Zer000

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About Zer000

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  1. I would like to play as Webber..Also, is it possible to increase list of items that you can craft? anyway, great job, keep it up!
  2. Greetings everyone.So i have one question.Is it possible to create a code that won't allow some(or even any)broken tool or dressing to be used in craft as ingredient?(For example: a broken pickaxe can be used to make a thermal stone.)I created a weapon that requires tentacle spike in craft and i want to be sure that nobody will use broken spike to make this. I really tried a lot but didn't succeed.
  3. I'm still porting character in DST, and it's almost complete.Still, i have troubles with animations of custom items.Recently, they just didn't have their custom animations, but now arm and weapon dissapears on attack and appears again, when attack is finished. just like here, but that method didn't help me at all.. So, i'll be very glad to read your suggestions.I could send you zip with character, if you were interested a bit.
  4. Soo, it was my bad after all.Matt released new version and it works fine.
  5. Hi, Matt I don't know why, but your new version of conventer crashes the game after i insert atlas-0 to mod's archive.. TeXTool 1.2.0 works almost fine, buut there are some white outlines around character. Version 1.4.1 works just nice!Why don't you upload it here?
  6. Fixed recipes already, but animations still do not work.
  7. Greetings, I have a set of tools for custom character in DS:RoG, but after transition in DS:Together they just stopped working at all, and character chops/mines with default animation(and if i had picked any tool before mine, like torch, etc. image remains in my hand).But it looks like i didn't miss something.Maybe i shoud add some extra lines in prefab or smthg?Or i'll just attach mod here to check what i did wrong. Also i have some problems with recipes, they work a bit incorrect.I've read about adding recipes alredy, but still no luck. Thanks Char.zip
  8. Yep, ofc i won't lie to anyone about ownership Also, i did some balance change, to make him more effective, but not too op Will attach changelog then..
  9. I don't know, if someone needs it today, but some time ago people asked to make mod for DS:Together .As i like this char very much, i did it. Still some abilities work not so properly..(i'm working on it) So i dunno if i can actually upload him.
  10. You also can ask me, if something will be wrong
  11. This character can do this.Try to find code in his files.That's all i know
  12. AddPrefabPostInit("spider", function(inst) inst.components.sanityaura.aura = -TUNING.SANITYAURA_MED(or LARGE) I don't know if it works like that, but you could try..
  13. You should read it(mostly Transitioning from Don't Starve to Don't Starve Together part). If you still need smthg, i'll try to help
  14. in yourcharacter.lua add this line, after local common_postinit = function(inst) inst.AnimState:OverrideMultColour(1, 1, 1, 0.7) I didn't try different values, but changing last number will definetely do smthg