MatthewCline

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About MatthewCline

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  1. Once the game out of beta, are there any plans for new features in ver 1.1, DLCs, or anything?
  2. To be precise, they'll only fall through open horizontal doors if they're already falling; if they are standing on a closed door which then opens they'll just float there.
  3. When you mark a square for digging then selecting that square will toggle between the physical square vs another square on top of it representing the dig errand. This is non-intuitive, and the "properties" tag of errand square is empty since and errand has no properties. It would be better if the two panels were merged into one.
  4. Works fine with QoL2 under Fedora 29.
  5. Still a problem for me in build Q2-307409
  6. The "errands" tab of the bio printer doesn't display any errands unless there's a duplicant who's going to go toggle it. On the other hand, a rations box will display the "store" errand even if there aren't any storage tasks directed at it.
  7. The tooltip for a duplicant's stress is currently empty.
  8. The tutorials show up in the database if you search for "tutorial", but the top level index doesn't have a "tutorial" entry.
  9. To go down a level in the database you have to click on the text under the image. Clicking on the image itself does nothing.
  10. 1) The description mentions algae terrariums but doesn't mention oxygen diffusers. 2) The description says that algae terrariums grow algae when they actually consume algae.
  11. The description for the algae terrarium says that its effect for CO2 is 333.33 mg/s, when it should be -333.33 mg/s
  12. The "duplicant" trait says that the temperature preference is -273.2°C.
  13. Odd, for me it only happens for the colony name, everything else works as expected.
  14. If you click the pencil icon next to a schedule name to edit it, then while the name is still editable you close the entire schedule editor panel, then the name for that schedule becomes uneditable until the game is reloaded.
  15. When editing the colony name just before embarking, if I press a modifier key like Shift then a letter is added to the colony name field. This only applies to the colony name field, as the pre-embark dupe names, post-embark dupe names and schedule names aren't affect.