Food Poisoning gives the following effects: Bladder Change +200%/cycle Bathroom Use Speed -20% Stamina -30%/cycle Ever since vomiting was removed the illness could arguably be considered a good thing, the more urine the better. The stamina debuff is also fairly negligible. I think the disease system is in a really weird state right now, but Food Poisoning isn't very well designed at all. I think Slimelung should also get a re-work but that's beside the point. I just want to gauge people's opinions on the matter and how important it is to them at the moment.
  14. This is not the case, Klei has already implemented some modders ideas.
  15. It looks like their planning to do DLC based on the March 2019 Roadmap